Muad'Dib
The Old Me
#/Player/Profile/294911
#/Alliance/Alliance/1589
Muad'dib's story begins with his parents, Leto and Rebecca, who decided to emigrate from the bustling Kingdom of Lan Larosh to the serene and mysterious Forests of Perrigor. Leto, a skilled botanist, sought to explore the untamed wilderness and study its unique flora, while Rebecca, a geologist, was eager to uncover the secrets hidden beneath the forest floor.
The couple settled in a small clearing surrounded by towering trees and enchanting wildlife. They spent their days documenting the diverse plant and mineral life, forging a deep connection with the Forests of Perrigor. As the seasons changed, Leto and Rebecca marveled at the beauty and harmony of their newfound home.
One day, while exploring a remote part of the forest, Leto and Rebecca discovered a hidden cave with ancient carvings and symbols adorning its walls. Intrigued, they delved deeper into the cave, uncovering a long-forgotten prophecy foretelling the birth of a child who would be a bridge between worlds, a leader destined to bring balance and wisdom.
Driven by their curiosity and a sense of destiny, Leto and Rebecca decided to raise their family in this magical place. It was within the Forests of Perrigor that Muad'dib, their child, was born. From an early age, Muad'dib exhibited an innate connection to nature and a profound understanding of the forest's secrets.
As Muad'dib grew older, he honed his skills in both botany and geology, following in his parents' footsteps. Yet, he also developed a unique ability to communicate with the creatures of the forest and gained insights from the ancient symbols within the cave.
Word of Muad'dib's extraordinary abilities spread throughout the region, drawing the attention of neighboring communities. Muad'dib's legacy, rooted in the rich tapestry of the Forests of Perrigor, marks the beginning of a new chapter for the inhabitants of this magical realm.
https://illyriadinstitute.wordpress.com/
Wood | Clay | Iron | Stone | Food | What To Build At This Location | ||||||
5 | 5 | 3 | 5 | 7 | cavalry, scout, spy, trade, geomancer, runemaster, jungle, desert | ||||||
5 | 5 | 5 | 3 | 7 | cavalry, archers, spearmen, scout, thief, jungle | ||||||
5 | 3 | 5 | 5 | 7 | archers, infantry, assassin, arctic | ||||||
3 | 5 | 5 | 5 | 7 | spearmen, infantry, assassin, runemaster, arctic, desert |
https://www.digioso.com/dilly_tools/
Resource Upkeep at Lvl 20 | ||||
Building | Wood | Clay | Iron | Stone |
Archers' Field | 2700 | 1100 | ||
Assassins' Abode | 3100 | 1900 | ||
Cavalry Parade Ground | 1100 | 2700 | ||
Foreign Office | 400 | 800 | 1600 | |
Geomancers' Retreat | 700 | 2300 | 1500 | |
Infantry Quarters | 1100 | 2700 | ||
Runemasters' Grounding | 900 | 1700 | ||
Saboteurs' Sanctuary | 2700 | 1500 | ||
Scouts' Lookout | 700 | 1500 | ||
Spearmen's Billets | 2700 | 1100 | ||
Spies Hideout | 700 | 1100 | 1100 | |
Thieves' Den | 1700 | 1100 | 1700 | |
Trade Office | 2800 | 690 | 1580 | |
Chancery of Estates | 800 | 3200 | 160 |
Heroic Human Statues - Send advanced spies to these locations and get rewards.....
Scribe-Name | Location 1 | Location 2 | Scribe-Name | Location 1 | Location 2 |
Aldelbrecht | -312|717 | - | Keldar | 356|498 | - |
Asmorn | -608|-189 | - | Lambercht | -157|-298 | - |
Bjander-Thegn | 910|-507 | - | Lindricht | 471|228 | -711|674 |
Braynard | -102|1 | 949|-379 | Oddric | 232|345 | - |
Burkhardt | 429|-931 | - | Osgaut | 761|-892 | -39|-973 |
Eberekt | 516|505 | - | Raedborth | -194|-687 | - |
Ferhonanth | -485|-736 | 669|794 | Regindalt | 719|365 | - |
Fridholt | 652|-265 | -843|-310 | Rikert | 22|-85 | - |
Gunthar | -4|10 | - | Tormand | -569|-91 | 136|855 |
Haestin | -377|-104 | - | Ulvelaik | 399|-431 | - |
Send spies to all locations above and you will receive as reward a Scribe of Allembine for each spied location (6 Scribes are required to spy the 2nd set of coordinates at a location, do the first locations before the 2nd ones) .... Scribe of Allembine is a spy unit with low upkeep (2 gold p/h) but high defensive value (120) ..... When a town collects all 20 scribes, that town gains the discovery Allembine Research Techniques, which grants +5 research points hourly per Library level. e |
https://bazoon.town/r/userscripts/
Population | |||
Town | Total | Avg | Additional |
2 | 450 | 450 | |
3 | 2,000 | 1,000 | 1,550 |
4 | 5,000 | 1,667 | 3,000 |
5 | 10,000 | 2,500 | 5,000 |
6 | 20,000 | 4,000 | 10,000 |
7 | 40,000 | 6,667 | 20,000 |
8 | 75,000 | 10,715 | 35,000 |
9 | 130,000 | 16,250 | 55,000 |
10 | 233,550 | 25,950 | 103,550 |
11 | 263,550 | 26,355 | 30,000 |
12 | 294,550 | 26,778 | 31,000 |
13 | 326,550 | 27,213 | 32,000 |
14 | 359,550 | 27,658 | 33,000 |
15 | 393,550 | 28,111 | 34,000 |
16 | 428,550 | 28,570 | 35,000 |
17 | 464,550 | 29,035 | 36,000 |
18 | 501,550 | 29,503 | 37,000 |
19 | 539,550 | 29,975 | 38,000 |
20 | 578,550 | 30,450 | 39,000 |
21 | 618,550 | 30,928 | 40,000 |
22 | 659,550 | 31,408 | 41,000 |
23 | 701,550 | 31,889 | 42,000 |
24 | 744,550 | 32,372 | 43,000 |
25 | 788,550 | 32,857 | 44,000 |
26 | 833,550 | 33,342 | 45,000 |
27 | 879,550 | 33,829 | 46,000 |
28 | 926,550 | 34,317 | 47,000 |
29 | 974,550 | 34,806 | 48,000 |
30 | 1,023,550 | 35,295 | 49,000 |
Attacking Percentage Modifiers:
Terrain Type | Cavalry | Spears | Infantry | Ranged |
Buildings | -50 | 20 | 40 | 5 |
Large Forest | -15 | 5 | 30 | -20 |
Large Hill | -15 | 0 | 10 | 10 |
Large Mountain | -30 | 0 | 15 | 15 |
Plains | 30 | -15 | 0 | 0 |
Small Forest | -10 | 10 | 30 | -10 |
Small Hill | 0 | 0 | 0 | 0 |
Small Mountain | -20 | 0 | 5 | 10 |
Defending Percentage Modifiers:
Terrain Type | Cavalry | Spears | Infantry | Ranged |
Buildings | -45 | 25 | 30 | 15 |
Large Forest | -15 | 5 | 25 | -20 |
Large Hill | -10 | 10 | 5 | 15 |
Large Mountain | -30 | 20 | 5 | 30 |
Plains | 25 | -15 | 0 | 0 |
Small Forest | -10 | 10 | 30 | -10 |
Small Hill | 0 | 5 | 5 | 5 |
Small Mountain | -15 | 15 | 5 | 15 |
Terrain Types and Sovereignty Bonuses are:
Terrain Type - Structure - Production Bonus
Rocky outcrop - Farrier - Horses +3% per lvl
Fertile ground - Farrier - Horses +1% per lvl
Bountiful land - Cattle Rancher - Cattle +3% per lvl
Alluvial plain - Cattle Rancher - Cattle +1% per lvl
Abundant crops - Brewer's Yard - Beer +3% per lvl
Treacherous mountains - Brewer's Yard - Beer +2% per lvl
Fertile orchard - Brewer's Yard - Beer +1% per lvl
Rich Clay Seam - Papermill - Books +3% per lvl
Abundant Clay - Papermill - Books +2% per lvl
Wooded land - Poleturner - Spears +3% per lvl
Light woods - Poleturner - Spears +1% per lvl
Sharp crags - Bladesmith - Swords +3% per lvl
Mountains - Bladesmith - Swords +1% per lvl
Thick Forest - Bowyer - Bows +3% per lvl
Forested hilltop - Bowyer - Bows +1% per lvl
Turned Clay - Bridlemaker - Saddles +2% per lvl
Heavy Clay Seam - Bridlemaker - Saddles +1% per lvl
Clay seam - Renderer - Leather Armour +3%
Exposed Clay - Renderer - Leather Armour +1%
Craggy peaks - Armourer - Chainmail +3% per lvl
Stony ground - Armourer - Chainmail +1% per lvl
Abundant Quarry - Plate Forger - Plate Armour +3%
Lonely peaks - Plate Forger - Plate Armour +1%
Bleak mountains - Finishing School - Diplomats +2% per lvl
Scrubland - Finishing School - Diplomats +1% per lvl
Wooded Glade - Training Ground - Spearmen +2% per lvl
Tundra - Training Ground - Spearmen +1% per lvl
Dense Forest - Target Range - Archers +2% per lvl
Clearing - Target Range - Archers +1% per lvl
Moor - Military Academy - Swordsmen +1% per lvl
Rich quarry - Military Academy - Swordsmen +2% per lvl
Fertile pasture - Jousting Yard - Cavalry +2% per lvl
Open Plains - Jousting Yard - Cavalry +1% per lvl
Landslip - Assembly Yard - Seige Engines +2%
Wooded Quarry - Assembly Yard - Seige Engines +1%