illyriad
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STEELE

Orc Male
Not affiliated with an Alliance
Orc Male Character Portrait

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


 

Emoticons
Emoticon Description Symbols
Flag F==
Smile :)
Big Grin :D
Wink ;)
Straight Face :|
Frown :(
Tongue :P
Pirate :ar!
Thumbs Down :-q
Thumbs Up :-b
Surprised :o

Chat Codes - Google Drive

Copy of Chat Codes - Google Sheets


NPC Group sizes

 

Label

Size (approx)
Few 1-3
Handful 4-8
Several 9-21
Pack 22-81
Many 82-128
Gathering 129-227
Horde 228-462
Throng 463-815
Host 816-2,500
Legion 2,501-9,999
Myriad 10,000-24,999
Sea 25,000-49,999
Cornucopia

50,000-Inf

Tracking Movement 

Stationary Unit = No arrows

1 arrow = 1-7 squares per hour

2 arrows = 8-16 squares per hour

3 arrows = 17-25 squares per hour

4 arrows = 26-41 squares per hour

5 arrows = 41+ squares per hour

 

Requirements to Settle Towns
# Settlers Population
2nd 1 450
3rd 2 2,000
4th 3 5,000
5th 4 10,000
6th 5 20,000
7th 6 40,000
8th 7 75,000
9th 8 130,000
10th 9 233,550
11th 10 263,550
12th 11 294,550
13th 12 326,550
14th 13 359,550
15th 14 393,550
16th 15 428,550
17th 16 464,550
18th 17 501,550
19th 18 539,550
20th 19 578,550
21st 20 618,550
22nd 21 659,550
23rd 22 701,550
24th 23 744,550
25th 24 788,550
26th 25 833,550
27th 26 879,550
28th 27 926,550
29th 28 974,550
30th 29 1,023,550
31st 30 1,073,550
32nd 31 1,124,550
33rd 32 1,176,550
34th 33 1,229,550
35th 34 1,283,550
36th 35 1,338,550
37th 36 1,394,550
38th 37 1,451,550
39th 38 1,509,550
40th 39 1,568,550
41st 40 1,628,550
42nd 41 1,689,550
NPC Difficuly Factors
NPC MDQ NPC
Wild Dogs 0.700
Giant Rats 1.200
Golden Monkeys 1.300
Giant Beetles 1.425
Wolves 1.540
Baboons 1.875
Black Bears 2.000
Massive Scarabs 2.050
Simien Wolves 2.075
Brown Bears 2.150
Gharials 2.200
Jaguars 2.200
Coral Snakes 2.225
Snow Leopards 2.250
Arctic Wolves 2.275
Alligators 2.350
Anacondas 2.425
Pumas 2.425
Cobras 2.450
Scritchers 2.525
Polar Bears 2.550
Ice Salamanders 2.575
Leopards 2.575
Giant Spiders 2.700
Lions 2.825
Salamanders 2.825
Poisonous Crawlers 2.875
Fire Salamanders 3.000
Giant Scorpions 3.025
Black Panthers 3.100
Giant Snakes 3.100
Scaled Chargers 3.225
Giant Scuttlers 3.250
Roaming Trolls 3.300  
Tigers 3.300
White Tigers 3.575
Cyclopes 4.000
Rhinoceros 7.275
Elephants 12.75
Mammoths 18.10
Saurians 19.25

 

 

 

Offense

Defense
Terrain Spear Bow Sword Cav Terrain Spear Bow Sword Cav
Buildings 15 20 25 -30 Buildings 25 15 20 -30
Plains -15 0 0 30 Plains -15 0 0 25
Small Forest 10 -10 30 -10 Small Forest 10 -15 30 -10
Large Forest 5 -15 25 -15 Large Forest 5 -10 25 -5
Small Hill 0 0 0 0 Small Hill 5 5 5 0
Large Hill 5 20 0 -15 Large Hill 10 10 0 -15
Small Mountain 5 0 -10 -20 Small Mountain 15 15 0 -15
Large Mountain 10 25 -20 -30 Large Mountain 20 30 0 -30
 
 

 

Race Troop Cost Time Atck Defense
Spear Bow Sword Cav
Elves Protectors 1 5.17 6 11 4 10 13
Phalanxes 2 7.67 15 15 10 15 30
Wardens 2 6.58 21 14 12 14 14
Wardancers 3 7.50 33 19 19 20 20
Sentinels 2 6.25 20 23 24 23 16
Trueshots 3 10.00 32 36 36 34 25
Swiftsteeds 3 11.67 36 13 13 20 21
Marshals 4 13.33 59 19 18 27 28
Humans Militiaman 1 5.00 7 11 4 11 13
Pikeman 2 7.50 16 17 11 17 29
Swordsman 2 6.42 22 13 10 15 14
Man-at-Arms 3 7.50 35 20 18 21 19
Archer 2 6.25 16 21 22 20 13
Longbowman 3 10.00 24 33 32 32 20
Charioteer 3 11.67 37 15 16 20 21
Knight 4 13.33 65 20 19 28 28
Dwarves Yeoman 1 5.67 7 12 4 13 13
Halbardier 2 7.33 16 17 13 17 29
Axman 2 6.50 27 14 11 17 14
Stalwart 3 8.00 42 20 18 21 17
Slinger 2 6.50 15 21 22 20 13
Crossbowman 3 10.00 26 32 31 30 21
Packsman 3 11.67 32 15 15 10 23
Runerider 4 13.33 57 21 20 26 29
Orcs Kobold Cohort 1 3.08 9 12 6 12 13
Clan Guardsman 2 7.42 19 18 11 18 33
Fang 2 4.25 22 14 11 15 14
Fist 3 7.00 36 18 17 18 19
Clanguard 2 6.33 17 19 21 20 12
Death Dealer 3 10.00 26 31 30 30 20
Wolfrider 3 11.67 34 14 14 20 24
Death Pack 4 13.33 59 21 19 28 29
 

The Illyriad Effect | Illyriad Strategy, Guides, Tips and Thoughts. A Great MMORTS Browser Game, Illyriad blends Empire Building with Military, Crafting and Economic elements masterfully. (wordpress.com)

Help - Illyriad Discussion Forum

 

Prefered res plots for towns
Race Res Plots Description
Human 5,5,5,3,7   or  5,5,3,5,7 Sheep   or   Field
Orc 5,5,5,3,7 Sheep
Elf 5,5,5,3,7 Sheep
Dwarf 5,3,5,5,7 Wheat sheaf

       

Collectable Items
Image Description Gathered By

Abandoned Lumberyard

 Caravans
Abandoned Iron Mine  Caravans

Abandoned Quarry

 Caravans
Abandoned Clay Pit  Caravans
Abandoned Mill  Caravans
Abandoned Goldmine  Caravans
Animal Parts  Skinners  
Elemental Salts  Skinners 
Rare Herbs  Herbalists
Rare Minerals  Miners      

Skyfallen Stones

Cotters
Grapes  Cotters
Herbs  Cotters
Minerals  Cotters
Hides  Cotters
Equipment  Cotters
Grapes and Rare Herbs are over harvestable and will not re-spawn on the same square. Scout first.

The order in which cotters gather resources (if there are multiple resource types on a square) is as follows: Dropped Equipment Skyfallen Stones Hides Grapes Minerals Herbs

SEASONS
There are 4 Seasons in Illyriad, and they run as follows:
Spring (March, April, May)
The time of renewal, growth and soil loosened by the rains.
+1%    +5%    +1%    +3%      +1%
Summer (June, July, August)
Early crops ripen, and workers prefer escaping the heat, underground.
none     +1%    +5%    +1%      +3%
Autumn (September, October, November)
The crops are harvested and the balmy weather pleases most everyone.
+3%     +3%    none    +5%      +5%
Winter (December, January, February)
Workers collect firewood whilst the ground is frozen.
+5%     none    +3%    none      none

 

LUNAR PHASES
There are 8 Lunar Phases in Illyriad thoughout the 28-day Lunar month, as follows:

NEW MOON
The supernatural is at lowest ebb, and the rational is triumphant.
+7%    none

WAXING CRESCENT
The first stirrings of chaos begin anew.
+4%    +1%

FIRST QUARTER
Empiricism and the unnatural are balanced evenly.
+2%    +2%

WAXING GIBBOUS
The supernatural spools up to unleash its full potential.
none    +4%

FULL MOON
Unutterable chaos takes full hold over the land.
none    +7%

WANING GIBBOUS
Its force exhausted, the supernatural begins to recede as rationality fights back.
+1%    +4%

LAST QUARTER
Evenly balanced but in swift retreat, the supernatural knows its time will come again.
+2%    +2%

WANING CRESCENT
Order is largely restored and the cycle begins afresh.
+4%    none

 

Archers Field 1796

Blacksmith 1497

Book Binder 1497

Calvary Parade Grounds 1796

Carpentry 1497

Common Ground 1497

Consulate 1497

Fletcher 1497

Forge 1497

Foundry 1497

Herbalist's Guild 1497

Kiln 1497

Mage Tower 1497

Merchant's Guild 1510

Paddock 1497

Saddle Maker 1497

Siege Workshop 1497

Skinner's Guild 1497

Spearmaker 1497

Stonemason 1497

Tannery 1497

Tavern 1497

Trade Office 2000

Illyriad Account Support

Abandoned

Every 6 hours ALL accounts that fail these tests will be abandoned. Pre-warnings will be issued via registered email in the circumstances noted:

  • 0 population, last active 4 days, [non-prestige purchaser] = deletion. (No email)
  • Less than 20 population, last active 7 days, [non-prestige purchaser] = deletion. (No email)
  • Less than 100 population, last active 14 days, [non-prestige purchaser] = deletion. (Emails sent at 7 and 1 days)
  • Between 101-500 population, last active 30 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Between 501-1000 population, last active 45 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Over 1000 population, last active 60 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Any population, last active 90 days, [prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)

City Building | Illyriad Institute

 

Exotic equipment                        Microsoft Word - EquipReleaseA4 (illyriad.net)

                            Spearmaker 

 

Scribe-Name Location 1 Location 2 Scribe-Name Location 1 Location 2
Aldelbrecht -312|717 - Keldar 356|498 -
Asmorn -608|-189 - Lambercht -157|-298 -
Bjander-Thegn 910|-507 - Lindricht 471|228 -711|674
Braynard -102|1 949|-379 Oddric 232|345 -
Burkhardt 429|-931 - Osgaut 761|-892 -39|-973
Eberekt 516|505 - Raedborth -194|-687 -
Ferhonanth -485|-736 669|794 Regindalt 719|365 -
Fridholt 652|-265 -843|-310 Rikert 22|-85 -
Gunthar -4|10 - Tormand -569|-91 136|855
Haestin -377|-104 - Ulvelaik 399|-431 -

Send at least 1 T2 spies to all locations above and you will receive as reward a Scribe of Allembine for each spied location (6 Scribes require to spied 2 locations, do the first locations before the 2nd ones) .... Scribe of Allembine is a spy unit with low upkeep (2 gold p/h) but high defensive value (120) ..... When a town collect all 20 scribes, that town gain discovery Allembine Research Techniques, which grants +5 research points hourly per Library level.


                                         Attacking Percentage Modifiers:

Terrain Type Cavalry Spears Infantry Ranged
Buildings -50 20 40 5
Large Forest -15 5 30 -20
Large Hill -15 0 10 10
Large Mountain -30 0 15 15
Plains 30 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 0 0 0
Small Mountain -20 0 5 10

                                         Defending Percentage Modifiers:

Terrain Type Cavalry Spears Infantry Ranged
Buildings -45 25 30 15
Large Forest -15 5 25 -20
Large Hill -10 10 5 15
Large Mountain -30 20 5 30
Plains 25 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 5 5 5
Small Mountain -15 15 5 15

 


                                                       Trainable Units:

Spear
Ranged
Infantry
Cavalry
Siege
Scout
Spy
Thief
Saboteur  
Assassin
Stats