helian (Abandoned)
APHID-Lucerna CICADA-Pulchalpa
ARANEUS-Gremont MANTISBERG-Talimar
BLACK HORNET -Strendur MYRMINKI - Strendur
MOTHRA-Turulia APIESBERG-Puch
VESPA-Strendur
Rare herbs and minerals within 5 squares of any of my cities are claimed by the owner, whether there is an army marking it or not. Trespassers will be violated.
Good links:
Kodas Batttle Calculator
Lady Fiona - Great basic game links.
Czarhollow's page - includes types of attack units you can build
Basic Hunting Guide Hunting and Elite Armies
Emoticon |
|
NPC Amounts |
|
Population Requirements for Cities |
||||
Symbol |
Key Code | Label | Min | Max | # of Cities | Population | ||
Flag | F== | Few | 1 | 3 | 2 | 450 | ||
Wink | ;) | Handful | 4 | 8 | 3 | 2,000 | ||
Grin | :D | Several | 9 | 21 | 4 | 5,000 | ||
Smile | :) | Pack | 22 | 81 | 5 | 10,000 | ||
Straight | :| | Many | 82 | 128 | 6 | 20,000 | ||
Frown | :( | Gathering | 129 | 227 | 7 | 40,000 | ||
Tounge | :P | Horde | 228 | 462 | 8 | 75,000 | ||
Pirate | :ar! | Throng | 463 | 815 | 9 | 130,000 | ||
Thumbs Down | :-q | Host | 816 | 2.5k | 10 | 233,550 | ||
Thumbs Up | :-b | Legion | 2501 | 9.9k | 11 | 263,550 | ||
tongue out | :-P | Myriad | 10k | 24.9k | 12 | 294,550 | ||
Sea | 25k | 49.9k | 13 | 326,550 | ||||
Cornucopia | 50k+ | 14 | 359,550 |
Terrain Modifiers
ATTACK | CAVALRY | SPEARS | INFANTRY | RANGED |
BUILDINGS | -50 | 20 | 40 | 5 |
PLAINS | 30 | -15 | 0 | 0 |
L-FOREST | -15 | 5 | 30 | -20 |
S-FOREST | -10 | 10 | 30 | -10 |
L-HILL | -15 | 0 | 10 | 10 |
S-HILL | 0 | 0 | 0 | 0 |
L-MOUNTAIN | -30 | 0 | 15 | 15 |
S-MOUNTAIN | -20 | 0 | 5 | 10 |
The five resources and gold | van harvest up to 3000 ea after research and upgrades |
hides, minerals, herbs and grapes | Cotter - Harvest up to 100 ea. Research: Cotters/Foraging - up to 24 hr harvest time |
and animal parts | Skinner - Harvest 1 ea. Research: Guilds/Skinner's Guilds/Butchery - 2 hr harvest time |
Miner - Harvest 1ea. Research: Guilds/Miner's Guild/Geology - harvest time varies with resource harvested |
|
Herbalist - Harvest 1 ea. Research: Guilds/Herbalist's Guilds/Herbalism - harvest time varies with resource harvested |
Terrain and military units
Mountains - ranged units and nimble spearmen - penalise cavalry heavily. Swordsmen are also hampered
Hills - ranged units -spearmen -okay -still penalise cavalry, but to a lesser extent. Swordsmen largely unaffected..
Forests penalise ranged units and cavalry. Swordsmen and spearmen love the woods for cover and ambush.
Plains - are for cavalry - Lightly armoured spearmen dislike open terrain, are easy targets for cavalry and archers
Buildings Spear and swordsmen use buildings well.. Bowmen are also good. Cavalry do poorly in buildings.
Resource Management
Food Plots | Wood Plots | Clay Plots | Iron Plots | Stone Plots | What To Build At This Location |
---|---|---|---|---|---|
7 | 5 | 5 | 3 | 5 | cavalry, scout, spy, trade, geomancer, runemaster |
7 | 5 | 5 | 5 | 3 | cavalry, archers, spearmen, scout, thief |
7 | 5 | 3 | 5 | 5 | archers, infantry, assassin |
7 | 3 | 5 | 5 | 5 | spearmen, infantry, assassin, runemaster |
Heroic Human Statue
Scribe-Name | Location 1 | Location 2 | Scribe-Name | Location 1 | Location 2 |
Aldelbrecht | -312|717 | - | Keldar | 356|498 | - |
Asmorn | -608|-189 | - | Lambercht | -157|-298 | - |
Bjander-Thegn | 910|-507 | - | Lindricht | 471|228 | -711|674 |
Braynard | -102|1 | 949|-379 | Oddric | 232|345 | - |
Burkhardt | 429|-931 | - | Osgaut | 761|-892 | -39|-973 |
Eberekt | 516|505 | - | Raedborth | -194|-687 | - |
Ferhonanth | -485|-736 | 669|794 | Regindalt | 719|365 | - |
Fridholt | 652|-265 | -843|-310 | Rikert | 22|-85 | - |
Gunthar | -4|10 | - | Tormand | -569|-91 | 136|855 |
Haestin | -377|-104 | - | Ulvelaik | 399|-431 | - |