illyriad
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arctos horribilis

Human Male
Not affiliated with an Alliance
Human Male Character Portrait

NPC Encounter Group Sizes

Size Min Max
A Few 1 3
A Handful 4 8
Several 9 21
A Pack 22 81
Many 82 128
A Gathering 129 227
A Horde 228 462
A Throng 463 815
A Host 816 2,500
A Legion 2,501 9,999
A Myriad 10,000 24,999
A Sea 25,000 49,999
A Cornucopia 50,000+  

 

Name Crafting Products
  Minerals
Arterium War Axe, Reinforced Sword, Thick-Ring Chainmail, Dwarven Champion's
Iceheart Light Sword, Spiked Sword, Iron-Banded Spear, Light Spear, Trident, Splintmail, Vanguard's Armour, Extra Light Chainmail, Light Chain Armour, Master-Crafted Chainmail, Reinforced Chainmail, Light Platemail, Reinforced Platemail
Obsidian Obsidian Blade, Obsidian-Tipped Spear, Obsidian Platemail
Silversteel Silversteel Sword, Silversteel Spear, Silversteel Chainmail, Dwarven Champion's, Silversteel Platemail
  Herbs
Ancient Oak Boar Spear, Dragon Spear, Trident
Brascan Seeds Extra Heavy Armour, Hardened Leather, Master-Crafted Chainmail
Ebony Wood Ebony-Hilt Sword, Ebony Bow, Ebony Spear
Giant Palm Leaves Desert Armour, Desert Chainmail, Master-Crafted Chainmail, Desert Platemail
Larken Wood Elven Spirit Bow, Poacher's Bow
Lemonwood Bough Three-Wood Bow
Pale Cedar Wood Three-Wood Bow
Rahan Palm Desert Pike
Queen's Hair Leaves Over-Padded Armour; Over-Padded Chainmail; Under-Padded Platemail
Spidertree Leaves Cloth-Backed Leather, Cloth-Backed Chainmail
  Elementals
Air Salt Chitin-Cored Bow, Ebony Bow, Hero's Bow, Composite Bow, Leopard Gut Bow, Mammoth Tusk Bow, Dragon Spear
Earth Salt Extra Heavy Armour, Midnight Armour, Sun-Burnished Armour, Extra-Heavy Chainmail, Silversteel Chainmail, Ancient Pattern Armour, Dwarven Champion's Armour, Obsidian Platemail, Silversteel Platemail
Fire Salt Obsidian Blade, Orc Marauder's Sword, Reinforced Sword, Silversteel Sword, Spiked Sword
Water Salt Desert Pike, Harpoon-Spear, Iron-Banded Spear, Jungle Hunter's Spear, Obsidian-Tipped Spear, Silversteel Spear
  Anatomies
Anaconda Skin Jungle Bow, Jungle Spear
Arctic Wolf Fur Fur-Lined Chainmail
Arctic Wolf Tooth Harpoon-Spear
Baboon Fur Seaxe, Rapid-Draw Bow, Dueling Spear
Black Bear Fur Mountain-Tribe's Sword, Hero's Bow
Black Panther Fur Midnight Armour
Brown Bear Fur High-power bow; Mountain Bow; Mountain Spear
Fire Salamander Skin Arctic Bow; Arctic Spear
Gharial Tooth Fang-Barbed Sword; Fang-Barbed Spear; Spiked Platemail
Giant Beetle Carapace Animal-Scale Armour; Highland Armour; Highland Chainmail; Highland Plate Mail
Giant Rat Fur Short Sword; Hunter's Bow; Woodsman's Bow; Forrester's Spear
Giant Scorpion Exoskeleton Plainsman's Armour; Plainsman's Platemail
Giant Scuttler Exoskeleton Razor-Edged Sword; Razor-Edged Spear
Golden Monkey Fur Jungle Armour; Jungle Platemail; Jungle Chainmail
Ice Salamander Skin Desert Bow; Desert Spear
Jaguar Fur Longsword; Battle Spear
Leopard Entrail Leopard Gut Bow
Mammoth Tusk Mammoth Tusk Bow
Poisonous Crawler Exoskeleton Animal-Scale Armour; Upland Armour; Hillsman's Chainmail; Upland Platemail
Poisonous Crawler Mandible Chitin-Crafted Shortsword
Polar Bear Fur Fur-Lined Platemail
Puma Fur Battle Sword; Marksman's Bow; Defender's Spear
Salamander Fang Fang-Tipped Spear
Scaled Charger Scale Animal-Scale Armour; Forester's Armour; Plainsman's Chainmail; Woodsman's Chainmail; Forester's Platemail
Scaled Charger Vertebra Barbarian Sword; Plains Bow; Plainsman's Spear
Scritcher Carapace Chitin-Cored Bow
Simien Wolf Fur Extra Light Armour; Light Leather
Snow Leopard Fur Fur-Lined Armour
Wild Dog Bone Bone Handled Sword; Machete; Scimitar
Wild Dog Fur Adventurer's Sword; Hillsman's Bow; Hill-Tribe Spear; Jungle Hunter's Spear
Wolf Tooth Orc Marauder's Sword
Wolf Fur Sabre; Long-Draw Bow; Pike

 

 

Collectable Items
Image Description Gathered By

Abandoned Lumberyard

 Caravans
Abandoned Iron Mine  Caravans

Abandoned Quarry

 Caravans
Abandoned Clay Pit  Caravans
Abandoned Mill  Caravans
Abandoned Goldmine  Caravans
Animal Parts  Skinners  
Elemental Salts  Skinners 
Rare Herbs  Herbalists
Rare Minerals  Miners      

Skyfallen Stones

Cotters
Grapes  Cotters
Herbs  Cotters
Minerals  Cotters
Hides  Cotters
Equipment  Cotters
Grapes and Rare Herbs are over harvestable and will not re-spawn on the same square. Scout first.

 

Resource Management

Food Plots Wood Plots Clay Plots Iron Plots Stone Plots What To Build At This Location
7 5 5 3 5 cavalry, scout, spy, trade, geomancer, runemaster
7 5 5 5 3 cavalry, archers, spearmen, scout, thief
7 5 3 5 5 archers, infantry, assassin
7 3 5 5 5 spearmen, infantry, assassin, runemaster

Military City Development

All Cities:
7 farms 259 pop
18 basic plots 666 pop
warehouse 370 pop
library 37 pop
magetower 1497 pop
market 37 pop
barracks 37 pop
consulate 1497 pop
common ground 1497 pop
paddock 1497 pop
wall 20 pop
flourmill 16 pop
arch office 328 pop(destroy when all others built)
storehouse 37 pop(optional, may destroy towards end)
14(16) empty plots 7430(7795 pop)

Cavalry City:
3 cav parade 5388 pop
carpentry 1497 pop
kiln 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
saddlemaker 1497 pop
9 plots, 14370 pop, 3300 wood, 8100 clay

Infantry City
3 Inf lodge 5388 pop
foundry 1497 pop
stonemason 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
7 plots, 11376 pop, 3300 iron, 8100 stone

Ranged City
3 arch field 5388 pop
carpentry 1497 pop
foundry 1497 pop
fletcher 1497 pop
tannery 1497 pop
7 plots, 11376 pop, 8100 wood, 3300 iron

Spear City
3 spear billets 5388 pop
kiln 1497 pop
foundry 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
tannery 1497 pop(forge for dwarf)
8 plots, 12873 pop, 8100 clay, 3300 iron

Additional buildings you want spread out:
brewery 20 pop(may want multiple, depends on how much beer you go through and if you can sov it or not)

trade office/merch guild(2 plots, only need 1 city with these buildings, and they do not need to be lvled that high, upkeep in wood, clay, stone)

2 geomancers(2 plots, upkeep 1400 wood, 4600 clay, 3000 stone; need one city with these for every 6-7 in a cluster, alliancemates can cover for each other and make sure you add resource increase buildings as needed)

you may also want to build a runemaster temporarily, a lvl 20 runemaster will double the effectiveness of your runes and you can demolish the building after you cast the spell and keep the effectiveness

Stats