illyriad
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Thorrick Goldenarm

Dwarf Male
Not affiliated with an Alliance
Dwarf Male Character Portrait

Resource Management

Food Plots Wood Plots Clay Plots Iron Plots Stone Plots What To Build At This Location
7 5 5 3 5 cavalry, scout, spy, trade, geomancer, runemaster
7 5 5 5 3 cavalry, archers, spearmen, scout, thief
7 5 3 5 5 archers, infantry, assassin
7 3 5 5 5 spearmen, infantry, assassin, runemaster

 

Building Population

Trade Office    2000

Archers' Field    1796

Cavalry Parade Ground    1796

Infantry Quarters    1796

Spearmen's Billets    1796

Merchant's Guild    1510

Blacksmith    1497

Book Binder    1497

Bowyer    1497

Carpentry    1497

Chain Armourer    1497

Consulate    1497

Fletcher    1497

Forge    1497

Foundry    1497

Herbalist's Guild    1497

Horse Trainer    1497

Kiln    1497

Leather Armourer    1497

Mage Tower    1497

Miner's Guild    1497

Plate Armourer    1497

Saddlemaker    1497

Siege Workshop    1497

Skinner's Guild    1497

Spearmaker    1497

Spearsmith    1497

Stonemason    1497

Swordsmith    1497

Tannery    1497

Tavern    1497

Foreign Office    898

Assassins' Abode    898

Saboteurs' Sanctuary    898

Scouts' Lookout    898

Spies' Hideout    898

Thieves' Den    898

Geomancers' Retreat    898

Runemasters' Grounding    898 

Chancery of Estates    449

Warehouse    370

Architect's Office    328

Brewery    40

Arctic Warfare College    40

Desert Warfare College    40

Jungle Warfare College    40

Barracks    37

Library    37

Marketplace    37

Storehouse    37

Vault    37

Flourmill    16

NPC Encounter Group Sizes 

Size Min Max
A Few 1 3
A Handful 4 8
Several 9 21
A Pack 22 81
Many 82 128
A Gathering 129 227
A Horde 228 462
A Throng 463 815
A Host 816 2,500
A Legion 2,501 9,999
A Myriad 10,000 24,999
A Sea 25,000 49,999
A Cornucopia 50,000+  

 

~*~


Requirements to Settle nth City

# Settlers Population
2nd 1 450
3rd 2 2,000
4th 3 5,000
5th 4 10,000
6th 5 20,000
7th 6 40,000
8th 7 75,000
9th 8 130,000
10th 9 233,550
11th 10 263,550
12th 11 294,550
13th 12 326,550
14th 13 359,550
15th 14 393,550
16th 15 428,550
17th 16 464,550
18th 17 501,550
19th 18 539,550
20th 19 578,550
21st 20 618,550
22nd 21 659,550
23rd 22 701,550
24th 23 744,550
25th 24 788,550
26th 25 833,550
27th 26 879,550
28th 27 926,550
29th 28 974,550
30th 29 1,023,550
31st 30 1,073,550
32nd 31 1,124,550
33rd 32 1,176,550
34th 33 1,229,550
35th 34 1,283,550
36th 35 1,338,550
37th 36 1,394,550
38th 37 1,451,550
39th 38 1,509,550
40th 39 1,568,550
41st 40 1,628,550
42nd 41 1,689,550

~*~

The CURRENT terrain modifiers are:

 

ATTACKING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -50 20 30 5
Large Forest -15 5 25 -20
Large Hill -15 0 0 10
Large Mountain -30 0 -15 15
Plains 30 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 0 0 0
Small Mountain -20 0 -10 10

 

DEFENDING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -45 25 30 15
Large Forest -15 5 25 -20
Large Hill -10 10 0 15
Large Mountain -30 20 0 30
Plains 25 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 5 5 5
Small Mountain -15 15 0 15

 

Mountains 

Favor ranged units and nimble spearmen, and penalize cavalry heavily. Attacking swordsmen are also hampered by the passes, gulleys, and canyons that make frontal assaults more difficult.


Hills 

Also, benefits ranged units, and penalize cavalry to a lesser extent. Swordsmen are largely unaffected by hilly terrain.

 

Forests 

Penalise ranged units and cavalry due to the foliage, but swordsmen and spearmen love all the opportunities for cover and ambush.

 

Plains 

Provide the opportunity for the cavalry to shine - their ability to maneuver makes them the masters of open flat space. Lightly armored spearmen dislike the open terrain of plains, where they are easier targets for cavalry and archers.  

Stats