illyriad
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LeonardJevBernael (Abandoned)

Human Male
[]
Human Male Character Portrait

I like to consider myself relatively friendly, so please avoid actions that may cause me to feel hostile towards you.

I can not stand thieves. Acts of thievery may, or may not be tolerated a single time for all eternity, per player. If you need/want resources or help just send me a message and I will be more than happy to share whatever I can spare. Otherwise any action(s) taken directly towards my domain will be considered an act of aggresion.

I will respond to any, and all act(s) of aggression as I feel is justified, or appropriate.

For guidance, below is a bit of useful information I've picked up here and there. Use it as a guide, or aid but don't completely rely on it as it may not always be completely accurate or up-to-date depending on game updates & content.

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Not going to lie, this was both annoying, AND funny lol...

[02:13]<Dorcish> Can i say your name without getting banhammered

[02:13]<scunthorpe> maybe

[02:13]<LeonardJevBernael> ?

[02:13]<LeonardJevBernael> Why would you get a ban for "scunthorpe"?

[02:13]<LeonardJevBernael> * censored *

[02:13]<System> **** <LeonardJevBernael> has been auto-silenced until 02APR20 03:12. Please don't use profanity. You can block a player in chat by clicking on their name and choosing that option from the popup **

Alittle while later...

[02:19]<Dorcish> Thorpe

[02:19]<scunthorpe> I'll say it if you want

[02:19]<scunthorpe> scu?nthorpe

[02:20]<scunthorpe> hmm

[02:20]<scunthorpe> that wasn't so bad tbh

[02:20]<Dorcish> * censored *

[02:20]<System> **** <Dorcish> has been auto-silenced until 02APR20 03:19. Please don't use profanity. You can block a player in chat by clicking on their name and choosing that option from the popup **

[02:20]*scunthorpe chalks up 7

Later Still...

[02:25]<Ozymandius> Unless they found another way, it's by swapping out a character for something the hammer doesn't recognize. It looks the same, but doesn't trigger as the banned string.

[02:25]<Bomshanka> * censored *

[02:25]<System> **** <Bomshanka> has been auto-silenced until 02APR20 03:24. Please don't use profanity. You can block a player in chat by clicking on their name and choosing that option from the popup **

[02:25]<scunthorpe> that's 8

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Useful Links:

Everything you need to know about BUILDINGS

Mysteries of Illyriad

General Guide to get you going (From the Knights of Illyriad)

Kimmyeo's Help (EVERYTHING you need from the Forums to start)

Take a look at Darkswan's Profile -- GREAT for Hunting!

Damn Good Profile --> WarPath

Combat Simulator with Terrain Modifier

Combat Timer (Time multiple units to arrive at the same time)

Link to Tournament(s)

Illyriad Races

War-Master's Start Guide

Big Map

Very Useful Multi-Purpose Tool

The Book of Illyriad (TONS of helpful information)

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Scribes of Allembine Discovery

Scribe-Name Location 1 Location 2 Scribe-Name Location 1 Location 2
Aldelbrecht -312|717 - Keldar 356|498 -
Asmorn -608|-189 - Lambercht -157|-298 -
Bjander-Thegn 910|-507 - Lindricht 471|228 -711|674
Braynard -102|1 949|-379 Oddric 232|345 -
Burkhardt 429|-931 - Osgaut 761|-892 -39|-973
Eberekt 516|505 - Raedborth -194|-687 -
Ferhonanth -485|-736 669|794 Regindalt 719|365 -
Fridholt 652|-265 -843|-310 Rikert 22|-85 -
Gunthar -4|10 - Tormand -569|-91 136|855
Haestin -377|-104 - Ulvelaik 399|-431 -

Send at least 1 T2 spies to all locations above and you will receive as reward a Scribe of Allembine for each spied location (6 Scribes require to spied 2 locations, do the first locations before the 2nd ones) .... Scribe of Allembine is a spy unit with low upkeep (2 gold p/h) but high defensive value (120) ..... When a town collect all 20 scribes, that town gain discovery Allembine Research Techniques, which grants +5 research points hourly per Library level.

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Calculating Heroism

ATK power = [(6xL)+1] x Base Attack where L represents the level of Heroism

For example, level 3 heroism for a human Knight would be calculated as 

[(6x3)+1] x 65 = 1,235 Attack Power.

Level 10 Heroism

[(6x10)+1] x 65 = 3,965 Attack Power

Note:

The power of your commander is nerfed if you don't have enough troops to match the heroism attack. If you only have 2 Knights for example, your commander will have the atk power of 130.

In order to use the commander's full force of 3,965 you'll also need 61 knights in the same division, which will not only allow the full power of your commander, but also gives the same power as 122 knights for half of the upkeep cost.

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Size Min Max
A Few 1 3
A Handful 4 8
Several 9 21
A Pack 22 81
Many 82 128
A Gathering 129 227
A Horde 228 462
A Throng 463 815
A Host 816 2,500
A Legion 2,501 9,999
A Myriad 10,000 24,999
A Sea 25,000 49,999
A Cornucopia 50,000+  
 

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HARVESTING UNITS
      

Caravans

 

Cotter

Harvest up to 100 ea.

Need  Foraging Researched.

Cotter -w- Grape picking and Scavenging Researched
  

Skinner

Harvest  1 ea.

Need Skinners (Butchery Researched & Skinner's Guild)

 

Miner

Harvest 1ea.

Need Miner's (Geology Researched & Miner's Guild)

 

Herbalist

Harvest 1 ea.

Need Herbalists (Herbalism Researched & Herbalist's Guild)
 
 

 

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[@i=5|675]     Cotter     Human
[@i=5|676]   Skinner   Human
[@i=5|677]   Herbalist   Human
[@i=5|678]   Miner   Human
[@i=5|679]   Cotter   Elven
[@i=5|680]   Skinner   Elven
[@i=5|681]   Herbalist   Elven
[@i=5|682]   Miner   Elven
[@i=5|683]   Cotter   Dwarven
[@i=5|684]   Skinner   Dwarven
[@i=5|685]   Herbalist   Dwarven
[@i=5|686]   Miner   Dwarven
[@i=5|687]   Cotter   Orc
[@i=5|688]   Skinner   Orc
[@i=5|689]   Herbalist   Orc
[@i=5|690]   Miner   Orc
[@i=5|691]   Trader   Human
[@i=5|692]   Trader   Elven
[@i=5|693]   Trader   Dwarven
[@i=5|694]   Trader   Orc

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Unit Speed Decoding:  The number of arrows on a moving unit indicates the rough speed, as follows:

Stationary Unit = No arrows

1 arrow = 1-7 squares per hour

2 arrows = 8-16 squares per hour

3 arrows = 17-25 squares per hour

4 arrows = 26-41 squares per hour

5 arrows = 41+ squares per hour

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Elite Divisions:

Spear 200

Infantry 150

Archer 100

Cav 60

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Resource Ratio for Unit Focused Cities:

Infantry City:  5/3/5/5/7                                       Thief City:    5/5/5/3/7

Cavalry City:  5/5/5/3/7                                       Scout City:  5/5/5/3/7

Archer City:  5/5/5/3/7                                        Spy City:     5/5/3/5/7

Spear City:   5/5/5/3/7

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ATTACKING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -50 20 40 5
Large Forest -15 5 30 -20
Large Hill -15 0 10 10
Large Mountain -30 0 15 15
Plains 30 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 0 0 0
Small Mountain -20 0 5 10

 

 

DEFENDING %AGE MODIFIER

Terrain Type Cavalry Spears Infantry Ranged
Buildings -45 25 30 15
Large Forest -15 5 25 -20
Large Hill -10 10 5 15
Large Mountain -30 20 5 30
Plains 25 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 5 5 5
Small Mountain -15 15 5 15

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Click on the images to view their stats

           
Caravans [@i=5|1]        All  
Scout [@i=5|2] Human Basic Scout
Ranger [@i=5|3] Human Advanced Scout
Tracker [@i=5|4] Elven Basic Scout
Outrider [@i=5|5] Elven Advanced Scout
Sentries [@i=5|6] Dwarven Basic Scout
Watchers [@i=5|7] Dwarven Advanced Scout
Hunters [@i=5|8] Orc Basic Scout
Stalkers [@i=5|9] Orc Advanced Scout
Agent [@i=5|10] Human Basic Spy
Spymaster [@i=5|11] Human Advanced Spy
Waysmen [@i=5|12] Elven Basic Spy
Farseers [@i=5|13] Elven Advanced Spy
Observers [@i=5|14] Dwarven Basic Spy
Keepers of Secrets [@i=5|15] Dwarven Advanced Spy
GoblinSpies [@i=5|16] Orc Basic Spy
Listeners in the Dark  [@i=5|17] Orc Advanced Spy
Burglars [@i=5|18] Human Basic Thief
Master Thief [@i=5|19] Human Advanced Thief
Roogue [@i=5|20] Elven Basic Thief
Dark Elves [@i=5|21] Elven Advanced Thief
Footpads [@i=5|22] Dwarven Basic Thief
Halflings [@i=5|23] Dwarven Advanced Thief
Goblin Cutpurses [@i=5|24] Orc Basic Thief
Plunderers [@i=5|25] Orc Advanced Thief
Saboteur [@i=5|26] Human Basic Saboteur
Agent Provocateur [@i=5|27] Human Advanced Saboteur
Elven Pruners [@i=5|28] Elven Basic Saboteur
Dark Elf Saboteurs [@i=5|29] Elven Advanced Saboteur
Sappers [@i=5|30] Dwarven Basic Saboteur
Underminers [@i=5|31] Dwarven Advanced Saboteur
Goblin Saboteurs [@i=5|32] Orc Basic Saboteur
Arsonists [@i=5|33] Orc Advanced Saboteur
Cutthroats [@i=5|34] Human Basic Assassin
Assassins [@i=5|35] Human Advanced Assassin
Willowblades [@i=5|36] Elven Basic Assassin
Night Shades [@i=5|37] Elven Advanced Assassin
Executioners [@i=5|38] Dwarven   Basic Assassin
Deep Dwellers [@i=5|39] Dwarven Advanced Assassin
Poisioners [@i=5|40] Orc Basic Assassin
Iqadron Acolytes [@i=5|41] Orc Advanced Assassin
High Lord [@i=5|42] Human Envoy
High Elf Evoy [@i=5|43] Elven Envoy
Runemasters [@i=5|44] Dwarven Envoy
Chieftains [@i=5|45] Orc Envoy
Militia [@i=5|46] Human Spearunit
Pikemen [@i=5|47] Human Spearunit
Protector [@i=5|48] Elven Spearunit
Phalanxes [@i=5|49] Elven Spearunit
Yeomen [@i=5|50] Dwarven Spearunit
Halbadier [@i=5|51] Dwarven Spearunit
Kobold Cohorts [@i=5|52] Orc Spearunit
Clan Guardsmen [@i=5|53] Orc Spearunit
Swordsmen [@i=5|56] Human Infantry
Men-at-Arms [@i=5|57] Human Infantry
Warden [@i=5|58] Elven Infantry
Wardancers [@i=5|59] Elven Infantry
Axemen [@i=5|60] Dwarven Infantry
Stalwart [@i=5|61] Dwarven Infantry
Fangs [@i=5|62] Orc Infantry
Fists [@i=5|63] Orc Infantry
Archers [@i=5|66] Human Ranged
Longbowmen [@i=5|67] Human Ranged
Sentinels [@i=5|68] Elven Ranged
Elven Trueshots [@i=5|69] Elven Ranged
Slingers  [@i=5|70] Dwarven Ranged
Crossbowmen [@i=5|71] Dwarven Ranged
Clanguards [@i=5|72] Orc Ranged
Death Dealers [@i=5|73] Orc Ranged
Charioteers [@i=5|76] Human Cavalry
Knights [@i=5|77] Human Cavalry
Swiftsteeds [@i=5|78] Elven Cavalry
Marshals [@i=5|79] Elven Cavalry
Packsmen [@i=5|80] Dwarven Cavalry
Runeriders [@i=5|81] Dwarven Cavalry
Wolfriders [@i=5|82] Orc Cavalry
Death Packs [@i=5|83] Orc Cavalry
Battering Rams [@i=5|86] Human Siege Engine - Walls
Catapults [@i=5|87] Human Siege Engine - Buildings
Siege Hooks [@i=5|88] Elven Siege Engine - Walls
Mangonels [@i=5|89] Elven Siege Engine - Buildings
Battery-Towers [@i=5|90] Dwarven Siege Engine - Walls
Ballistas [@i=5|91] Dwarven Siege Engine - Buildings
Tortoises [@i=5|92] Orc Siege Engine - Walls
Trebuchets [@i=5|94] Orc Siege Engine - Buildings

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Just For Fun

Real Life (Jediism) Religion

Sith Army

Jedi Army

National Geographic on Vampires

Historical "Vampires" (mysticfiles)

Interested in Fallen Angels?

Fallen Angels A-z

My Reign of Blood Profile

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Stats