Limpy
https://www.youtube.com/shorts/8sttnLuCdwc
NPC Encounter Group Sizes
Size Min Max
A Few 1 3
A Handful 4 8
Several 9 21
A Pack 22 81
Many 82 128
A Gathering 129 227
A Horde 228 462
A Throng 463 815
A Host 816 2,500
A Legion 2,501 9,999
A Myriad 10,000 24,999
A Sea 25,000 49,999
A Cornucopia 50,000+
HARVESTING UNITS
Caravans= Gold, and all basic resources
Cotters= Herbs, Minerals, Grapes, Hides, Equipment
Skinners= Animal Parts, Elemental Salts
Miner= Rare Minerals
Herbalist= Rare Herbs
Terrain Modifiers for troops are below
Attacking Percentage Modifiers:
Terrain Type Cavalry Spears Infantry Ranged
Buildings -50 20 40 5
Large Forest -15 5 30 -20
Large Hill -15 0 10 10
Large Mountain -30 0 15 15
Plains 30 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 0 0 0
Small Mountain -20 0 5 10
Defending Percentage Modifiers:
Terrain Type Cavalry Spears Infantry Ranged
Buildings -45 25 30 15
Large Forest -15 5 25 -20
Large Hill -10 10 5 15
Large Mountain -30 20 5 30
Plains 25 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 5 5 5
Small Mountain -15
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Newbies:
You will be asked to do an exodus to move your capital eventually, but you can't be sure what resource plots will be left after the exodus. You will for sure have 7 food plots, but one of your resources will have only 3, so I would only develop only 3 plots
of each type of resource in your current town. If you have already started developing more than 3, just pick your 3 highest level plots and work exclusively on them, but only up to level 12.
Exodus causes all buildings to be downgraded to level 12, so be sure not to upgrade any buildings above level 12, except storehouse (level 15), warehouse (level 20), and farms if needed for food. You may want to build a flour mill when all your food plots are level 12. Once you have done exodus (and DO NOT DO THIS without advice from council or an executive), the limit of level 12 is removed.
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Harvesting:
This is another way to increase your basic resources, as well as food and gold. For this you build up your marketplace and research everything you can under the Haggling section of Trade (except the Avoid Interception line for now) as soon as it becomes unlocked. Then as you increase the number of vans you are allowed, always go to the Production screen in the marketplace and build them. Also research the Cotters section but skip the Guilds research for now.
Harvesting is done by examining the world map around your town and selecting a square that has a resource on it. When you click on that square, you will be told the type of resource available. You select Harvest Resources and then you are taken to a screen where you are asked how many vans or cotters you want to send. While you are still young, you will not have many vans and they will have a low capacity, so you will probably want to send more than one. Also, your travel speed will be low, so try to only harvest squares that are near your town. If you are also doing tavern quests, be sure to keep enough vans home to deliver the items asked for.
Caveat: Do not harvest from sov squares belonging to another player without permission. This is considered very rude and can lead to conflict or even hostilities. You can always tell these squares if you have Sovereignty checked on the Graphics bar in the map screen. They are colored dots, and if you mouse over them you will see the sov level and owner in the info box on the right. Also, do not harvest within 5 squares of any town, whether it is claimed as sov or not. Those squares are assumed to be the property of the near town.
Harvesting sov squares is not to be confused with “bumping” however. Bumping happens when someone is already gathering at a square and someone else’s vans arrive to harvest the same square. The original harvester is bumped and the new arrival begins harvesting the remaining resources. You will receive a system message telling you this. Usually bumping is accidental, and that is no real problem. But sometimes someone who has been bumped will immediately send vans back to the spot and bump back. It’s usually best to avoid these people if you can. They will continue to be aggressive and think it is part of the fun of the game. But please do not become one of them. Again, this can cause conflicts and the alliance wants to avoid that.
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Prestige:
When you first created your account, you were given some free prestige. I highly recommend you do not use this for anything other than keeping your account active. An active account gives you some nice benefits, though it is not actually required to play. It is possible to do everything in Illy without ever using prestige, just slower and a bit more awkward.
Free prestige is available to all players. You may claim one prestige point every 24 hours by going to the Herald screen (3:00 satellite under the world map icon). You can also claim resources here, which may be useful your first few days, but after that prestige is more valuable. If you are playing without buying prestige, this can provide enough to keep your account active, or to allow for two "insta-builds" per week.
If you only plan to buy a little prestige now and then, I recommend that you use it only to upgrade buildings that take a long time to complete. I use 10 hours as a breakpoint. Anything less, I wait for a natural build. And if you are going to use prestige to complete upgrades, make sure you have two long builds in the queue. That will maximize your use of the pres points.
If you buy a lot of prestige, use it where you like. It is more economical to use it on building upgrades, but you may like it on van speed too. When you double a van's speed, it is effective on both the outbound speed and the inbound speed. And you may double it multiple times if you are really impatient. Again, wait until all your vans have been sent out before prestiging, because it will work on all of them at once. (BTW, there is no way to speed up diplos, troops or research.)
Prestige is also very useful when your storage capacity is high. I can send you lots of resources (hundreds of K) and you can use prestige to speed them all up at once. Then prestige the buildings you put in the queue and I can send more right away. This technique is very useful for impatient rich people.
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Always breed cows. This is a good habit to get into now as cows will be very important later in the game. You must first upgrade your common ground to level 1 (do this asap). Then keep a few cows in the queue whenever you have the spare resources. It may be impractical to do this while your storage capacity is tiny, but start as soon as you can. You can always ask me for extra wood and food to keep the queue full. Here's a trick: if you see that you have a shipment of res coming in and it has more wood or food than you can store, go into your common ground and queue the max cows possible to use up whatever wood and food that you can. That will leave you more room for your incoming res. Just be sure that you have positive food production at the time. It is no fun to run out of food. Your town will start to self-destruct.
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There is no need to start researching sovereignty till much later in the game, unless you have nothing else you can research. If so, do Landholding, Serfs and Socage. The first sov technology you will probably need is Threshing, followed by all the items in that line.
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Do not attack or raid any nearby towns until they have been verified as inactive by council or executives.
Commanders:
You will want to create 5 commanders eventually. Start with 2 t1 cav commanders, then when you can 1 each t2 cav, t2 infantry and t2 ranged for now. You'll need Warcraft researched before you can have all 5 commanders. You probably will not have the research done for t2 troops, so create the t1 cav commanders when you can and concentrate on training them. You can make other t1 commanders sooner for early hunting, and as soon as you have researched Cavalry you can retire them if needed to make room for the t1 cav. The t1 cav commanders are needed asap to siege and capture cities. Retired commanders can be resurrected later if wanted.
You want to research the command skills of forced march, heroism, accelerated healing and vitality. Do not research any other command skills without getting advice from council or an executive. When leveling up your commander, take the forced march skill
to level 10, then heroism, then vitality until they are both maxed out, then do accel. healing up to level 5. Then ask for more advice. You may want to level up your special Divisional Bonus before accel. healing. This varies by type of commander, so ask
in chat for details.
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LINKS:
http://prntscr.com/gifmik
http://forum.illyriad.co.uk/basic-military-development-for-new-players_topic5440.html
http://forum.illyriad.co.uk/step-by-step-guide-to-claiming-sovereignty_topic2659.html
http://guidescroll.com/2011/09/illyriad-sovereignty-comprehensive-guide/
http://forum.illyriad.co.uk/terraforming-the-short-guide_topic5287.html
http://illywarmonger.blogspot.com/2017/01/one-chart-to-rule-them-all.html
http://www.digioso.com/dilly_tools/illy_distance.pl <----Distance claculator
http://www.digioso.org/dilly_tools/
http://www.digioso.org/dilly_tools/illy_abandoned.pl
http://forum.illyriad.co.uk/temporary-land-claim-map-thread_topic7058.html
http://illywarmonger.blogspot.com/2016/11/pvp-commanders-and-troops.html
http://illyriad.bestmagicbears.com/battle/
http://forum.illyriad.co.uk/terraforming-the-short-guide_topic5287.html
https://forum.illyriad.co.uk/the-greatest-quest-on-illyriad_topic5771.html
http://arcanum-illyria.com/wiki/Building_Charts
http://forum.illyriad.co.uk/where-do-i-put-my-city-a-guide-to-real-estate_topic3623.html
http://forum.illyriad.co.uk/teleport-vs-exodus_topic3620.html
http://forum.illyriad.co.uk/8-moving-your-capital-city_topic1306.html
http://forum.illyriad.co.uk/guide-to-exodus_topic3593.html
http://forum.illyriad.co.uk/step-by-step-guide-to-claiming-sovereignty_topic2659.html
http://forum.illyriad.co.uk/stepbystep-guide-to-terraforming_topic6711.html
http://illywarmonger.blogspot.jp/
https://illystuff.uk//npcmap/index.html
https://illyriadtimes.wordpress.com/land-claim-map/
http://forum.illyriad.co.uk/gathering-the-basics_topic3951.html
http://forum.illyriad.co.uk/11-crafting_topic4093.html
http://forum.illyriad.co.uk/so-you-want-to-learn-to-craft_topic4848.html
http://forum.illyriad.co.uk/9-trade_topic3989.html
http://illywarmonger.blogspot.jp/
http://www.digioso.com/dilly_tools/illy_distance.pl <----Distance claculator
https://illyriadtimes.wordpress.com/land-claim-map/
http://forum.illyriad.co.uk/topic7293.html
http://forum.illyriad.co.uk/teleport-vs-exodus_topic3620.html.
Thieves:
You can narrow things down by putting up a killing rune of any size that will give you a report of the type of thief that hit you. All the races have different names for their thieves so this tells you what race hit you and narrows down what city/player to look for along the route they took.
Another way of narrowing the race down is using some maths.
From your intial report at the bottom of this message chain we know that you were hit with T2 theives. T1 won't touch beer.
The total loot taken was 1,266,240 units of wood, clay, and beer.
T2 thieves have a carying capacity of Dwarf - 60, Elf - 54, Human - 64, and Orc - 76
Divide 1,266,240 by 60 and you get 21,104 - a whole number. So you may have been hit by a Dwarf player.
Divide by 54 and you get 23,448.8888 bar. Not a whole number so you were not hit by an Elf player.
Divide by 64 and you get another whole number. 19,785 so you may have been hit by a Human player.
Divide by 76 and you get 16,661.0526...... So you were not hit by an Orc player.
Look for Dwarf and Human players/cities along your route and ignore Elf and Orcs.
And set up a rune to kill some thieves and find out for sure what race hit you.