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VicToRix [VTX]

Founded By:Nahtania (Abandoned) Founded On:07JUL10 23:04

Proudly paranoid

VicToRix [VTX]

"The traveler who takes a path through the wilds of the south is in luck. The city states of the VicToRix Alliance will mostly welcome strangers, so keep an eye out for their banners. While you're there, be sure to try the local cuisine. Wars have been fought over their marzipan."

"One site worth a visit on any trip to the VicToRix city states is the stone monument close to their old alliance capital in Larn. This unusual edifice appeared without warning one night and has been the subject of much controversy." 

One school of thought, adhered to by some of the Larn city state rulers is that it is in some way a prize, it is in fact a lighthouse, and they have sent engineers and surveyors to investigate the building techniques.  Others, from outside the immediate vicinity, consider this ridiculous and the source of much mirth. They, in their turn, point to its obvious phallic symbolism and send their wives to dance around it at solstice celebrations, in the hopes of them conceiving a son. 
 
The Lady Mahaut, doyenne of VTX, finds both arguments equally compelling, especially if they allow her to charge 20 gold a night for a rented tent and 10 for a hot meal (with a marzipan delicacy for the last course) in the process of looking after such tourists."

- A Tourist Guide to the Kingdoms

 

      

 

VTX is not an aggressive alliance. We value teamwork and respect for other players, while we dislike aggressive attitudes and pettiness. This does not mean we are against PvP. We take pride in our military strength. However, we try to use these aspects of the game in ways that are fun for everyone involved (against inactive players, consenting players, or factions) rather than for the purpose of making others fear us or to get our own way.

The members of VTX provide each other with protection, resource help, answers to questions, advice, and fun chat. Alliance Leadership is willing to help resolve player disputes with players from other alliances and with players not in an alliance if requested.

We are interested in players who intend to be on the game regularly and want to learn more about the game, building up their cities, solving Mysteries, and winning tournaments. Members may leave the alliance at any time, but we expect that most members will remain with us in VTX.

If your reaction to having a conflict with another player is to handle it diplomatically for a first occurrence, or contacting VTX Leadership before taking hostile action for subsequent occurrences, then you're very welcome in VTX.

If you are new to the game and want an environment focused on guidance and training, or if you simply prefer a less prominent alliance, our sister alliance VicToRix Mercator might be something for you.

 

Land Claim Policy

While VTX neither condems nor condones Land Claims and as such makes no land claim of our own, large numbers of our players have cities in Larn, Azura, Elijal, Djebeli, Kem, and Zanpur. We view these areas as neutral of land claims except the normal 10 tile city settling rule.  

ANY alliance making land claims in Larn and Azura, as well as in Elijal, Djebeli, Kem, and Zanpur, which are adjacent to our main hub of Larn, may be viewed as posing a military threat to our players and force us to react accordingly.

We will continue a peaceful sharing of territory both inside and outside of our hubs of influence.

 

Alliance Conduct

1. All members should help each other grow.

2. Whenever possible, come to the aid of members in distress.

3. Help alliances that we are friendly with.

4. Always take into consideration suggestions made by members.

5. Reward outstanding service in the Alliance.

6. Have fun.

 

NOTE:

Diplomatic units sent at any VTX member are considered a Hostile act and will be treated accordingly.

Military Units placed within 5 squares of any VTX member are considered a Hostile act and will be treated accordingly.

We ask that you do not hunt nor harvest on our cities SOV squares without permission.

Please do not hunt nor harvest 5 squares or closer to our cities without permission.

Unannounced towns within ten squares of an existing VicToRix town ( five squares or less of a garrisoned resource location) are assumed hostile and subject to removal.

Claims on our garrisoned squares from players settling, using tenaril's spell, or exodusing into the vicinity will not be entertained.

 

Our full list of rules is on our public forum.

 

We stand for:

- team work

- standing up for the little guy

- peace and diplomacy unless pushed around.

- marzipan

 

If you have any questions or problems, you can contact any of our Officers.

If you wish to join our alliance contact any officer.

 

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