Resource Collector
this habitual restarter has remembered this game exists....again ^_^
in reality...blame goes to travian, started playing that again, get more of an adrenaline rush out of it :/
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the 1st me = SirCrabby - didn't even last a whole month
the 2nd me = DatsunDriver - something like 2.5 months
the 3rd me = SirCRB - back to not even a month
the 4th me = DatsunDriver - 2.5 months again...must be the name
the most recent (5th) me = CaveHuman
...those are the ones with ally histories I could find....I know there's others tho....can't find the one where I was in that ally kimmyeo lead for a time, for example
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I am doing terras again, though, not that frequently currently...still building myself up
cost will be as usual, pres scrap or enough gold to buy one off market
as before, terra's are a free service to fellow alliance members, unless you feel like paying anyway
I HAVE DECIDED THAT I WILL BE DOING TERRAS UNTIL THIS ACC GETS TOWN 20 AFTER THAT I WILL START MY PERM ALT
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I do kill skinners and cotters trying to poach my kills, when I know they're my kills
bump my harvesters off my kills, yours die...don't do it
harvest with cotters on my sov, I might bump, or kill, it depends on my mood
attempt to harvest rares on my sov, they die
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Justic/Boli's hunting alliance page
Thirion's pop growth alliance page
COLLECTIONS IN PROGRESS
[@c=417] [@c=416] [@c=253] [@c=186] [@c=285]
DIRECT SALES PRICES
updated daily
[@c=417] selling at 400 per
[@c=416] selling at 400 per
[@c=253] selling at 600 per
[@c=186] selling at 2800 per
[@c=285] selling at 7500 per (harvest at 1 per hour, per cotter...reason why they are worth more than hides)
RARE MINERAL HARVEST TIMES
[@c=202] = 24 hours | [@c=205] = 24 hours |
[@c=211] = 48 hours | [@c=193] = 5 hours |
[@c=199] = 6 hours | [@c=203] = 24 hours |
[@c=195] = 8 hours | [@c=194] = 8 hours |
[@c=200] = 24 hours | [@c=204] = 24 hours |
[@c=208] = 24 hours | [@c=210] = 2 hours |
[@c=209] = 24 hours | [@c=207] = 5 hours |
[@c=196] = 4 hours | [@c=198] = 4 hours |
[@c=206] = 24 hours | [@c=212] = 1 hour |
[@c=201] = 24 hours | [@c=197] = 4 hours |
Bazoon's rare mineral finder site
RARE HERB HARVEST TIMES
[@c=246] = 3 hours | [@c=231] = 10 hours | [@c=227] = 10 hours |
[@c=250] = 3 hours | [@c=243] = 10 hours | [@c=252] = 10 hours |
[@c=233] = 10 hours | [@c=232] = 3 hours | [@c=239] = 10 hours |
[@c=251] = 3 hours | [@c=235] = 10 hours | [@c=226] = 3 hours |
[@c=225] = 3 hours | [@c=229] = 10 hours | [@c=236] = 10 hours |
[@c=224] = 3 hours | [@c=230] = 10 hours | [@c=248] = 3 hours |
[@c=247] = 3 hours | [@c=241] = 10 hours | [@c=245] = 10 hours |
[@c=244] = 10 hours | [@c=237] = 10 hours | [@c=249] = 3 hours |
[@c=242] = 10 hours | [@c=238] = 10 hours | [@c=240] = 10 hours |
[@c=234] = 10 hours | [@c=228] = 10 hours |
Rare Herb Tile Locations | |
Ancient Forest: | Ironstem Root, Brascan Seeds |
Wooded Glade: | Larken Wood, Brascan Seeds, Queen's Hair, Furizion Seedpods, Sharproot |
Blessed Oak: | Ancient Oak |
Thick Forest: | Larken Wood, Vistrok Flowers |
Dense Forest: | Larken Wood, Brascan Seeds, Suntree Haft, Vistrok Flowers, Furizion Seedpods, Sharproot, Brownback Moss, Baleberries |
Light Woods: | Larken Wood, Brascan Seeds, Brownback Moss, Vistrok Flowers, Sharproot, Queen's Hair |
Wooded Land: | Larken Wood, Brascan Seeds, Brownback Moss, Vistrok Flowers, Sharproot |
Forested Hilltop: | Larken Wood, Brascan Seeds, Suntree Haft, Furizion Seedpods, Silverthorn, Rockweed Root, Baleberries |
Swamp, Mire, March, Bog: | Toadcap Fungus |
Abandoned Mineshaft: | Miner's Bane |
Light Tropical Cover: | Queen's Hair, |Jungle| Giant Palm Leaves |
Tropical Foliage: | Giant Palm Leaves |
Tropical Hilltop: | Queen's Hair |
Dense Foliage: | Giant Palm Leaves,* |
Rainforest: | Giant Palm Leaves, Queen's Hair, Furizion Seedpods, * |
Fisherman's Hut: | Ancient Oak |
Abundant Clay, Exposed Clay, Turned Clay, Plains (not desert/arctic): | Warpwood Shoot |
Oasis: | Rahan Palm Wood, Spidertree Leaves |
Weeping Willow: | Queen's Hair |
Palm Trees: | Rahan Palm Wood, Giant Palm Leaves, Ebony Wood, Punfruit |
Dark Forest: | Brascan Seeds |
Forbidden: | Ancient Oak |
Think Rainforest: | Dyallom Gall, Mabri Fruit |
Dense Rainforest: | Mabri Fruit |
Rainforest Hilltop: | Punfruit |
Petrified Forest, Scorched Forest: | Ysanberries |
Parched Bones, Hamada, Mesa in summer time 18-6 nightly (desert): | Desert Flame |
Petrified Forest in winter time 18-6 nightly (arctic): | Snowbell |
Nth Town Requirements
Town | Population | Settlers |
2 | 450 | 1 |
3 | 2,000 | 2 |
4 | 5,000 | 3 |
5 | 10,000 | 4 |
6 | 20,000 | 5 |
7 | 40,000 | 6 |
8 | 75,000 | 7 |
9 | 130,000 | 8 |
10 | 233,550 | 9 |
11 | 263,550 | 10 |
12 | 294,550 | 11 |
13 | 326,550 | 12 |
14 | 359,550 | 13 |
15 | 393,550 | 14 |
16 | 428,550 | 15 |
17 | 464,550 | 16 |
18 | 501,550 | 17 |
19 | 539,550 | 18 |
20 | 578,550 | 19 |
21 | 618,550 | 20 |
22 | 659,550 | 21 |
23 | 701,550 | 22 |
24 | 744,550 | 23 |
25 | 788,550 | 24 |
26 | 833,550 | 25 |
27 | 879,550 | 26 |
28 | 926,550 | 27 |
29 | 974,550 | 28 |
30 | 1,023,550 | 29 |
31 | 1,073,550 | |
32 | 1,124,550 | |
33 | 1,176,550 | |
34 | 1,229,550 | |
35 | 1,283,550 | |
36 | 1,338,550 | |
37 | 1,394,550 | |
38 | 1,451,550 | |
39 | 1,509,550 | |
40 | 1,568,550 | |
41 | 1,628,550 | |
42 | 1,689,550 | |
43 | 1,747,550 | |
44 | 1,803,550 | |
45 | 1,857,550 | |
46 | 1,909,550 | |
47 | 1,959,550 | |
48 | 2,012,550 | |
49 | 2,068,550 | |
50 | 2,127,550 | |
51 | 2,189,550 | |
52 | 2,254,550 | |
53 | 2,322,550 | |
54 | 2,393,550 | |
55 | 2,467,550 | |
56 | 2,542,550 | |
57 | 2,618,550 | |
58 | 2,695,550 | |
59 | 2,773,550 | |
60 | 2,849,051 | 44 |
account goal is 60 towns
Resource Management
Food Plots | Wood Plots | Clay Plots | Iron Plots | Stone Plots | What To Build At This Location |
---|---|---|---|---|---|
7 | 5 | 5 | 3 | 5 | cavalry, scout, spy, trade, geomancer, runemaster |
7 | 5 | 5 | 5 | 3 | cavalry, archers, spearmen, scout, thief |
7 | 5 | 3 | 5 | 5 | archers, infantry, assassin |
7 | 3 | 5 | 5 | 5 | spearmen, infantry, assassin, runemaster |
Highest Population Buildings:
Blacksmith - 1497
Book Binder - 1497
Carpentry - 1497
Common Ground - 1497
Consulate - 1497
Fletcher - 1497
Forge - 1497
Foundry - 1497
Kiln - 1497
Mage Tower - 1497
Paddock - 1497
Saddle Maker - 1497
Siege Workshop - 1497
Spearmaker - 1497
Stonemason - 1497
Tannery - 1497
Tavern - 1497
Archers Field - 1796
Calvary Parade Grounds - 1796
Infantry Quarters - 1796
Spearmen's Billet - 1796
Trade Office - 2000
Buildings By Population:
Tier 1 Building | Population |
---|---|
Merchant's Guild | 1510 |
Blacksmith | 1497 |
Book Binder | 1497 |
Bowyer | 1497 |
Carpentry | 1497 |
Chain Armourer | 1497 |
Consulate | 1497 |
Fletcher | 1497 |
Forge | 1497 |
Foundry | 1497 |
Herbalist's Guild | 1497 |
Horse Trainer | 1497 |
Kiln | 1497 |
Leather Armourer | 1497 |
Mage Tower | 1497 |
Miner's Guild | 1497 |
Plate Armourer | 1497 |
Saddlemaker | 1497 |
Siege Workshop | 1497 |
Skinner's Guild | 1497 |
Spearmaker | 1497 |
Spearsmith | 1497 |
Stonemason | 1497 |
Swordsmith | 1497 |
Tannery | 1497 |
Tavern | 1497 |
Warehouse | 370 |
Architect's Office | 328 |
Brewery | 40 |
Barracks | 37 |
Library | 37 |
Marketplace | 37 |
Storehouse | 37 |
Vault | 37 |
Flourmill | 16 |
Tier 2 Building | Population |
---|---|
Trade Office | 2000 |
Archers' Field | 1796 |
Cavalry Parade Ground | 1796 |
Infantry Quarters | 1796 |
Spearmen's Billets | 1796 |
Foreign Office | 898 |
Assassins' Abode | 898 |
Saboteurs' Sanctuary | 898 |
Scouts' Lookout | 898 |
Spies' Hideout | 898 |
Thieves' Den | 898 |
Geomancers' Retreat | 898 |
Runemasters' Grounding | 898 |
Chancery of Estates | 449 |
Arctic Warfare College | 40 |
Desert Warfare College | 40 |
Jungle Warfare College | 40 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Military City Development
All Cities:
7 farms 259 pop
18 basic plots 666 pop
warehouse 370 pop
library 37 pop
magetower 1497 pop
market 37 pop
barracks 37 pop
consulate 1497 pop
common ground 1497 pop
paddock 1497 pop
wall 20 pop
flourmill 16 pop
arch office 328 pop(destroy when all others built)
storehouse 37 pop(optional, may destroy towards end)
14(16) empty plots 7430(7795 pop)
Cavalry City:
3 cav parade 5388 pop
carpentry 1497 pop
kiln 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
saddlemaker 1497 pop
9 plots, 14370 pop, 3300 wood, 8100 clay
Infantry City
3 Inf lodge 5388 pop
foundry 1497 pop
stonemason 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
7 plots, 11376 pop, 3300 iron, 8100 stone
Ranged City
3 arch field 5388 pop
carpentry 1497 pop
foundry 1497 pop
fletcher 1497 pop
tannery 1497 pop
7 plots, 11376 pop, 8100 wood, 3300 iron
Spear City
3 spear billets 5388 pop
kiln 1497 pop
foundry 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
tannery 1497 pop(forge for dwarf)
8 plots, 12873 pop, 8100 clay, 3300 iron
Additional buildings you want spread out:
brewery 20 pop(may want multiple, depends on how much beer you go through and if you can sov it or not)
trade office/merch guild(2 plots, only need 1 city with these buildings, and they do not need to be lvled that high, upkeep in wood, clay, stone)
2 geomancers(2 plots, upkeep 1400 wood, 4600 clay, 3000 stone; need one city with these for every 6-7 in a cluster, alliancemates can cover for each other and make sure you add resource increase buildings as needed)
you may also want to build a runemaster temporarily, a lvl 20 runemaster will double the effectiveness of your runes and you can demolish the building after you cast the spell and keep the effectiveness
Scribes of Allembine Discovery- Go to all the map locations below.
Scribe-Name | Location 1 | Location 2 | Scribe-Name | Location 1 | Location 2 |
Aldelbrecht | -312|717 | - | Keldar | 356|498 | - |
Asmorn | -608|-189 | - | Lambercht | -157|-298 | - |
Bjander-Thegn | 910|-507 | - | Lindricht | 471|228 | -711|674 |
Braynard | -102|1 | 949|-379 | Oddric | 232|345 | - |
Burkhardt | 429|-931 | - | Osgaut | 761|-892 | -39|-973 |
Eberekt | 516|505 | - | Raedborth | -194|-687 | - |
Ferhonanth | -485|-736 | 669|794 | Regindalt | 719|365 | - |
Fridholt | 652|-265 | -843|-310 | Rikert | 22|-85 | - |
Gunthar | -4|10 | - | Tormand | -569|-91 | 136|855 |
Haestin | -377|-104 | - | Ulvelaik | 399|-431 | - |
Send at least 10 T2 spies to all locations above and you will receive as reward a Scribe of Allembine for each spied location (6 Scribes require to spied 2 locations, do the first locations before the 2nd ones) .... Scribe of Allembine is a spy unit with low upkeep (2 gold p/h) but high defensive value (120) ..... When a town collect all 20 scribes, that town gain discovery Allembine Research Techniques, which grants +5 research points hourly per Library level. Do this for each of your towns |
Resource Upkeep at Lvl 20 |
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---|---|---|---|---|
Building | Wood | Clay | Iron | Stone |
Archers' Field | 2700 | 1100 | ||
Assassins' Abode | 3100 | 1900 | ||
Cavalry Parade Ground | 1100 | 2700 | ||
Foreign Office | 400 | 800 | 1600 | |
Geomancers' Retreat | 700 | 2300 | 1500 | |
Infantry Quarters | 1100 | 2700 | ||
Runemasters' Grounding | 900 | 1700 | ||
Saboteurs' Sanctuary | 2700 | 1500 | ||
Scouts' Lookout | 700 | 1500 | ||
Spearmen's Billets | 2700 | 1100 | ||
Spies Hideout | 700 | 1100 | 1100 | |
Thieves' Den | 1700 | 1100 | 1700 | |
Trade Office | 2800 | 690 | 1580 | |
Chancery of Estates | 800 | 3200 | 1600 |
Attack Modifiers
Terrain | Cavalry | Spears | Infantry | Ranged |
---|---|---|---|---|
Buildings | -50% | +20% | +40% | +5% |
Large Forest | -15% | +5% | +30% | -20% |
Large Hill | -15% | 0% | +10% | +10% |
Large Mountain | -30% | 0% | +15% | +15% |
Plains | +30% | -15% | 0% | 0% |
Small Forest | -10% | +10% | +30% | -10% |
Small Hill | 0% | 0% | 0% | 0% |
Small Mountain | -20% | 0% | +5% | +10% |
Defense Modifiers
Terrain | Cavalry | Spears | Infantry | Ranged |
---|---|---|---|---|
Buildings | -45% | +25% | +30% | +15% |
Large Forest | -15% | +5% | +25% | -20% |
Large Hill | -10% | +10% | +5% | +15% |
Large Mountain | -30% | +20% | +5% | +30% |
Plains | +25% | -15% | 0% | 0% |
Small Forest | -10% | +10% | +30% | -10% |
Small Hill | 0% | +5% | +5% | +5% |
Small Mountain | -15% | +15% | +5% | +15% |
Size | # Min | # Max |
---|---|---|
Few | 1 | 3 |
Handful | 4 | 8 |
Several | 9 | 21 |
Pack | 22 | 81 |
Many | 82 | 128 |
Gathering | 129 | 227 |
Horde | 228 | 462 |
Throng | 463 | 815 |
Host | 816 | 2,500 |
Legion | 2,501 | 9,999 |
Myriad | 10,000 | 24,999 |
Sea | 25,000 | 49,999 |
Cornucopia | 50,000 | ... |