illyriad
Diplomacy
Map
Players
Summary

Corsairs of the BL [ARRR!]

Founded By:Eowan The White (Abandoned) Founded On:24AUG20 12:43


 

 

 

 

Warriors, traders and crafters from foreign alliances come and go, plying their services throughout the seedy underbelly of Illyria, the alliances of the Pirate flotilla offer port for the weary sailor to guzzle ale, the tired warriors to break from combat and rest their feet, or the bankrupt trader to drown their sorrows in the never-ending rum...

 

YARR!

The Legendary Pirate Hordes [YARR!] hail from all around the Broken Lands, fighting for glory and respect in world tournaments and events - during such times, membership priority is given to those participating in events

ARRR!

Through clever coin and sleight of hand, the Brokenland Cosairs [ARRR!] chase profit both in the regional hubs as well as the shady black markets. Well suited for supplying and offering direction, new Pirates are encouraged to start here.

WARR!

From those tested in battle to the young bloods looking to make a name for themselves, Black Sails [WARR!] defend our lands and resources, while expanding Pirate territory

 

 

The core purpose of these alliances are to act as a Mutual Defense pact between members to protect against any unprovoked threats and ensure each member has a reasonable opportunity to grow unhindered. Beyond that, YARR!, ARRR!, and WARR! are each geared towards a different play style - Tournaments (YARR!), Trade/Training (ARRR!), and Strategy/PVP (WARR!) - to which members are free to move between alliances as they choose*

 

 

PIRATE SERVICES:


JOIN!
Free Eye-Patches and bottomless rum - Contact Anyone ranked Quartermaster or Above


CITY CAPTURES
- Contact our Navigators to find out which abandoned or inactive cities we've got available for capture.


TRADE:
Click Here to view our list of stocked Faction Hubs, or Contact Firestone to have any buy or sell offers massIGM'd throughout the flotilla


TERRAFORMS
Contact Fell to buy or sell, multiple contractors available. Discounted and free terraforms available to members in select areas, inquire for details


SUPPLIES
- Whether you need the basic materials to grow your armies or the gear to equip them with, contact our Quartermasters for assistance.


TSUNAMIS
Contact Dirk to arrange a flood of resources to be sent to your growing cities, for the purposes of prestige building. Free to Pirates, see profile for details.

 


 

 


The Corsairs of the Broken Lands strive to maintain markets around the southern regions. Each hub has an assigned Pirate 'Hub Master' to manage Pirate affairs within the hub, such as directing restock or filling buy orders.
T1 Items: (Basic Res)
T2 Items:
T3 Items: (Coming Soon...)

In addition, select hubs are also home to Black Markets where pirates can request discounted or free merchandise - below is a list of known Black Market Vendors and their discount rate:
 
Thor - 100% discount on T1, T2, and select T3 items
Firestone - 100% discount on T1, At-Cost T2 items
Dirk - At-Cost T1 and T2 items
House Fenring - At-Cost T1 and T2 items
Seadog - At-Cost T1 and T2 items


 

Broken Lands Pirate Trade Network:

 
The Pirate Isles


Belgorrian

The Pirate Kings
Hub Master: Djehuti
T1 & T2


Gordarill

The Pirate Kings
Hub Master: House Fenring
T1 & T2


Patradan

Coming Soon...


Argmaenor

Coming Soon...




The Orken Coast


Headagh's Haven

Overoad Traders
Hub Master:
Firestone
T1 & T2


Madh-Vraken-Kalj

Drek-Hhakral
Hub Master:
Djehuti
T1 & T2


Shqur-Mich-Kalj

Drek-Hhakral
Coming Soon...



Shardlands


Sanctuary

Mellorians
Hub Master: Firestone
T1 & T2
Black Market Contact: Thor


Kachak

Free Orcs
Hub Master: Djehuti
T1 & T2
Black Market Contact: Seadog


Grisj-hhuragk

Free Orcs
Hub Master: Djehuti
T1 Only

 


Strendur


Besnurk Barracks

Kartur-Hhakral
Hub Master:
Djehuti
T1 & T2


Detyrk Barracks

Kartur-Hhakral
Hub Master:
Djehuti
T1 & T2


Windmire

Virten
Hub Master:
Firestone
T1 & T2


Catmont

Virten
Hub Master:
Firestone
T1 & T2



Chulbran


Nderurk Barracks

Kartur-Hhakral
Hub Master:
Djehuti
T1 & T2


Kendbrook

Virten
Hub Master:
Firestone
T1 & T2


Mourlake

Virten
Hub Master: Firestone
T1 Only



Other Regions...

Kormandy

Banderstol

Virten
Hub Master: Dirk
T1 & T2
Black Market Contact: Dirk

Almenly

Wylvale

The College of Silence
Hub Master:
Firestone
T1 & T2

Jurgor

Vrakun

Free Orcs
Hub Master: Djehuti
T1 Only

Pamanyallpa

Rainswinton

Illyria Trade Council
Hub Master:
House Fening
T1 & T2

 

 

 

 

 

Interested in becoming a Hub Master? Contact Firestone to take over maintence on an existing market, or to add a new hub to the network.

 

 

 

 

 

 

 


 

 

 

 

 

 

The Pirate Code




 


I.) Every Pirate is a Captain to their own Ship
 

Members are free to interact with the Illriad world as the see fit, fully responsible for the gains and consequences of their own actions - this includes the repercussions of military or diplomatic aggressions, land claim violations, Global Chat rants or verbal assaults, personal histories/enemies, and most shenanigans that takes place outside our own Land Claims.

Alliance leadership will take additional efforts to guide newer players while they learn the social and mechanical game boundaries, but established/veteran members are largely left to their own devices unless requests are made to the contrary.


 


II.) Honor Amoung Thieves
 

Pirates are not permitted to engage in hostilities with other Pirates - this includes military or diplomatic aggression, poaching, or otherwise entering another Pirates 10-tile radius without permission.




 


III.) Everything has Value; Everything has Cost
 

Pirates are permitted to engage in minor military or diplmatic aggressions with other players or groups if they desire, though any campaigns involving multiple members against active and established players or alliances will be required to be handled in Black Sails [WARR!] or outside the Pirate Floatilla.

Unless the Diplomacy Page shows an ongoing war status, we consider these types of things to be a independent matters to be handled between the players themselves and without compulsory alliance assistance, so long as the Pirate involved can be shown to have been the provoker/aggressor in the situation.



 


IV.) Keep secure our most local Shipping Ports and Trade Routes

The Pirates participate in the Land Claims initiative.
We have laid claim to The Pirate Isles, The Orken Coast, Shardlands, and Poisoned Isles

 

Inactive towns may be razed or captured within the land claim, with or without the consent of the controlling alliance. Towns within the Land Claims permitted to be taken by players outside the alliance are expected to be in exodus to elsewhere within a reasonable timeframe after capture.

Anyone outside the Pirate Floatilla wishing to move within these borders must contact the Captain of Black Sails [WARR!] for permission.


 


V.) To err is Human; To Arrr is to be a Pirate
 

While the Captains generally avoid direct intervention with the deck swabbing lower ranks, they do get together often to drink rum, discuss pirate business, and drink rum. If you have something you feel needs to be addressed at an alliance level, feel free to contact them so the matter can be discussed.
 

 

 

 

Stats