illyriad
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Falconey

Human Male
Not affiliated with an Alliance
Human Male Character Portrait

NPC Encounter Group Sizes

Size Min Max
A Few 1 3
A Handful 4 8
Several 9 21
A Pack 22 81
Many 82 128
A Gathering 129 227
A Horde 228 462
A Throng 463 815
A Host 816 2,500
A Legion 2,501 9,999
A Myriad 10,000 24,999
A Sea 25,000 49,999
A Cornucopia 50,000+  

 

Scribe-Name Location 1 Location 2 Scribe-Name Location 1 Location 2
1. Aldelbrecht -312|717 - 11. Keldar 356|498 -
2. Asmorn -608|-189 - 12. Lambercht -157|-298 -
3. Bjander-Thegn 910|-507 - 13. Lindricht 471|228 -711|674
4. Braynard -102|1 949|-379 14. Oddric 232|345 -
5. Burkhardt 429|-931 - 15. Osgaut 761|-892 -39|-973
6. Eberekt 516|505 - 16. Raedborth -194|-687 -
7. Ferhonanth -485|-736 669|794 17. Regindalt 719|365 -
8. Fridholt 652|-265 -843|-310 18. Rikert 22|-85 -
9. Gunthar -4|10 - 19. Tormand -569|-91 136|855
10. Haestin -377|-104 - 20. Ulvelaik 399|-431 -

Send spies to all locations above and you will receive as reward a Scribe of Allembine for each spied location (6 Scribes require to spied 2 locations, do the first locations before the 2nd ones) .... Scribe of Allembine is a spy unit with low upkeep (2 gold p/h) but high defensive value (120) ..... When a town collect all 20 scribes, that town gain discovery Allembine Research Techniques, which grants +5 research points hourly per Library level. 

 

 

Population Requirements

City  Pop Required  Avarage Pop/City     City  Pop Required  Avarage Pop/City
1 0 0    22 659.550 31.407
2 450 450    23 701.550 31.889
3 2.000 1000    24 744.550 32.372
4 5.000 1.667    25 788.550 32.856
5 10.000 2.500    26 833.550 33.342
6 20.000 4.000    27 879.550 33.829
7 40.000 6.667    28 926.550 34.317
8 75.000 10.714    29 974.550 34.805
9 130.000 16.250    30 1.023.550 35.295
10 233.550 25.950    31 1.073.550 35.785
11 263.550 26.355    32 1.124.550 36.276
12 294.550 26.777    33 1.176.550 36.767
13 326.550 27.213    34 1.229.550 37.259
14 359.550 27.658    35 1.283.550 37.751
15 393.550 28.111    36 1.338.550 38.244
16 428.550 28.570    37 1.394.550 38.738
17 464.550 29.034    38 1.451.550 39.231
18 501.550 29.503    39 1.509.550 39.725
19 539.550 29.975    40 1.568.550 40.219
20 578.550 30.450    41 1.628.550 40.714
21 618.550 30.928    42 1.689.550 41.209
 

population Buildings:

Archers Field 1796
Blacksmith 1497
Book Binder 1497
Cavalry Parade Grounds 1796
Carpentry 1497
Common Ground 1497
Consulate 1497
Fletcher 1497
Forge 1497
Foundry 1497
Kiln 1497
Mage Tower 1497
Paddock 1497
Saddle Maker 1497
Siege Workshop 1497
Spearmaker 1497
Stonemason 1497
Tannery 1497
Tavern 1497

Trade Office 2000

 

 

For those of you who want the short version, here is what you can do to help this years quest attempt

  • Send massive amounts of troops to the Heart of Corruption (located here: #/World/Map/-994/-824 )(-994 -824 if the link is broken) towards the end of november/beginning of december. We are waking her up for the month of December. 
  • Once Audrey wakes, send more to the same spot. This is what distinguishes this quest attempt from all others. It's obvious after 10 years of nothing that waking Audrey isn't enough, we also need to sate her appetite. 
  • We need to feed her enough troops to advance the quest before she goes back to sleep. So, send as much as you can. To be clear, send at the spot linked above, not at the temples. 
  • If you want to see the Audrey quest solved, send as many troops as you possibly can to this square: -994|-824

 

 

ATTACKING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -50 20 40 5
Large Forest -15 5 30 -20
Large Hill -15 0 10 10
Large Mountain -30 0 15 15
Plains 30 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 0 0 0
Small Mountain -20 0 5 10

 

DEFENDING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -45 25 30 15
Large Forest -15 5 25 -20
Large Hill -10 10 5 15
Large Mountain -30 20 5 30
Plains 25 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 5 5 5
Small Mountain -15 15 5 15
 

 

Military Unit Statistics

    Build time Move Speed Carrying Capacity Attack Spear Defense Sword Defense Bow Defense Cavalry Defense  
Militiaman 600* 10 20 7 11 11 4 13 Spearunit
Pikeman 900* 8 12 16 17 17 11 29 Spearunit
Swordsman 770* 8 48 22 13 15 10 14 Infantry
Man-at-Arms 900* 6 55 35 20 21 18 19 Infantry
Archer 750* 9 20 16 21 20 22 13 Ranged
Longbowman 1200* 11 27 24 33 32 32 20 Ranged
Charioteer 1400* 18 150 37 15 20 16 21 Cavalry
Knight 1600* 12 100 65 20 28 19 28 Cavalry
Battering ram 43200* 4 0 0 0 0 0 0 Siege Engine - Walls
Catapult 79200* 3 0 0 0 0 0 0 Siege Engine - Buildings
Praetorian Guardsman 3600* 12 0 40 46 48 44 38 Spearunit
Elite Praetorian Guardsman 7200* 14 0 72 62 70 64 55 Infantry

* Base level decreased by barracks level and sovereignty bonuses

 

Military Unit Statistics

    Build time Move Speed Carrying Capacity Attack Spear Defense Sword Defense Bow Defense Cavalry Defense  
Protector 620* 11 18 6 11 10 4 13 Spearunit
Phalanx 920* 9 10 15 15 15 10 30 Spearunit
Warden 790* 7 55 21 14 14 12 14 Infantry
Wardancer 900* 10 65 33 19 20 19 20 Infantry
Sentinel 750* 13 25 20 23 23 24 16 Ranged
Elven Trueshot 1200* 10 30 32 36 34 36 25 Ranged
Swiftsteed 1400* 20 130 36 13 20 13 21 Cavalry
Marshal 1600* 17 92 59 19 27 18 28 Cavalry
Siege Hook 36000* 5 0 0 0 0 0 0 Siege Engine - Walls
Mangonel 86400* 3 0 0 0 0 0 0 Siege Engine - Buildings

* Base level decreased by barracks level and sovereignty bonuses

 

Military Unit Statistics

    Build time Move Speed Carrying Capacity Attack Spear Defense Sword Defense Bow Defense Cavalry Defense  
Yeoman 680* 10 22 7 12 13 4 13 Spearunit
Halbardier 880* 8 16 16 17 17 13 29 Spearunit
Axman 780* 11 70 29 14 17 11 14 Infantry
Stalwart 960* 8 44 45 20 21 18 17 Infantry
Slinger 780* 11 35 15 21 20 22 13 Ranged
Crossbowman 1200* 9 30 26 32 30 31 21 Ranged
Packsman 1400* 15 95 32 15 10 15 23 Cavalry
Runerider 1600* 11 75 57 21 26 20 29 Cavalry
Battery-tower 43200* 4 0 0 0 0 0 0 Siege Engine - Walls
Ballista 79200* 4 0 0 0 0 0 0 Siege Engine - Buildings

* Base level decreased by barracks level and sovereignty bonuses

 

Military Unit Statistics

    Build time Move Speed Carrying Capacity Attack Spear Defense Sword Defense Bow Defense Cavalry Defense  
Kobold Cohort 370* 10 25 9 12 12 6 13 Spearunit
Clan Guardsman 890* 8 18 19 18 18 11 33 Spearunit
Fang 510* 8 40 22 14 15 11 14 Infantry
Fist 840* 6 60 36 18 18 17 19 Infantry
Clanguard 760* 11 32 17 19 20 21 12 Ranged
Death Dealer 1200* 9 27 26 31 30 30 20 Ranged
Wolfrider 1400* 17 115 34 14 20 14 24 Cavalry
Death Pack 1600* 12 85 59 21 28 19 29 Cavalry
Tortoise 36000* 4 0 0 0 0 0 0 Siege Engine - Walls
Trebuchet 72000* 3 0 0 0 0 0 0 Siege Engine - Buildings

* Base level decreased by barracks level and sovereignty bonuses

Stats