Please note that I consider the 5 squares around my cities to be my space and it will be treated as if sovereignty were claimed on it. Also note 10 squares is too close for harvesting. Please ask for permission. Especially when its my kills. If there are
mines or rare herbs in this space you must ask permission to harvest.
NPC Encounter Group Sizes
Size |
Min |
Max |
A Few |
1 |
3 |
A Handful |
4 |
8 |
Several |
9 |
21 |
A Pack |
22 |
81 |
Many |
82 |
128 |
A Gathering |
129 |
227 |
A Horde |
228 |
462 |
A Throng |
463 |
815 |
A Host |
816 |
2,500 |
A Legion |
2,501 |
9,999 |
A Myriad |
10,000 |
24,999 |
A Sea |
25,000 |
49,999 |
A Cornucopia |
50,000+ |
Military City Development
All Cities:
7 farms 259 pop
18 basic plots 666 pop
warehouse 370 pop
library 37 pop
magetower 1497 pop
market 37 pop
barracks 37 pop
consulate 1497 pop
common ground 1497 pop
paddock 1497 pop
wall 20 pop
flourmill 16 pop
arch office 328 pop(destroy when all others built)
storehouse 37 pop(optional, may destroy towards end)
14(16) empty plots 7430(7795 pop)
Cavalry City:
3 cav parade 5388 pop
carpentry 1497 pop
kiln 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
saddlemaker 1497 pop
9 plots, 14370 pop, 3300 wood, 8100 clay
Infantry City
3 Inf lodge 5388 pop
foundry 1497 pop
stonemason 1497 pop
blacksmith 1497 pop
forge 1497 pop(elf does not need)
7 plots, 11376 pop, 3300 iron, 8100 stone
Ranged City
3 arch field 5388 pop
carpentry 1497 pop
foundry 1497 pop
fletcher 1497 pop
tannery 1497 pop
7 plots, 11376 pop, 8100 wood, 3300 iron
Spear City
3 spear billets 5388 pop
kiln 1497 pop
foundry 1497 pop
spearmaker 1497 pop
blacksmith 1497 pop
tannery 1497 pop(forge for dwarf)
8 plots, 12873 pop, 8100 clay, 3300 iron
Additional buildings you want spread out:
brewery 20 pop(may want multiple, depends on how much beer you go through and if you can sov it or not)
trade office/merch guild(2 plots, only need 1 city with these buildings, and they do not need to be lvled that high, upkeep in wood, clay, stone)
2 geomancers(2 plots, upkeep 1400 wood, 4600 clay, 3000 stone; need one city with these for every 6-7 in a cluster, alliancemates can cover for each other and make sure you add resource increase buildings as needed)
you may also want to build a runemaster temporarily, a lvl 20 runemaster will double the effectiveness of your runes and you can demolish the building after you cast the spell and keep the effectiveness
Heroic Human Statues - Send advanced spies to these locations and get rewards.....
Quest Spots
Send diplomats to the following to gain points and special knowledge
Heart of Corruption (sent advanced scouts - they disappeared without a trace)
Misted Lands (sent advanced scouts - they could no tfind way in dense fog; returned with no new knowledge)
Rift (sent adv scouts - returned with no new info; send advanced spies)
Duraz Karag (sent adv scouts - got little info; need to send advanced spies)
Steamtasic Brewery (sent adv scouts - interesting report; need to sent adv spies)
Temple of Reason (sent adv scouts - interesting rpt; sent advanced spies - more detailed rpt but no new knowledge or items)
Fortress of Shadows (sent adv scouts - could not gain entrance; sent advanced spies - got info that it is an assassins lair; send advanced assassins?)
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