illyriad
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G Max

Dwarf Male
[]
Dwarf Male Character Portrait
NPC Sizes
SIZE MIN MAX
Few 1 4
Handful 5 8
Several 9 21
Pack 22 81
Many 82 128
Gathering 129 227
Horde 228 462
Throng 463 815
Host 816 2,500
Legion 2,501 9,999
Myriad 10,000 25,000
Sea 25,001 49,999
Cornucopia 50,000+ or more
 

 

Cotters = Hides & Equipment &  Low Level Minerals, Herbs, Splinters and Grapes

Skinners = Animal Parts and Elemental Salta

Miner = Minerals

Attacking Percentage Modifiers:

Terrain Type Cavalry Spears Infantry Ranged
Buildings -50 20 40 5
Large Forest -15 5 30 -20
Large Hill -15 0 10 10
Large Mountain -30 0 15 15
Plains 30 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 0 0 0
Small Mountain -20 0 5 10

 

Defending Percentage Modifiers:

Terrain Type Cavalry Spears Infantry Ranged
Buildings -45 25 30 15
Large Forest -15 5 25 -20
Large Hill -10 10 5 15
Large Mountain -30 20 5 30
Plains 25 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 5 5 5
Small Mountain -15 15 5

15

 

Resources Consumed By Military Upkeep Reducing Buildings:

Building (Level 1) Wood Per Hour Clay Per Hour Iron Per Hour Stone Per Hour
Infantry Quarters 0 0 55 135
Cavalry Parade Ground 55 135 0 0
Archers’ Field 135 0 55 0
Spearmens’ Billets 0 135 55 0
Building (Level 20) Wood Per Hour Clay Per Hour Iron Per Hour Stone Per Hour Food Per Hour
Infantry Quarters 0 0 1100 2700 1796
Cavalry Parade Ground 1100 2700 0 0

1796

Archers’ Field 2700 0 1100 0 1796
Spearmens’ Billets 0 2700 1100 0 1796

 

 

 

 

 

 

 

 

 

 

 

Archers Field 1796
Blacksmith 1497
Book Binder 1497
Cavalry Parade Grounds 1796
Carpentry 1497
Common Ground 1497
Consulate 1497
Fletcher 1497
Forge 1497
Foundry 1497
Kiln 1497
Mage Tower 1497
Paddock 1497
Saddle Maker 1497
Siege Workshop 1497
Spearmaker 1497
Stonemason 1497
Tannery 1497
Tavern 1497
Trade Office 2000

 

Resources Consumed By Diplomat Upkeep Reducing Buildings (Plus Foreign Office):

 

Building (Level 20) Wood Per Hour Clay Per Hour Iron Per Hour Stone Per Hour Food Per Hour
Scouts' Lookout 700 1500 0 0 898
Spies' Hideout 700 1100 0 1100 898
Thieves' Den 1700 1100 1700 0 898
Saboteurs' Sanctuary 2700 1500 0 0 898
Assassins' Abode 0 0 3100 1900 898
Foreign Office 0 400 800 1600 898

 

 

Food Consumed For Each Building At Max Level:

 

Building (Level 20) Food Cost Per Hour
Trade Office 2000
Archers' Field 1796
Cavalry Parade Ground 1796
Infantry Quarters 1796
Spearmens' Billets 1796
Merchant's Guild 1510
Blacksmith 1497
Book Binder 1497
Bowyer 1497
Carpentry 1497
Chain Armourer 1497
Common Ground 1497
Consulate 1497
Fletcher 1497
Forge 1497
Foundry 1497
Herbalist's Guild 1497
Horse Trainer 1497
Kiln 1497
Leather Armourer 1497
Mage Tower 1497
Miner's Guild 1497
Paddock 1497
Plate Armourer 1497
Saddlemaker 1497
Siege Workshop 1497
Skinner's Guild 1497
Spearmaker 1497
Spearsmith 1497
Stonemason 1497
Tannery 1497
Tavern 1497
Assassins' Abode 898
Geomancers' Retreat 898
Runemasters' Grounding 898
Saboteurs' Sanctuary 898
Scouts' Lookout 898
Spies' Hideout 898
Chancery Estates 449
Architect's Office 328
Arctic Warfare College 40
Brewery 40
Desert Warfare College 40
Jungle Warfare College 40
Barracks 37
Food/Wood/Clay/Iron/Stone Plots 37
Library 37
Marketplace 37
Storehouse 37
Vault 37
City Wall 20
Flourmill 16

RESOURCE SOVEREIGN STRUCTURES 

Logging Camp - Bonus to Wood 

Earthworks - Bonus to Clay 

Mineshaft - Bonus to Iron 

Gravel Pit - Bonus to Stone

Farmstead - Bonus to Food 

?PRODUCTION SOVEREIGN STRUCTURES  

  • Cattle Rancher              - Bonus to Livestock 
  • Bladesmith                    - Bonus to Swords 
  • Renderer                      - Bonus to Leather Armour 
  • Farrier                          - Bonus to Horses 
  • Bowyer                        - Bonus to Bows 
  • Poleturner                     - Bonus to Spears 
  • Bridlemaker                  - Bonus to Saddles 
  • Plate Forger                  - Bonus to Plate Armour 
  • Armourer                      - Bonus to Chainmail Armour 
  • Engineering Yard          - Bonus to Siege Blocks 
  • Papermill                      - Bonus to Books 
  • Brewers' Yard              - Bonus to Beer 
  • Finishing School             - Bonus to Diplomatic Units 
  • Training Ground            - Bonus to Spearmen Units 
  • Target Range                - Bonus to Ranged Units 
  • Military Academy          - Bonus to Infantry Units 
  • Jousting Yard                - Bonus to Cavalry Units 
  • Assembly Yard                         - Bonus to Siege Units 

 

Types and Extra Bonuses are: 

Terrain Type                            - Structure                               - Production Bonus 

Rocky outcrop                           - Farrier                        - Horses +3% per lvl

Fertile ground                            - Farrier                        - Horses +1% per lvl

Bountiful land                            - Cattle Rancher            - Cattle +3% per lvl

Alluvial plain                             - Cattle Rancher            - Cattle +1% per lvl

Abundant crops                         - Brewer's Yard            - Beer +3% per lvl

Treacherous mountains              - Brewer's Yard            - Beer +2% per lvl

Fertile orchard                           - Brewer's Yard            - Beer +1% per lvl

Rich Clay Seam                        - Papermill                                - Books +3% per lvl

Abundant Clay                          - Papermill                                - Books +2% per lvl

Wooded land                             - Poleturner                               - Spears +3% per lvl

Light woods                              - Poleturner                               - Spears +1% per lvl

Sharp crags                               - Bladesmith                  - Swords +3% per lvl

Mountains                                 - Bladesmith                  - Swords +1% per lvl

Thick Forest                              - Bowyer                                  - Bows +3% per lvl

Forested hilltop                          - Bowyer                                  - Bows +1% per lvl

Turned Clay                              - Bridlemaker                - Saddles +2% per lvl

Heavy Clay Seam                     - Bridlemaker                - Saddles +1% per lvl

Clay seam                                 - Renderer                                - Leather Armour +3%

Exposed Clay                            - Renderer                                - Leather Armour +1%

Craggy peaks                            - Armourer                   - Chainmail +3% per lvl

Stony ground                             - Armourer                   - Chainmail +1% per lvl

Abundant Quarry                      - Plate Forger                - Plate Armour +3%

Lonely peaks                             - Plate Forger                - Plate Armour +1%

Bleak mountains                        - Finishing School          - Diplomats +2% per lvl

Scrubland                                  - Finishing School          - Diplomats +1% per lvl

Wooded Glade                          - Training Ground          - Spearmen +2% per lvl

Tundra                                      - Training Ground          - Spearmen +1% per lvl

Dense Forest                            - Target Range              - Archers +2% per lvl

Clearing                                    - Target Range              - Archers +1% per lvl

Moor                                        - Military Academy       - Swordsmen +1% per lvl

Rich quarry                               - Military Academy       - Swordsmen +2% per lvl

Fertile pasture                           - Jousting Yard              - Cavalry +2% per lvl

Open Plains                              - Jousting Yard              - Cavalry +1% per lvl

Landslip                                    - Assembly Yard           - Seige Engines +2%

Wooded Quarry                        - Assembly Yard           - Seige Engines +1%

Stats