Faka Greyhair
NPC Encounter Group Sizes
Size | Min | Max |
---|---|---|
A Few | 1 | 3 |
A Handful | 4 | 8 |
Several | 9 | 21 |
A Pack | 22 | 81 |
Many | 82 | 128 |
A Gathering | 129 | 227 |
A Horde | 228 | 462 |
A Throng | 463 | 815 |
A Host | 816 | 2,500 |
A Legion | 2,501 | 9,999 |
A Myriad | 10,000 | 24,999 |
A Sea | 25,000 | 49,999 |
A Cornucopia | 50,000+ |
Terrain charts
ATTACK | CAVALRY | SPEARS | INFANTRY | RANGED |
BUILDINGS | -50 | 20 | 40 | 5 |
PLAINS | 30 | -15 | 0 | 0 |
L-FOREST | -15 | 5 | 30 | -20 |
S-FOREST | -10 | 10 | 30 | -10 |
L-HILL | -15 | 0 | 10 | 10 |
S-HILL | 0 | 0 | 0 | 0 |
L-MOUNTAIN | -30 | 0 | 15 | 15 |
S-MOUNTAIN | -20 | 0 | 5 | 10 |
DEFENCE | CAVALRY | SPEARS | INFANTRY | RANGED |
BUILDINGS | -45 | 25 | 30 | 15 |
PLAINS | 25 | -15 | 0 | 0 |
L-FOREST | -15 | 5 | 25 | -20 |
S-FOREST | -10 | 10 | 30 | -10 |
L-HILL | -10 | 10 | 5 | 15 |
S-HILL | 0 | 5 | 5 | 5 |
L-MOUNTAIN | -30 | 20 | 5 | 30 |
S-MOUNTAIN | -15 | 15 | 5 | 15 |
Cavalry: F7, W5, C5, I3, S5 or I5, S3
Archers: F7, W5, C3, I5, S5 or C5, S3
Infantry: F7, W3, C5, I5, S5 or W5, C3
Spearman: F7, W3, C5, I5, S5 or W5, S3
Heroic Human Statue
Scribe-Name | Location 1 | Location 2 | Scribe-Name | Location 1 | Location 2 |
Aldelbrecht | -312|717 | - | Keldar | 356|498 | - |
Asmorn | -608|-189 | - | Lambercht | -157|-298 | - |
Bjander-Thegn | 910|-507 | - | Lindricht | 471|228 | -711|674 |
Braynard | -102|1 | 949|-379 | Oddric | 232|345 | - |
Burkhardt | 429|-931 | - | Osgaut | 761|-892 | -39|-973 |
Eberekt | 516|505 | - | Raedborth | -194|-687 | - |
Ferhonanth | -485|-736 | 669|794 | Regindalt | 719|365 | - |
Fridholt | 652|-265 | -843|-310 | Rikert | 22|-85 | - |
Gunthar | -4|10 | - | Tormand | -569|-91 | 136|855 |
Haestin | -377|-104 | - | Ulvelaik | 399|-431 | - |
Send spies to all locations above and you will receive as reward a Scribe of Allembine for each spied location (6 Scribes require to spied 2 locations, do the first locations before the 2nd ones) .... Scribe of Allembine is a spy unit with low upkeep (2 gold p/h) but high defensive value (120) ..... When a town collect all 20 scribes, that town gain discovery Allembine Research Techniques, which grants +5 research points hourly per Library level |
http://forum.illyriad.co.uk/discoveries_topic5775.html?KW=allembine
Steamtastic Brewery Quest
#/World/Map/-513/-96
Send 125 advanced spies, or 150 basic spies to reduce the cost of making your own beer from 25 food, to 20 food per beer.
Infantry Quarters - 2700 Stone, 1100 Iron (x/x/5/5/7)
Cavalry Ground Parade - 2700 Clay, 1100 Wood (5/5/x/x/7)
Spearmen Billet – 2700 Clay, 1100 Iron (x/5/5/x/7)
Archer Field – 2700 Wood, 1100 Iron (5/x/5/x/7)
T1 are the basic res: wood, clay, iron, stone, food, gold
T2 are the advanced res: horses, cows, beer, books, spears, swords, bows, saddles, armor (leather, chain, plate) and siege engines
T3 are the basic materials gathered by cotters: NON-rare minerals, herbs, hides and grapes
T4 are the rare materials gathered by miners, skinners and herbalists: RARE minerals, herbs and hides
T5 are the equipments produced for troops/commanders: Special horses, weapons and armor
The Quest from the Fortune Teller
The rewards for the quest are dependent on a player's own race
-
Elven Spirit Bow
-
Orc Marauder Sword
-
Dwarven Champion Armour
-
Master-crafted Chainmail (human)
To start this quest
-
Complete all crafting research in a single city
-
Send advanced spies to the Fortune Teller until the fortune received is that you wish to learn the secret of one of the above mentioned crafted items.
-
Most players report that it takes at least two visits to the Fortune Teller to get this fortune.
-
Fortune Teller locatoins spreadsheet (updated about 1 am daily)
-
Illy wiki page with known Fortune Teller messages for all types of diplos
-
-
2 NPC visits will occur at the city from the Old Crone
-
the 1st will say to await further instructions
-
the 2nd will say to obtain 5 of each race's corrupted tentacles, and then send a messenger to Duraz Karag
-
-
After sending the messenger to Duraz Karag, the message says that the city must endure an attack in order to progress to the final task.
-
In 2014, players who had cities doing the quest, who sent messengers to Duraz Karag while the Heart of Corruption was beating, received messages from the Captain of the Guard that were problems in the area
-
Villagers disappeared in the night.
-
The corrupted tentacles broke free from the jars they were being kept in and escaped from the towns.
-
Corrupted squares (similar to the ones surrounding the Heart of Corruption) began growing around the cities.
-
Noxious spores (at the time, called "mist") appeared on the city squares.
-
No more is known about how to finish the quest or how to progress to the final task.
-
-
Players who send messengers to Duraz Karag when the Heart of Corruption is not beating will not progress forward in the quest. The HoC must be beating.
# | Settlers | Population |
---|---|---|
2nd | 1 | 450 |
3rd | 2 | 2,000 |
4th | 3 | 5,000 |
5th | 4 | 10,000 |
6th | 5 | 20,000 |
7th | 6 | 40,000 |
8th | 7 | 75,000 |
9th | 8 | 130,000 |
10th | 9 | 233,550 |
11th | 10 | 263,550 |
12th | 11 | 294,550 |
13th | 12 | 326,550 |
14th | 13 | 359,550 |
15th | 14 | 393,550 |
16th | 15 | 428,550 |
17th | 16 | 464,550 |
18th | 17 | 501,550 |
19th | 18 | 539,550 |
20th | 19 | 578,550 |
21st | 20 | 618,550 |
22nd | 21 | 659,550 |
23rd | 22 | 701,550 |
24th | 23 | 744,550 |
25th | 24 | 788,550 |
26th | 25 | 833,550 |
27th | 26 | 879,550 |
28th | 27 | 926,550 |
29th | 28 | 974,550 |
30th | 29 | 1,023,550 |
31st | 30 | 1,073,550 |
32nd | 31 | 1,124,550 |
33rd | 32 | 1,176,550 |
34th | 33 | 1,229,550 |
35th | 34 | 1,283,550 |
36th | 35 | 1,338,550 |
37th | 36 | 1,394,550 |
38th | 37 | 1,451,550 |
39th | 38 | 1,509,550 |
40th | 39 | 1,568,550 |
41st | 40 | 1,628,550 |
42nd | 41 | 1,689,550 |
Race | Troop | Cost | Time | Atck | Defense | |||
Spear | Bow | Sword | Cav | |||||
Elves | Protectors | 1 | 5.17 | 6 | 11 | 4 | 10 | 13 |
Phalanxes | 2 | 7.67 | 15 | 15 | 10 | 15 | 30 | |
Wardens | 2 | 6.58 | 21 | 14 | 12 | 14 | 14 | |
Wardancers | 3 | 7.50 | 33 | 19 | 19 | 20 | 20 | |
Sentinels | 2 | 6.25 | 20 | 23 | 24 | 23 | 16 | |
Trueshots | 3 | 10.00 | 32 | 36 | 36 | 34 | 25 | |
Swiftsteeds | 3 | 11.67 | 36 | 13 | 13 | 20 | 21 | |
Marshals | 4 | 13.33 | 59 | 19 | 18 | 27 | 28 | |
Humans | Militiaman | 1 | 5.00 | 7 | 11 | 4 | 11 | 13 |
Pikeman | 2 | 7.50 | 16 | 17 | 11 | 17 | 29 | |
Swordsman | 2 | 6.42 | 22 | 13 | 10 | 15 | 14 | |
Man-at-Arms | 3 | 7.50 | 35 | 20 | 18 | 21 | 19 | |
Archer | 2 | 6.25 | 16 | 21 | 22 | 20 | 13 | |
Longbowman | 3 | 10.00 | 24 | 33 | 32 | 32 | 20 | |
Charioteer | 3 | 11.67 | 37 | 15 | 16 | 20 | 21 | |
Knight | 4 | 13.33 | 65 | 20 | 19 | 28 | 28 | |
Dwarves | Yeoman | 1 | 5.67 | 7 | 12 | 4 | 13 | 13 |
Halbardier | 2 | 7.33 | 16 | 17 | 13 | 17 | 29 | |
Axman | 2 | 6.50 | 27 | 14 | 11 | 17 | 14 | |
Stalwart | 3 | 8.00 | 42 | 20 | 18 | 21 | 17 | |
Slinger | 2 | 6.50 | 15 | 21 | 22 | 20 | 13 | |
Crossbowman | 3 | 10.00 | 26 | 32 | 31 | 30 | 21 | |
Packsman | 3 | 11.67 | 32 | 15 | 15 | 10 | 23 | |
Runerider | 4 | 13.33 | 57 | 21 | 20 | 26 | 29 | |
Orcs | Kobold Cohort | 1 | 3.08 | 9 | 12 | 6 | 12 | 13 |
Clan Guardsman | 2 | 7.42 | 19 | 18 | 11 | 18 | 33 | |
Fang | 2 | 4.25 | 22 | 14 | 11 | 15 | 14 | |
Fist | 3 | 7.00 | 36 | 18 | 17 | 18 | 19 | |
Clanguard | 2 | 6.33 | 17 | 19 | 21 | 20 | 12 | |
Death Dealer | 3 | 10.00 | 26 | 31 | 30 | 30 | 20 | |
Wolfrider | 3 | 11.67 | 34 | 14 | 14 | 20 | 24 | |
Death Pack | 4 | 13.33 | 59 | 21 | 19 | 28 | 29 |
https://illyorcs.forumotion.com/t27-military-advice-from-shul-nak