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nevaehlosemystuff (Abandoned)

Elf Female
[]
Elf Female Character Portrait

its been awhile ever time im on here

PLACES TO WORK AT AS AN ELF

 

Maern Healing Hospital,

salary 100 gold per month,

max postions 10 at a time 

 

Lyrth Music Center

salary 100 gold per month

max positions 5 at a time 

tuition 10 gold per session 

session is three weeks remember to pay up 

Lukgror Arts Center,

10 gold per month

max postions 7 at a time

no tuition

 

 The Magic Academy of Faeljahfyre,

1000 gold per month

max positions 15 AAT 

tuition 100 gold per session 

[one session is three weeks]

 

Disease Inducement Hospital,

100 gold per month

max postions 4 AAT 

 

Enhanced Archery Academy,

20 gold per month

max postions 5 AAT 

tuition 10 gold per session 

 

Enhanced Intelligence Academy,

40 gold per month

max postions 6 AAT

no tuition

 

Enhanced Reflexes Barracks,

10 gold per month

max pos 6 AAT

 

Enhanced Swordsmanship Barracks,

30 gold per month

max pos 3 AAT

 

Enhanced Wisdom House,

60 gold per month 

max pos 9 AAT

 

 

Places to work as a dwarf

 

The Helfron Mines,

200 gold per month

no max 

 

The Mining Society for Dwarves,

80 gold per month

no max 

 

Blacksmith Academy, 

60 gold per month

max pos 20 

tuition 50 per session 

 

Goldsmith Learning Center,

20 gold per month

max position 15 

tuition 10 per session 

 

Dwarf Learning Academy,

100 gold per month

max postion 20

no tuition

Dwarf Society Of Blacksmiths and Goldsmiths,

10 gold per month 

no max 

 

Master Builders Association

300 gold per month

and a max of 5 players

 

 

Places to work as a Human

 

The Tani Barracks,

1000 gold per month

no max 

The University of Paragog,

100 gold per month

  max 20

tuition 400 gold per two session 

 

Places to work as an Orc

The Orc Barracks ,

1000 gold per month

no max 

The Orc Gourmet Cookery Academy

20 gold per month 

no max 

tuition 20 gold per session

The Orc Barbers

100 gold per month

no max

Blade Cutting Testing

no salary 

no max

The Orc Spear Dodging School 

30 gold per month

tuition 50 gold per month

15 max 

 

anyone wanna give me more ideas for workplaces dwarves orcs elves and humans

 

contact me 

(all are fake)

 

if you want to have some fun and some inside jokes 

 

look up types of elves here  

 

then decide which one you are and text me to join one or more of the workplaces 

if you are an elf

if not just 

 

then text me to see where you go and to join the places make your application look like a job application in rl 

ITS A LOT OF FUN 

also

 

YOU DO NOT HAVE TO LEAVE YOUR ALLIANCE TO WORK AT ANY OF THE PLACES

YOU JUST TALK TO ME TO FIND OUT WHAT YOUR JOB IS 

AND EVERYDAY YOU ARE ON

YOU TEXT ME SAYING I AM ONLINE AND AM WORKING AT (WRITE WHERE YOU ARE WOKING HERE) AS A (WRITE YOUR POSITION IN THE ACADEMY CENTER SOCIETY OR BARRACKS )

join my group by texting me and i will see my group is a safe home and tride to join you will love it here

I do give advice out to newbies that are newer than me so just friend me and message me

food=pop/// the more food the building  consumes the more pop it has

Crafting

!!!NEW!!!
From the most gorgeous of Illyriad Humanizers Whack of ITG!
The Marauder's Hunting Calculator!

 

IN-GAME LINKS
Alliance Military Stats Armies
Available Trade Markets Available Trade Markets
Daily Bonus Diplomatic Orders
Mail Medal Cabinet
Mysteries Regional Factions Map
Research Tree Resource Summary
Trade Orders  
ILLYRIAD GAME INFORMATION
Game Overview
Guiding Principles
Races in Illyriad
Dwarves in Illyriad
Elves in Illyriad
Orcs in Illyriad
City Building in Illyriad
Diplomacy in Illyriad
Trade in Illyriad
Wars & Tournaments
Magic in Illyriad
Bestiary in Illyriad
ILLY FORUMS--Guides
Forum Home Announcements
Help Topics Tutorial Videos
ILLY FORUMS--City
City Planner City Planner 2.0
City Development Magical 7 Food Mountain
New Buildings Moving Cities
Moving Your Capital Teleport vs Exodus
Tier 2 Buildings Where Do I Put My City?
ILLY FORUMS--Diplomacy
Complete Guide to Thieving I’ve Been Robbed!
ILLY FORUMS--Magic
Step by Step Guide to Using Illy Magic
ILLY FORUMS--Military
Advanced Attacking Armies in Illyriad
Basic Military Development Basic Self Defense
Bestiary
Everything you need to know about commanders
How to Make a Bear Skin Rug Military Equipping
Military units: stat per upkeep NPC Difficulty Guide
Step by Step Guide to Starting an Army
Sieging an abandoned town Terrain bonuses
ILLY FORUMS--Miscellaneous
Choosing an Alliance
Effectiveness of Architects Office
Enforced AccountRemoval Guide for Fast Growth
Gypsy Fortune Teller Watch
Illyriad Data Feeds Illyriad Server Status
New Emoticons Overall Ranking and Score
Player and Town Growth Graphs Possible Paths in Illyriad
Profiles & Screenshots Seasons and Lunar Phases
Strategies, Tips and Tricks Workshop Specialization
ILLY FORUMS--Quests
Quest guide Step by Step Guide to Quests
ILLY FORUMS--Sovereignty
Coastal Sovereignty Guide to Sovereignty
Step by Step Guide to Claiming Sovereignty
ILLY FORUMS--Trade
Cotter Changes Gathering
Step by Step Guide to Harvesting Resources
Trade
Trade Hub Development Trading For Dummies
ARCANUM ILLYRIA (Wiki)
Building Charts City Buildings
Critters Chart Diplomatic Units
Game Features Humans
Human Units Human Unit Costs
Mysteries Nature (Races)
NPCs (Non-Playable_Characters)
Research Technologies Settler
Settling Requirements Sovereignty Research
Tools: Calculators Trade Research
Travel Calculator/Dispatch Timers
 
ALL THE REST
NPC Locations Chat Codes
   
City Pop/Taxes/Sov Calculator Combat Mechanics
Departure/Attack Times DillyTools
General Sov Calc GuideScroll/Illyriad
How Do I Defend Myself? Illyriad Institute
Illyriad Resource Upgrades Learning with LadyLuvs
Moving Your City New Player Tips
Stolen By Suspended Players
Monty Python and the Holy Grail (Full Script)

 

NPC Group Sizes

  • "Few": Less than 4 units
  • "Handful": 5 to 8
  • "Several": 9 to 21
  • "Pack": 22 to 81
  • "Many": 82 to 128
  • "Gathering": 129 to 227
  • "Horde": 228 to 462
  • "Throng": 463 to 815
  • "Host": 816 to 2,500
  • "Legion": 2,501 to 9,999
  • "Myriad": 10,000 to 25,000
  • "Sea": 25,001 to 49,999
  • "Cornucopia": 50,000 or more

 

HARVESTING UNITS
(All researched in Trade Tree)

      

Caravans - harvest up to 3000 ea after research and upgrades

 

Cotter - Harvest up to 100 ea.
Research: Cotters/Foraging - up to 24 hr harvest time (skysplinters can take 4 days)

Cotter - Harvest up to 100 ea.
Research: Grape Picking/Scavenging - up to 24 hr harvest time

  

Skinner - Harvest  1 ea.
Research: Guilds/Skinner's Guilds/Butchery - 2 hr harvest time

 

 Miner - Harvest 1ea.
Research: Guilds/Miner's Guild/Geology - harvest time varies with resource harvested

 

 Herbalist - Harvest 1 ea.
Research: Guilds/Herbalist's Guilds/Herbalism - harvest time varies with resource harvested

 

T1= Protector, warden, sentenal, swift steed

T2= phalanx, wardancer, trueshot, marshal.

Ubluntu's Profile - great info here

Durc Tools - An amazing in-game extension

Illyriad Institute - Lot of great guides for the new Illyrian!

Gypsy Fortune Tellers Positions (updated after midnight servertime everyday)

ITG Forum (Members Only)

Population Chart for Your Next City

Tips for New Players

Starting Illyriad: An Alternative Newbie Guide

Introduction to Trading and Crafting

A Guide to the Buildings of Illy

A Guide to Sovereignty

Terraforming: The Short Guide

Cerex Flikex's Guide to Exodus

Trading in Illyriad (for dummies)

Main Page - Arcanum Illyria Wiki

An Interesting Profile... kubluntu

Illy Gems

Settlers

The Illyriad Effect (blog)

The Wisdom of Kurdruk (blog)

Strategies, Tips & Tricks (Illy Forum)

Battle Calculator

Teleport vs Exodus

Moving Your Capital, why not?

7 Food Mountain?

Heroic Human Statue Quest

Illy Suspended Towns

Ten Cities, and Beyond! Population requirements for each new city

Account Abandonment 

Equiping, and other useful info

Audrey (AKA HOC)

Spells List of Spells, Distances and Effects

Terrain and military units

Mountains favour ranged units and nimble spearmen, and penalise cavalry heavily. Attacking swordsmen are also hampered by the passes, gulleys and canyons that make frontal assaults more difficult.

Hills also benefit ranged units and spearmen to a lesser extent, and still penalise cavalry, but also to a lesser extent.  Swordsmen are largely unaffected by hilly terrain.

Forests penalise ranged units and cavalry due to the foliage, but swordsmen and spearmen love all the opportunities for cover and ambush.

Plains provide the opportunity for cavalry to shine - their ability to manoeuvre makes them the masters of open flat space.  Lightly armoured spearmen dislike the open terrain of plains, where they are easier targets for cavalry and archers

Resource distribution for military city specialization:

Unit type             Resource requirement (Major + minor)
Cav                     Clay + Wood
archers                Wood + iron
Inf                        Stone+ iron
Spears                 Clay + iron

ATTACKING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -50 20 40 5
Large Forest -15 5 30 -20
Large Hill -15 0 10 10
Large Mountain -30 0 15 15
Plains 30 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 0 0 0
Small Mountain -20 0 5 10
DEFENDING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -45 25 30 15
Large Forest -15 5 25 -20
Large Hill -10 10 5 15
Large Mountain -30 20 5 30
Plains 25 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 5 5 5
Small Mountain -15 15 5 15 

 

Elite Divisions 

(from Bolism's profile)
In Illyriad their are 2 types of division: Normal Division and Elite Division. Commanders and troops in Elite division, receive a double bonus from the equipment they are wearing.

In general for hunting you want to have the maximum possible number of Elite Divisions, as that improve greatly the power of our Heroic Commanders.

A division becomes Elite when you put less than the maximum number of same type troop under a commander. Here are the numbers:

Troop Type Max Troop in Division for Elite
Spears 200
Infantry 150
Ranged 100
Cavalry 60

Tracking Movement 

Stationary Unit = No arrows
1 arrow = 1-7 squares per hour
2 arrows = 8-16 squares per hour
3 arrows = 17-25 squares per hour
4 arrows = 26-41 squares per hour
5 arrows = 41+ squares per hour

https://illystuff.uk/crafting/index.html

Hunting Hall of Fame  #/Alliance/Forums/481/-1/9457  

blue  your carvans

green  your allies

yellow  players neutral toward you

red  players you're at war with

 

 

#/Player/Profile/57161

 


Attack Spear units with.... Swordsmen

Attack Archer units with....  Calvalry

Attack Infantry units with.... Archers

Attack Calvalry units with..... Spear units

Troop and attack/defense..... See Ten Kulch's excellent info at  http://illywarmonger.blogspot.in/

Otther Useful info.....

Attack Timer

Battle Calculator

Buildings

Commanders

Crafting

Discoveries

Enforced Account Removal

Exodus

Fortune Tellers and where they are :)

Magical 7 Food Mountain

Siege Clarifications

Troops

Taxes = City Population x 4 x Tax Rate (So a 25% tax rate = 1 gold per 1 pop)

Special Discoveries

1) Gnome Brew
Action: Send 125 Advanced Spies or 150 Basic Spies to -513|-96 on the map.
Reward: Allows you to produce beer at a cheaper food cost (from 25 food to 20 food per beer).

2) Famine Management
Action: Get 10th city.
Reward: +10% to food production in your Capital city.

3) Inquisitive Populace
Action: Complete Diplomatic Quests and this can randomly be achieved.
Reward: +2 Visibility for incoming hostile diplomats.

4) Block and Tackle
Action: Complete Trade Quests and this can randomly be achieved.
Reward: +20% harvesting speed for resources (doesn't say which ones though).
 

5) Racial Swords
Action: Build a Swordsmith
Reward: Varies by Race
Human - Traditional Sword
Elf   - Elven Sword
Dwarf - Dwarven Battle Axe
Orc   - Orcish Sword

6) Racial Steeds
Action: Research 20 Crafting Techs on the Tech Tree
Reward: Varies by Race
Human - Battlebred
Elf   - Elven Throughbred
Dwarf - Dwarven Battle Mule
Orc   - Orc War Wolf

 

Emoticon

 

NPC Amounts

 

Population Requirements for Cities

Symbol

Key Code

Label

Min

Max

#

Settlers

Population

Flag

F==

Few

1

3

 

 

 

Wink

;)

Handful

4

10

2

1

450

Grin

:D

Several

9

23

3

2

2,000

Smile

:)

Pack

22

83

4

3

5,000

Straight

:|

Many

77

128

5

4

10,000

Frown

:(

Gathering

140

235

6

5

20,000

Tounge

:P

Horde

205

481

7

6

40,000

Pirate

:ar!

Throng

561

823

8

7

75,000

Thumbs Down

:-q

Host

822

2.5k

9

8

130,000

Thumbs Up

:-b

Legion

3k

9.9k

10

9

233,550

 

 

Myriad

10k

24.9k

11

10

515,500

 

 

Sea

25k

49.9k

 

 

 

 

 

Cornucopia

50k+

 

 

 

Early Development, Goals for your first town.

1.) Go to the Castle page and turn your tax level to 0% to improve production. Don't use your Tenaril Spell you want to use Exodus to go to a 7 food plot and Tenaril takes what you have with you so save it.

2.) Prioritize storage, research Timekeeping and Pioneering while you are building your store house up to level 15.When the research is complete build a warehouse. Try to keep research going as much as you can while waiting for other research options to open up.

3.) Ask for resources in Alliance Chat (AC) and if no one is on send a letter to lonewolf or Joey

4.) Upgrade resource plots with at least one of each up to level 7 to open up further research.

5.) Build your Library and market up to level 4 ( or a little higher) but don't bother with a vault.

6.) Build a few cottages and then some cotters and caravans in the market.

7.) Start building up your library & mage tower to unlock more research. Do research on your Runes and Geomancy spells. You can have one of each activated when your mage tower is high enough to use them.

8.) As you approech 450 population ( about 300+) build your first settler. If you are short on money or supplies ask for what you need. 

9.) Build other buildings as you see fit but don't bother with troops. They cost gold every hour and you do not need them yet.

10.) You can build a Tavern and do some basic quests, but don't bother with the ones that need scouts they cost gold every hour just like troops.

11.) Avoid upgrading buildings past 12 ( except storage ) before you exodus to a 7 food tile with other high food tiles close by. After exodus all buildings are set back to 12 if they were higher.

Goals for 450-1000 Population 

1.) Send your settler to a 7 food tile with other high food tiles close by for future growth.When you arrive build your storehouse first then call for resources. But first have the site checked on to make sure there are no land claims and that it is a good site.

2.) You must be 10 tiles away from any other towns.

3.) Back in your first town build your warehouse up to level 20 then research exodus.

4.) When you want to exodus make sure all of your units are back in town and no inbound trade is heading your way.

5.) Exodus to a 7 food tile with other high food tiles close for future growth. Have the spot looked at to confirm it is a good one.

6.) After exodus rebuild your storage back up it will be low.

7.) Ask as many questions as you need to, and have fun. The exodus is a ruff patch but once it is done the game gets way more interesting, trust me on this.

8.) If you have problems finding good locations for your towns ask in AC for help and suggestions.

Goals for 1001-1500 Population

1.) Set tax rate to 10% and continue to develop resources with one of each to level 15 

2.) Develope an army to a minimum of 500 gold upkeep.

3.) Train your commander by attacking NPC's. Ask questions in AC on the best way to approach this.

4.) Develop common ground and paddock.

5.) If you plan on taking further towns by siege build your barracks up to level 20. Research siege encampment and war machines.

6.) Tell lonewolf of your intentions so he can help you find a proper town to siege.

7.) There will be other technologies that will be helpful so ask others in AC to see what they have done and go from there.

8.) If you plan on using settlers for your next town you will need 2, built from the same town. This number goes up for each new town. The next town will be 3, then the next 4, etc. etc.

9.) One more thing, please remember that we are not a military alliance. If you find yourself having problems with another player contact lonewolf or Lovisedal for help. Do not attack with your military or diplomatic units until you have disscussed it with one of them.We will defend ourselves of course but do not start it, wait for further instructions and help.

 

NPC Groups Sizes:

Size Min Max
Few 1 3
Handful 4 8
Several 9 21
Pack 22 81
Many 82 128
Gathering 129 227
Horde 228 462
Throng 463 815
Host 816 2500
Legion 2501 9999
Myriad 10000 24999
Sea 25000 49999
Cornucopia 50000+  

http://forum.illyriad.co.uk/newbie-guide-part-1_topic3820.html

 

http://forum.illyriad.co.uk/9-trade_topic3989.html                                                                                                                                                                                                                                                                  http://forum.illyriad.co.uk/starting-illyriad-an-alternative-newbie-guide_topic4896.html                                                                                                                                                                                                http://forum.illyriad.co.uk/tips-for-new-players_topic1894.html                                                                                                                               http://forum.illyriad.co.uk/alliance-land-claims_topic6359.html                                                                                                                                                      http://www.illyriad.co.uk/GameInformation/Bestiary                                                                                                                          #/Player/Support                                                                                                                                                             https://forum.illyriad.co.uk/discoveries_topic5775_page1.html                                                                                                                                http://forum.illyriad.co.uk/trading-for-dummies_topic2648.html                                                                                                                               http://forum.illyriad.co.uk/9-trade_topic3989.html                                                                                                                                                       http://forum.illyriad.co.uk/trade-hub-development-where-to-send-merchants_topic4549.html#59724                                                                                                                                                                             #/Alliance/Faction                                                                                                                                                        https://www.illystuff.uk/                                                                                                                                                                                           http://forum.illyriad.co.uk/10-gathering_topic4014.html%20                                                                                                                                      #/Alliance/Alliance/1452                                                                                                                                                    https://assets.illyriad.net/filter?url=https://i.ibb.co/D7T7TPF/Faction-Play-Opt-In-Badge.jpg                                                                                                                                                                                             #/Player/Profile/396711                                                                                                                                                      #https://i.postimg.cc/YSmFf02t/friend-of-keryth.png/Player/Profile/143257                                                                                                                                                                            https://www.digioso.org/dilly_tools/battle.html                                                                                                                                                              https://durctools2.dewt.me.uk/bc/                                                 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                                                                                                                            https://forum.illyriad.co.uk/dilly-tools_topic6148_post109986.html#109986                                                                                                                                                                    http://arcanum-illyria.com/wiki/Critters_Chart                                                                                                                                                    http://arcanum-illyria.com/wiki/Building_Charts                                                                                                                                                                  [13:39]<System> ** News flash: The Circle of Five report the sudden appearance of an unnatural undercurrent in the magics of Illyria                                                                                                                        http://forum.illyriad.co.uk/stepbystep-guide-to-terraforming_topic6711.html

Story

Once upon a time, in a land steeped in magic and enchantment, there existed an ancient and prosperous kingdom. This realm was known as Elion, the land of the elves. For centuries, the elves had coexisted harmoniously with their surroundings, cultivating a deep connection with nature and the mystical forces that governed their world.

At the heart of Elion stood the magnificent Elarian Palace, a testament to the elf kingdom's grandeur and elegance. Within its walls, a young princess named nevaeh was born. Like her ancestors before her, nevaeh possessed an ethereal beauty, with flowing golden locks and shimmering emerald eyes. However, what truly set her apart was the insatiable curiosity that burned within her.

nevaeh had grown up hearing enchanting tales of the elven kingdom's origins. It was said that when the world was still young, the Great Tree of Elara had bloomed, giving birth to the first elves. These elves possessed a deep connection with the magic that flowed through the land and quickly established the kingdom of Elion. But as generations passed, the elves began to lose touch with their ancient powers.

Driven by a desire to uncover the secrets of her ancestry, nevaeh embarked on a quest to uncover the lost rituals and forgotten knowledge of her people. Guided by the whispers of ancient texts, she delved into the depths of the palace library, poring over dusty tomes and age-old scrolls.

Unbeknownst to nevaeh, her journey of self-discovery ran parallel to another tale. Far beyond the reaches of Elion, in a distant realm known as Caladria, a young prince named andrew was grappling with his own destiny. Caladria was home to a human kingdom, where the people lived in awe and fear of the elves. The two kingdoms had long been divided, harboring bitter memories of the past.

andrew, unlike his fellow humans, possessed a deep fascination for Elion and its elven inhabitants. He yearned to bridge the gap between their worlds and sought to understand the magic that flowed within the elves. With an unwavering determination, he studied ancient texts and consulted wise sages who spoke of a bond that once existed between elves and humans.

Fate intervened when a series of celestial events signaled the convergence of the elven and human realms. The alignment of the stars marked the time when nevaeh and andrew would cross paths. Their destinies intertwined as they embarked on a shared quest to restore the long-lost bond between elves and humans.

As they journeyed through lush forests and treacherous realms, nevaeh and andrew faced countless trials. Guided by the spirits of their ancestors, they met wise beings who shared profound knowledge. Together, they uncovered ancient rituals and ceremonies, rekindling the power of the elves and rediscovering the connection between their realms.

News of their quest spread throughout both kingdoms, uniting the elves and humans as they witnessed the resurgence of magic in Elion. The elf kingdom, once filled with whispers of ancient tales, now brimmed with renewed hope and a promising future.

In the end, nevaeh and andrew achieved what seemed impossible. They bridged the gap between their worlds, forging an unbreakable bond. The elven and human kingdoms put aside their differences, embracing a new era of harmony and coexistence.

nevaeh and andrew became legends, their tale passed down through generations as a reminder of the power of unity and the enduring magic that lies within each of us. And so, the elf kingdom and the princess's journey became etched into the annals of history, forever intertwining the destinies of the elves and humans.

 

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