illyriad
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Pip Returns

Dwarf Male
Not affiliated with an Alliance
Dwarf Male Character Portrait

[15 Jul 05:30]<SupplyOrc> Praise, you, you intelligent soul. You will do great things.

[15 Jul 05:30]<Pip> Well nobody has said that to me before 

[15 Jul 05:30]<Sa'Belle> lol

[15 Jul 05:31]<Sa'Belle> Stick it on your profile for when you need a reminder that one person, one time, did

Old account - #/Player/Profile/394466

Wise words - http://illywarmonger.blogspot.com/2016/11/let-n00bs-fight.html

Human units - https://www.illyriad.co.uk/GameInformation/Races/Humans

Buildings - http://arcanum-illyria.com/wiki/Building_Charts

Guides - #/Player/Profile/103571

More guides - https://illyriadinstitute.wordpress.com/

City building - #/Player/Profile/380410

WAR :) http://illywarmonger.blogspot.com/2017/01/one-chart-to-rule-them-all.html

Battle chart - http://weissoft.com/illyriad/calculator/troopEffectivity.html

Quest - http://arcanum-illyria.com/wiki/Steamtastic_Brewery

Quest - http://arcanum-illyria.com/wiki/Heroic_Human_Statue

Emojis - #/Player/Profile/227544

Hunting - #/Player/Profile/369859

Bolism - #/Player/Profile/369859

Minerals - https://hiteshlala.com/illyriad/mineralMap.html

Town Pop Req. Av. Pop
2 450 450
3 2000 1000
4 5000 1667
5 10000 2500
6 20000 4000
7 40000 6667
8 75000 10715
9 130000 16250
10 233550 25950
11 263550 26355
12 294550 26778
13 326550 27213
14 359550 27658
15 393550 28111
16 428550 28570
17 464550 29035
18 501550 28503
19 539550 29975
20 578550 30450

 

 

 

ATTACK % % % %   DEFENCE % % % %
Terrain Type Cav Spears Infantry Range   Terrain Type Cav Spears Infantry Range
Buildings -50 20 40 5   Buildings -45 25 30 15
L/Forest -15 5 30 -20   L/Forest -15 5 25 -20
L/Hill -15 0 10 10   L/Hill -10 10 5 15
L/Mount -30 0 15 15   L/Mount -30 20 5 30
Plains 30 -15 0 0   Plains 25 -15 0 0
S/Forest -10 10 30 -10   S/Forest -10 10 30 -10
S/Hill 0 0 0 0   S/Hill 0 5 5 5
S/Mount -20 0 5 10   S/Mount -15 15 5

15
 

 

 

Military City Development

All Cities:
7 farms 259 pop
18 basic plots 666 pop
warehouse 370 pop
library 37 pop
magetower 1497 pop
market 37 pop
barracks 37 pop
consulate 1497 pop
common ground 1497 pop
paddock 1497 pop
wall 20 pop
flourmill 16 pop
arch office 328 pop(destroy when all others built)
storehouse 37 pop(optional, may destroy towards end)
14(16) empty plots 7430(7795 pop)

Cavalry City:
3 cav parade 5388 pop
carpentry 1497 pop
kiln 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
saddlemaker 1497 pop
9 plots, 14370 pop, 3300 wood, 8100 clay

Infantry City
3 Inf lodge 5388 pop
foundry 1497 pop
stonemason 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
7 plots, 11376 pop, 3300 iron, 8100 stone

Ranged City
3 arch field 5388 pop
carpentry 1497 pop
foundry 1497 pop
fletcher 1497 pop
tannery 1497 pop
7 plots, 11376 pop, 3300 iron, 8100 wood

Spear City
3 spear billets 5388 pop
kiln 1497 pop
foundry 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
tannery 1497 pop(forge for dwarf)
8 plots, 12873 pop, 3300 iron 8100 clay

Additional buildings you want spread out:
brewery 20 pop(may want multiple, depends on how much beer you go through and if you can sov it or not)

trade office/merch guild(2 plots, only need 1 city with these buildings, and they do not need to be lvled that high, upkeep in wood, clay, stone)

2 geomancers(2 plots, upkeep 1400 wood, 4600 clay, 3000 stone; need one city with these for every 6-7 in a cluster, alliancemates can cover for each other and make sure you add resource increase buildings as needed)

you may also want to build a runemaster temporarily, a lvl 20 runemaster will double the effectiveness of your runes and you can demolish the building after you cast the spell and keep the effectiveness

Resource distribution for troop specific towns;

Infantry City:  5/3/5/5/7                                       Thief City:    5/5/5/3/7

Cavalry City:  5/5/5/3/7                                       Scout City:  5/5/5/3/7

Archer City:  5/5/5/3/7                                        Spy City:     5/5/3/5/7

Spear City:   5/5/5/3/7

 

Commander Skill Troops Notes
t2 cavalry Charge t1 or t2 cavalry Standard cavalry attack army
t2 infantry Bloodlust t1 or t2 infantry Standard infantry attack army.
t2 bow Concentrated Fire t1 or t2 bow Standard bow attack army.

 

 

Commander Skill Troops Notes
t1 cavalry Square Formation t1 and t2 spears Classic anti-cavalry defense combination.
t1 bow Tortoise Formation t1 and t2 bows Maximizes the high ranged defense of archers. Typically used as the bow defense component of a larger siege camp.
t1 sword Interlocked Shields t1 and t2 bows
t2 and t2 spears
Used in forest and building battles where enemy infantry attacks are highly effective. Also used when the enemy favors dwarf stalwarts.
t1 sword Interlocked Shields t1 and t2 swords Useful in forests, very powerful in buildings. Helpful against stalwarts. Typically used for the sword defense component of a larger siege camp.

 

Stats