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Summary

Riddlers of the Fox [Ridle]

Founded By:Shax Founded On:25SEP15 13:30

 

                                                  - I have no legs, but I still dance. -

                                                - I have no lungs, but I still breathe. -

                                                  - I have no life, but I still may die. -

                                                     - Feed me and I grow strong, -

                                                - Give me a drink and I shall perish. -

                   

                               The Riddlers of the Fox

 

 

                   Patience! Wisdom! Intelligence! Adaptability!

Often associated with the figure of the trickster, the fox can also turn into a teacher providing guidance on finding your way around obstacles. If you follow the fox’s wisdom, you may be called to use or develop quick thinking and adaptability. Responsive, sometimes cunning, this animal is a great guide when you are facing tricky situations.

 

People of the fox can be high strung or exceedingly calm, charismatic or mysterious, prone to stand out or blend in, keep peace or make mischief.

 

 

                                                      - What is greater than God, -

                                                       - More evil than the devil, -

                                                          - The poor have it, -

                                                          - The rich need it, -

                                                    - And if you eat it, you'll die? -

 

Aim of the Fox

The Riddlers of the Fox is an alliance that consists of builders, hunters, gatherers, crafters and traders. One of our main philosophies is to live and let live and we take exception to those trying to force their will upon others. We believe violence is only a last resort and our armies are mostly meant for hunting and fighting in the tournaments. We allow our members to play the game as they see fit, as long as they do not create problems for or with those around them.

 

While our alliance usually keeps to themselves, we are always open to friendly contact with our neighbors and welcome anyone interested in interacting with us. In such contact, we offer and ask respectful language and tolerance.

 

 

 

                                                           - Alive without breath, -

                                                            - As cold as death, -

                                                     - Clad in mail never clinking, -

                                                     - Never thirsty, ever drinking. -

 

Joining the Fox

For people interested in joining us, our alliance aims to act as a teacher to those who lack knowledge and try to nurture new players by offering them insight into the workings of Illyirad. Additionally, we provide resources to any member that needs them and for those starting out, we offer alliance prestige to get your initial cities started (the amount of alliance prestige decreases the bigger you get).

 

 

                                                         - What is that given one, -

                                             - you'll have either at least two or none? -

 

Headquarters of the Fox

The Riddlers of the Fox is an alliance that is based in the Broken Lands (the southern continent). Here we have a strong presence in the regions of Coanhara, Oarnamly and Silbeaur. We believe in free settling rights for anyone (although we do adhere to the 10-square rule) and as such, we will not accept landclaims in the regions we have a strong presence (nor will we make any such claims ourselves).

 

 

                                                    - I have cities but no houses, -

                                                         - Lakes but no water, -

                                                        - Forests but no trees, -

                                                   - And mountains but no rocks. -

 

Rules of the Fox

1. Hostilities against members of the Fox are strictly prohibited. This includes all forms of hostility, including military attacks, diplomatic attacks and offensive spells. When attacked, members of the Fox can count on the full support of the alliance.

 

2. Members of the Fox are forbidden to perform any hostile actions upon any other player without the approval of the alliance leadership. This includes all forms of hostility, including military attacks, diplomatic attacks and offensive spells. Those who decide to go against this decree will lose the support of the alliance and will stand alone in their present (and possibly future) conflicts.

 

3. Members of the Fox are expected to support other members where possible and stand together in times of conflict. This includes pledging their armies to the alliance when necessary.  

 

4. Whenever a member of the Fox is having problems with another player, the member will announce this fact to the alliance leadership so they may try to solve the problem without the need for (further) bloodshed.

 

5. Our alliance abides by the 10-square rule, which means both members of the Fox and other players are forbidden to settle cities within 10 squares of a city owned by a Fox member unless they have received the member’s or the leadership’s permission. Non-members can expect members of the Fox to abide by that rule as well.

 

6. Both members of the Fox and other players are forbidden to occupy or claim sovereignty within five squares of a city owned by a Fox member unless they have received the member’s or the leadership’s permission.

 

 

                                                 - What can run but never walks, -

                                                  - Has a mouth but never talks, -

                                                  - Has a bed but never sleeps, -

                                                 - Has a head but never weeps. -

 

Ranking of the Fox

Ranking within the alliance is mostly based on population, where reaching the necessary population for a new city earns a new rank. This starts at the rank of Trainee at the 1st city and goes on until the rank of Duke at 11 cities, with a special rank of Archduke at the 20th city.

 

Leadership ranks consist of the Liege of the Fox and the Knights who serve together on the council. A member can qualify as a knight after reaching the ‘nobility’ ranks starting at baron, but they will only be chosen as a knight when they hold the full trust of the council. This trust can be earned by being a longstanding member of the alliance or by performing deeds that catch the eye of the Liege or the Knights.

 

 

                                                      - Pronounced as one letter, -

                                                        - And written with three, -

                                                        - Two letters there are, -

                                                         - And two only in me. -

                                   - I’m double, I’m single, I’m black, blue, and grey, -

                                                     - I’m read from both ends, -

                                                    - And the same either way. -

 

Contacting the Fox

If you have questions about the alliance or wish to join, please contact either Shax or anyone else in leadership.

 

If there are diplomatic concerns or a problem with one of our members, please contact either Shax or Rightbank.

 

We will try to respond as fast as possible.

 

 

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