IKEA
Elf Male
Not affiliated with an Alliance
IKEA
Elf. Pirate. Flat-pack war criminal.
Sailed into Elgea with a hex key, three missing screws, and no idea which side of the ship was the front.
Now proudly answering the call of YARR, where the instructions are vague, the treasure is probably cursed, and every alliance meeting comes with leftover parts.
Specialties include:
- Assembling furniture without reading directions
- Naming towns after suspiciously affordable shelving
- Looking majestic while being structurally unsound
- Asking "is this part important?" after the battle
Current status: Some Assembly Required
If found adrift, please return to the nearest Pirate Land with one tiny wrench and a plate of meatballs.
Harvester Quick Reference
| Deploy | For These Resources |
|---|---|
![]() |
|
![]() |
|
Attack & Defense Terrain Modifiers
| Attack | Terrain | Defense | ||||||
|---|---|---|---|---|---|---|---|---|
| Cav | Spear | Inf | Rng | Cav | Spear | Inf | Rng | |
| -50% | +20% | +40% | +5% | Bldgs | -45% | +25% | +30% | +15% |
| -15% | +5% | +30% | -20% | Lg Forest | -15% | +5% | +25% | -20% |
| -15% | 0% | +10% | +10% | Lg Hill | -10% | +10% | +5% | +15% |
| -30% | 0% | +15% | +15% | Lg Mtn | -30% | +20% | +5% | +30% |
| +20% | -15% | 0% | 0% | Plains | +15% | 0% | 0% | 0% |
| -10% | +10% | +30% | -10% | Sm Forest | -10% | +10% | +30% | -10% |
| 0% | 0% | 0% | 0% | Sm Hill | 0% | +5% | +5% | +5% |
| -20% | 0% | +5% | +10% | Sm Mtn | -15% | +15% | +5% | +15% |
Attacking Percentage Modifiers
| Terrain Type | Cavalry | Spears | Infantry | Ranged |
|---|---|---|---|---|
| Buildings | -50% | +20% | +40% | +5% |
| Large Forest | -15% | +5% | +30% | -20% |
| Large Hill | -15% | 0% | +10% | +10% |
| Large Mountain | -30% | 0% | +15% | +15% |
| Plains | +20% | -15% | 0% | 0% |
| Small Forest | -10% | +10% | +30% | -10% |
| Small Hill | 0% | 0% | 0% | 0% |
| Small Mountain | -20% | 0% | +5% | +10% |
Defending Percentage Modifiers
| Terrain Type | Cavalry | Spears | Infantry | Ranged |
|---|---|---|---|---|
| Buildings | -45% | +25% | +30% | +15% |
| Large Forest | -15% | +5% | +25% | -20% |
| Large Hill | -10% | +10% | +5% | +15% |
| Large Mountain | -30% | +20% | +5% | +30% |
| Plains | +15% | 0% | 0% | 0% |
| Small Forest | -10% | +10% | +30% | -10% |
| Small Hill | 0% | +5% | +5% | +5% |
| Small Mountain | -15% | +15% | +5% | +15% |
NPC Group Sizes
| Group Size | Minimum | Maximum |
|---|---|---|
| Few | 1 | 3 |
| Handful | 4 | 8 |
| Several | 9 | 21 |
| Pack | 22 | 81 |
| Many | 82 | 128 |
| Gathering | 129 | 227 |
| Horde | 228 | 462 |
| Throng | 463 | 815 |
| Host | 816 | 2,500 |
| Legion | 2,501 | 9,999 |
| Myriad | 10,000 | 24,999 |
| Sea | 25,000 | 49,999 |
| Cornucopia | 50,000 | No maximum |
Division Attack Bonuses
| Troop Type | Commander Trait | Division Attack Bonus |
|---|---|---|
| Spears | Close Quarter Penetration | Increases the attack of the spear commander and all spear troops in the division by 10% for a Tier 1 commander or 15% for a Tier 2 commander. |
| Infantry | Bloodlust | Increases the attack of the infantry commander and all infantry troops in the division by 10% for a Tier 1 commander or 15% for a Tier 2 commander. |
| Ranged | Concentrated Fire | Increases the attack of the ranged commander and all ranged troops in the division by 10% for a Tier 1 commander or 15% for a Tier 2 commander. |
| Cavalry | Charge | Increases the attack of the cavalry commander and all cavalry troops in the division by 10% for a Tier 1 commander or 15% for a Tier 2 commander. |
Elite Divisions
A division remains Elite when it contains no more than the troop limit shown below:
| Troop Type | Maximum Troops for Elite Status |
|---|---|
| Spears | 200 |
| Infantry | 150 |
| Ranged | 100 |
| Cavalry | 60 |
Race Unit Strengths
| Race | Spear | Inf | Bow | Cav |
|---|---|---|---|---|
| Humans | 4 | 3 | 2 | 1 |
| Dwarves | 2 | 1 | 3 | 4 |
| Elves | 4 | 4 | 1 | 1 |
| Orcs | 1 | 2 | 4 | 3 |
1 = Best • 4 = Weakest
Unit Roles
| Unit | Strengths | Weaknesses |
|---|---|---|
| Spear |
|
|
| Inf |
|
|
| Bow |
|
|
| Cav |
|
|
Combat Rules of Thumb
| Rule |
|---|
| Don't attack with Spears. |
| Don't defend with Cavalry. |
| Cavalry excels attacking Plains. |
| Defending Plains is expensive. |
| Cav beats Bow > Bow beats Spear > Spear beats Cav. |
| Infantry attacks effectively against almost everything. |


