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Tariq

Human Male
Not affiliated with an Alliance
Human Male Character Portrait
Sizes of NPC Occupations
Label Minimum Maximum
Few 1 3
Handful 4 8
Several 9 21
Pack 22 81
Many 82 128
Gathering 129 227
Horde 228 462
Throng 463 815
Host 816 2,500
Legion 2,501 9,999
Myriad 10,000 24,999
Sea 25,000 49,999
Cornucopia

50,000

-

Building Type       Population at level 20

Cottage                                4

Flourmill                               16

Wall                                      20

Barracks                              37
Clay Pit                                37
Farmyard                             37
Iron Mine                             37
Library                                  37
Lumberjack                          37
Marketplace                         37
Quarry                                  37
Storehouse                          37
Vault                                    37

Arctic Warfare College        40
Brewery                               40
Desert Warfare College      40
Jungle Warfare College      40

Architects' Office                 328

Warehouse                          370

Chancery of Estates           449

Assassins Abode                898
Foreign Office                     898

Geomancers Retreat          898
Runemasters Grounding    898
Saboteurs Sanctuary          898
Scouts Lookout                   898
Spies Hideout                      898
Thieves Den                        898

Blacksmith                           1497
Book Binder                         1497
Bowyer                                 1497
Carpentry                             1497
Chain Armourer                   1497
Common Ground                1497
Consulate                            1497
Fletcher                               1497
Forge                                   1497
Foundry                               1497
Herbalists Guild                   1497
Horse Trainer                      1497
Kiln                                       1497
Leather Armourer                1497
Mage Tower                        1497
Miners Guild                        1497
Paddock                              1497
Plate Armourer                    1497
Saddlemaker                       1497
Siege Workshop                  1497  

Skinners Guild                     1497
Spearmaker                         1497
Spearsmith                          1497
Stonemason                        1497

Swordsmith                         1497
Tannery                               1497
Tavern                                 1497

Merchants Guild                  1510

Archers Field                       1796
Cavalry Parade Ground      1796
Infantry Quarters                 1796
Spearmens Billets               1796
   
Trade Office                        2000

~~GUIDES~~

GUIDE #1 - http://forum.illyriad.co.uk/newbie-guide-part-1_topic3820.html

GUIDE #2 - http://forum.illyriad.co.uk/newbie-guide-part-2_topic3821.html

ALTERNATIVE GUIDE - http://forum.illyriad.co.uk/starting-illyriad-an-alternative-newbie-guide_topic4896.html

BUILDING CHARTS - http://arcanum-illyria.com/wiki/Building_Charts

SOV CHART - https://i.imgur.com/MvkJfsR.png

ILLY VIDEOS - http://forum.illyriad.co.uk/illyriad-tutorial-videos_topic3749.html

Who gets what items:

 

           Caravan
         Cotter
     Skinner
 Miner
 Herbalist

The cotter needs grape picking research to collect grapes and scavenging research to collect equipment

 

Rare Herb Tile Locations  
Ancient Forest:  Ironstem Root, Brascan Seeds
Wooded Glade:  Larken Wood, Brascan Seeds, Queen's Hair, Furizion Seedpods, Sharproot
Blessed Oak: Ancient Oak
Thick Forest:  Larken Wood, Vistrok Flowers
Dense Forest:  Larken Wood, Brascan Seeds, Suntree Haft, Vistrok Flowers, Furizion Seedpods, Sharproot, Brownback Moss
Light Woods:  Larken Wood, Brascan Seeds, Brownback Moss, Vistrok Flowers, Sharproot, Queen's Hair
Wooded Land:  Larken Wood, Brascan Seeds, Brownback Moss, Vistrok Flowers, Sharproot
Forested Hilltop:   Larken Wood, Brascan Seeds, Suntree Haft, Furizion Seedpods, Silverthorn, Rockweed Root
Swamp, Mire, March, Bog:  Toadcap Fungus
Abandoned Mineshaft:  Miner's Bane
Light Tropical Cover:  Queen's Hair,  |Jungle| Giant Palm Leaves
Tropical Foliage:  Giant Palm Leaves
Tropical Hilltop:  Queen's Hair
Dense Foliage:  Giant Palm Leaves, Dyallom Gall, Ebony Wood
Rainforest:  Giant Palm Leaves, Queen's Hair, Furizion Seedpods, Dyallom Gall, Mabri Fruit
Fisherman's Hut:  Ancient Oak
Abundant Clay, Exposed Clay, Turned Clay, Plains:  Warpwood Shoot
Oasis:  Rahan Palm Wood, Spidertree Leaves
Weeping Willow:  Queen's Hair
Palm Trees:  Rahan Palm Wood, Giant Palm Leaves, Ebony Wood
Dark Forest:  Brascan Seeds
Forbidden:  Ancient Oak

 

Level

Name

Required

   Total    

Annihilator of Kerberos V

Medal of Annihilation

1,346,269*

3,524,576

Annihilator of Kerberos IV

Medal of Anguish

832,040

2,178,307

Annihilator of Kerberos III

Medal of Woe

514,229

1,346,267

Annihilator of Kerberos II

Medal of Sorrow

317,811

832,038

Annihilator of Kerberos I

Medal of Kerberos

196,418

514,227

Dominator of Kerberos V

Emblem of Annihilation

121,393

317,809

Dominator of Kerberos IV

Emblem of Anguish

75,025

196,416

Dominator of Kerberos III

Emblem of Woe

46,368

121,391

Dominator of Kerberos II

Emblem of Sorrow

28,657

75,023

Dominator of Kerberos I

Emblem of Kerberos

17,711

46,366

Vanquisher of Kerberos V

Signet of Annihilation

10,946

28,655

Vanquisher of Kerberos IV

Signet of Anguish

6,765

17,709

Vanquisher of Kerberos III

Signet of Woe

4,181

10,944

Vanquisher of Kerberos II

Signet of Sorrow

2,584

6,763

Vanquisher of Kerberos I

Signet of Kerberos

1,597

4,179

Queller of Kerberos V

Sigil of Annihilation

987

2,582

Queller of Kerberos IV

Sigil of Anguish

610

1,595

Queller of Kerberos III

Sigil of Woe

377

985

Queller of Kerberos II

Sigil of Sorrow

233

608

Queller of Kerberos I

Sigil of Kerberos

144

375

Mark of Kerberos V

Punisher of Annihilation

89

231

Mark of Kerberos IV

Punisher of Anguish

55

142

Mark of Kerberos III

Punisher of Woe

34

87

Mark of Kerberos II

Punisher of Sorrow

21

53

Mark of Kerberos I

Punisher of Kerberos

13

32

Slayer of Kerberos V

Token of Annihilation

8

19

Slayer of Kerberos IV

Token of Anguish

5

11

Slayer of Kerberos III

Token of Woe

3

6

Slayer of Kerberos II

Token of Sorrow

2

3

Slayer of Kerberos I

Token of Kerberos

1

1

*Maximum storeage is 938,867 (Warehouse + Storehouse + Vault)

Sovereignty Squares

 

 

Monstrous Unit Statistics

    Move Speed Carrying Capacity Attack Spear Defense Sword Defense Bow Defense Cavalry Defense
                   
                   
Pure Fire Elemental 25 0 225 300 300 300 500 Infantry
Pure Earth Elemental 25 0 225 500 300 300 300 Infantry
Pure Air Elemental 25 0 225 300 300 500 300 Infantry
Pure Water Elemental 25 0 225 300 500 300 300 Infantry

Elite Divisions

Type of Unit

Division Total

Cavalry 60
Ranged 100
Infantry 150
Spears 200

https://www.digioso.org/dilly_tools/illy_distance.pl

Distinguishing Speed by Arrow 

1 Arrow= 1-7 squares/hr                          

2 Arrow = 8-16 Squares/hr    

3 Arrow = 17-25 squares/hr    

4 Arrow = 26-41 Squares/hr    

5 Arrows  41+ squares/hr   

Resource Upkeep at Lvl 20
Building Wood Clay Iron Stone
Archers' Field 2700   1100  
Assassins' Abode     3100 1900
Cavalry Parade Ground 1100 2700    
Foreign Office   400 800 1600
Geomancers' Retreat 700 2300   1500
Infantry Quarters     1100 2700
Runemasters' Grounding   900   1700
Saboteurs' Sanctuary 2700 1500    
Scouts' Lookout 700 1500    
Spearmen's Billets   2700 1100  
Spies Hideout 700 1100   1100
Thieves' Den 1700 1100 1700  
Trade Office 2800 690   1580
Chancery of Estates 800 3200   1600
Resource Management
Food Plots Wood Plots Clay Plots Iron Plots Stone Plots What To Build At This Location
7 5 5 3 5 cavalry, scout, spy, trade, geomancer, runemaster
7 5 5 5 3 cavalry, archers, spearmen, scout, thief
7 5 3 5 5 archers, infantry, assassin
7 3 5 5 5 spearmen, infantry, assassin, runemaster

 

Underworld Hunter. Contact me if you want to cooperate watching Underworld activity and numbers,  monitor spawn spots and coordinate hunting.    Underworld spawn spots can be found on this map, by selecting 'Hellmouths': Faction Action  Tensmoor color coded three types of Hellmouths : Hellmouth of Anguish, Hellmouth of Sorrow, Hellmouth of Woe. Forum thread: Tracking the Hellmouths    *A disadvantage: Underworld doesn't drop hides*  Underworlders are the source of Hearts of Darkness that are used in a lot of crafted gear (more details to be added)  Imps don't seem to drop anything, they can however do damage. 

Underworld Faction: Kerberos   

Underworlder Units (as opposed to 'Underworld' units in some other factions) :       

Underworld Unleashed Event

Undead in Illyriad : Undead Bestiary   

Monstrous Factions with 'Underworld' Units (listed on the faction pages, btw Underworld = Undead) :

 

The Order of the New Light mages also employ 'Underworld' units:  New Light 's "Enlightened Warriors"

 

Monsters in Illyriad: Monstrous Bestiary 

Monstrous Factions: 

Monstrous Factions, human units:

Monstrous Faction with monstrous, human and natural units, linked to the Heart of Corruption  (this abomination on the world map here ) :  Melders

The Heart of Corruption (aka Audrey) when beating sends Military units from The Underworld to any town that has sent units to it

 

Just so hostile they don't trade, non monstrous:

Technically not 'monstrous', but destructive all the same: Fratri Hominis (trade seems possible).

Negative standings in trade for all Barbarians

 

IN-GAME LINKS
Alliance Military Stats Armies
Available Trade Markets Available Trade Markets
Daily Bonus Diplomatic Orders
Mail Medal Cabinet
Mysteries Regional Factions Map
Research Tree Resource Summary
Trade Orders  
ILLYRIAD GAME INFORMATION
Game Overview
Guiding Principles
Races in Illyriad
Dwarves in Illyriad
Elves in Illyriad
Orcs in Illyriad
City Building in Illyriad
Diplomacy in Illyriad
Trade in Illyriad
Wars & Tournaments
Magic in Illyriad
Bestiary in Illyriad
ILLY FORUMS--Guides
Forum Home Announcements
Help Topics Tutorial Videos
ILLY FORUMS--City
City Planner City Planner 2.0
City Development Magical 7 Food Mountain
New Buildings Moving Cities
Moving Your Capital Teleport vs Exodus
Tier 2 Buildings Where Do I Put My City?
ILLY FORUMS--Diplomacy
Complete Guide to Thieving I’ve Been Robbed!
ILLY FORUMS--Magic
Step by Step Guide to Using Illy Magic
ILLY FORUMS--Military
Advanced Attacking Armies in Illyriad
Basic Military Development Basic Self Defense
Bestiary
Everything you need to know about commanders
How to Make a Bear Skin Rug Military Equipping
Military units: stat per upkeep NPC Difficulty Guide
Step by Step Guide to Starting an Army
Sieging an abandoned town Terrain bonuses
ILLY FORUMS--Miscellaneous
Choosing an Alliance
Effectiveness of Architects Office
Enforced AccountRemoval Guide for Fast Growth
Gypsy Fortune Teller Watch
Illyriad Data Feeds Illyriad Server Status
New Emoticons Overall Ranking and Score
Player and Town Growth Graphs Possible Paths in Illyriad
Profiles & Screenshots Seasons and Lunar Phases
Strategies, Tips and Tricks Workshop Specialization
ILLY FORUMS--Quests
Quest guide Step by Step Guide to Quests
ILLY FORUMS--Sovereignty
Coastal Sovereignty Guide to Sovereignty
Step by Step Guide to Claiming Sovereignty
ILLY FORUMS--Trade
Cotter Changes Gathering
Step by Step Guide to Harvesting Resources
Trade
Trade Hub Development Trading For Dummies
ARCANUM ILLYRIA (Wiki)
Building Charts City Buildings
Critters Chart Diplomatic Units
Game Features Humans
Human Units Human Unit Costs
Mysteries Nature (Races)
NPCs (Non-Playable_Characters)
Research Technologies Settler
Settling Requirements Sovereignty Research
Tools: Calculators Trade Research
Travel Calculator/Dispatch Timers
PUZZLES LOGIC
30 Day History Alliances
Close Towns Crafting Codes and Recipes
Illy Gems Maps
Suspended Towns Troops
ALL THE REST
Battle Calculator Chat Codes
   
City Pop/Taxes/Sov Calculator Combat Mechanics
Departure/Attack Times DillyTools
General Sov Calc GuideScroll/Illyriad
How Do I Defend Myself? Illyriad Institute
Illyriad Resource Upgrades Learning with LadyLuvs
Moving Your City New Player Tips
Stolen By Suspended Players
Monty Python and the Holy Grail (Full Script)

https://forum.illyriad.co.uk/complete-hunting-guide_topic10602.html

http://illyriad.bestmagicbears.com/battle/ 

https://forum.illyriad.co.uk/seiging-an-abandoned-town-are-ther-any-how-tos_topic2620_page1.html

Military City Development

All Cities:
7 farms 259 pop
18 basic plots 666 pop
warehouse 370 pop
library 37 pop
magetower 1497 pop
market 37 pop
barracks 37 pop
consulate 1497 pop
common ground 1497 pop
paddock 1497 pop
wall 20 pop
flourmill 16 pop
arch office 328 pop(destroy when all others built)
storehouse 37 pop(optional, may destroy towards end)
14(16) empty plots 7430(7795 pop)

Cavalry City:
3 cav parade 5388 pop
carpentry 1497 pop
kiln 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
saddlemaker 1497 pop
9 plots, 14370 pop, 3300 wood, 8100 clay

Infantry City
3 Inf lodge 5388 pop
foundry 1497 pop
stonemason 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
7 plots, 11376 pop, 3300 iron, 8100 stone

Ranged City
3 arch field 5388 pop
carpentry 1497 pop
foundry 1497 pop
fletcher 1497 pop
tannery 1497 pop
7 plots, 11376 pop, 8100 wood, 3300 iron

Spear City
3 spear billets 5388 pop
kiln 1497 pop
foundry 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
tannery 1497 pop(forge for dwarf)
8 plots, 12873 pop, 8100 clay, 3300 iron

Additional buildings you want spread out:
brewery 20 pop(may want multiple, depends on how much beer you go through and if you can sov it or not)

trade office/merch guild(2 plots, only need 1 city with these buildings, and they do not need to be lvled that high, upkeep in wood, clay, stone)

2 geomancers(2 plots, upkeep 1400 wood, 4600 clay, 3000 stone; need one city with these for every 6-7 in a cluster, alliancemates can cover for each other and make sure you add resource increase buildings as needed)

you may also want to build a runemaster temporarily, a lvl 20 runemaster will double the effectiveness of your runes and you can demolish the building after you cast the spell and keep the effectiveness

Offense Defense
Terrain Spear Bow Sword Cav Terrain Spear Bow Sword Cav
Buildings 20 5 40 -50 Buildings 25 15 30 -45
Plains -15 0 0 30 Plains -15 0 0 25
Small Forest 10 -10 30 -10 Small Forest 10 -10 30 -10
Large Forest 5 -20 30 -15 Large Forest 5 -20 25 -15
Small Hill 0 0 0 0 Small Hill 5 5 5 0
Large Hill 0 10 10 -15 Large Hill 10 15 5 -10
Small Mountain 0 10 5 -20 Small Mountain 15 15 5 -15
Large Mountain 0 15 15 -30 Large Mountain 20 30 5 -30

Heroic Human Statue

Name Location 1 Location 2 Name Location 1 Location 2
Aldelbrecht -312|717 - Keldar 356|498 -
Asmorn -608|-189 - Lambercht -157|-298 -
Bjander-Thegn 910|-507 - Lindricht 471|228 -711|674
Braynard -102|1 949|-379 Oddric 232|345 -
Burkhardt 429|-931 - Osgaut 761|-892 -39|-973
Eberekt 516|505 - Raedborth -194|-687 -
Ferhonanth -485|-736 669|794 Regindalt 719|365 -
Fridholt 652|-265 -843|-310 Rikert 22|-85 -
Gunthar -4|10 - Tormand -569|-91 136|855
Haestin -377|-104 - Ulvelaik 399|-431 -

Send spies to all locations above and you will receive as reward a Scribe of Allembine for each spied location (6 Scribes require to spied 2 locations, do the first locations before the 2nd ones) .... Scribe of Allembine is a spy unit with low upkeep (2 gold p/h) but high defensive value (120) ..... When a town collects all 20 scribes, that town gains the discovery 'Allembine Research Techniques', which grants +5 research points hourly per Library level.

 

Population/City Growth Stages

These are the stages for population growth necessary to qualify for acquiring additional settlements, either through producing and advancing settlers or by siege and capture.

Town Total Avg Additional
2 450 450  
3 2,000 1,000 1,550
4 5,000 1,667 3,000
5 10,000 2,500 5,000
6 20,000 4,000 10,000
7 40,000 6,667 20,000
8 75,000 10,715 35,000
9 130,000 16,250 55,000
10 233,550 25,950 103,550
11 263,550 26,355 30,000
12 294,550 26,778 31,000
13 326,550 27,213 32,000
14 359,550 27,658 33,000
15 393,550 28,111 34,000
16 428,550 28,570 35,000
17 464,550 29,035 36,000
18 501,550 29,503 37,000
19 539,550 29,975 38,000
20 578,550 30,450 39,000
21 618,550 30,928 40,000
22 659,550 31,408 41,000
23 701,550 31,889 42,000
24 744,550 32,372 43,000
25 788,550 32,857 44,000
26 833,550 33,342 45,000
27 879,550 33,829 46,000
28 926,550 34,317 47,000
29 974,550 34,806 48,000
30 1,023,550 35,295 49,000
31 1,073,550 35,785 50,000
32 1,124,550 36,276 51,000
33 1,176,550 36,767 52,000
34 1,229,550 37,259 53,000
35 1,283,550 37,751 54,000
36 1,338,550 38,244 55,000
37 1,394,550 38,738 56,000
38 1,451,550 39,231 57,000
39 1,509,550 39,725 58,000
40 1,568,550 40,219 59,000
41 1,628,550 40,713 60,000
42 1,689,550 41,208 61,000
43 1,747,550 41,608 58,000
44 1,803,550 41,943 56,000
45 1,857,550 42,217 54,000
46 1,909,550 42,434 52,000
47 1,959,550 42,599 50,000
48 2,012,550 42,820 53,000
49 2,068,550 43,094 56,000
50 2,127,550 43,419 59,000
51 2,189,550 43,791 62,000
52 2,254,550 44,206 65,000
53 2,322,550 44,664 68,000
54 2,393,550 45,161 71,000
55 2,467,550 45,695 74,000
56 2,544,550 46,264 77,000
57 2,624,550 46,866 80,000
58 2,707,550 47,500 83,000
59 2,793,550 48,164 86,000
 

CITY POPULATION REQUIREMENTS

CITY#  #SETTLERS POPULATION
2 1 450
3 2 2,000
4 3 5,000
5 4 10,000
6 5 20,000
7 6 40,000
8 7 75,000
9 8 130,000
10 9 233,550
11 10 263,550
12 11 294,550
13 12 326,550
14 13 359,550
15 14 393,550
16 15 428,550
17 16 464,550
18 17 501,550
19 18 539,550
20 19 578,550
Stats