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Ordo

Dwarf Male
Not affiliated with an Alliance
Dwarf Male Character Portrait
[@i=5|44] [@i=5|44] [@i=5|44] ----- ORDO'S INFO PAGE ----- [@i=5|44] [@i=5|44] [@i=5|44][@i=5|44]
(WORK IN PROGRESS >> december 2024)
For the 5 squares around my towns: see DLords alliance profile here for policy
Clan Bealagh trade centers  *BASIC RES at Caerlae and Glinntre
now at 1/2 price* TEMPORARY TRADE PROMOTION as I'm gradually 
moving to Clan Moedagh's Hubs instead.
[ @i=3|12] [@i=3|12]  (Keys to the bar in the Dwarven Halls)

Beginners guides and links on Selebils profile <clickable> lonewolfs profile

Heroic Human Statues Quest> Geshep the Special's old profile  

Greatest Quest 2023/24 attempt: Freyja's profile (who is also working on a wiki)

aka Greatest Mystery: some info on the role of the Fortune Teller Ancient racial gear quests

Try http://www.apsed.fr/fortune-tellers for the latest coordinates of the Fortune Tellers

DLord forum memo about the Heart of Corruption mystery solving steps:  Audrey first steps

14 359,550 27,658

*If you ever think of abandoning, THINK twice. If you decide to go ahead with it,
send the good stuff you have to FRIENDS, or stick around for them after all* - Ordo

Arcanum Illyria permanently down, Internet Archive has some.

Sa'Belle's Illyriad Institute has most info. 

FvA Opt In

BatOrdo image courtesy of Justic Badstone, with KodaBear assist: many thanks!

Player Designed Faction Play: info on Jejune 's old profile under 'Faction Play Slack Account', including a link that lets you join Faction Play Slack (anyone can join -- converse, role-play, and get sneak peeks into Faction Play updates). In-game NPC Factions are now being updated too (as of Feb 2022, new updates fall 2024, with more to come)

For those in the Faction Play community that are on Slack, look up the new channel #npc-faction-discussion

link to GM Jejune's new profile page with Faction AI info

To be added: Justic's hunting and crafting recipes guide

Bonemash (crafting)  #/Player/Profile/326654 & Ubluntu (units) #/Player/Profile/227319

Wolfie (crafting) #/Player/Profile/361902 (and newer additions:) #/Player/Profile/328725 (Boobylicious)

Tensmoors Illy Tools and explanation

*Info on NPC factions below is from a dwarven perspective, even if a lot of it is universally valid*

 I trade at Centrum Hub, belonging to the Council of Illyria (Illyriad Trade Council seems an important competitor)

Clan Bealagh trade centers Glinntre and Caerlea: *BASIC RES at Caerlae and Glinntre now at 1/2 price*   TEMPORARY TRADE PROMOTION as I'm gradually moving to a Clan Moedagh's Hubs instead.

 Terra Hub of the Circle of Five mages' trade centers (this one ruled by Geomancer Herrolf of the Dwarves)

Clan Moedagh trade hubs Tor Dannu, Rosdan, and Clegerick

 

Checking Allon/Bellingsy/Shurtorn for proximity reasons, need to evaluate their factions still too

 

Other Illyriad Dwarven Trade Centers :

Clan Reashag Caer Morock *

 Treggar's Crows dwarven mercenaries that rediscovered ancient runic magic, related to clan Bealagh * but exiled

 

The Broken Lands has a lot of  trade centers belonging to

  Overoad Traders who are (of mixed races but) dwarven led. The names of their trade centers sound familiar to those that speak a dwarven tongue and they have dwarven cavalrists.

Furthermore, there are:

  The Lost Clans   [@i=5|727] [ @i=5|727]   which maybe related to:

  Clan Dollogh    ... as they too seem to have Automatons  [@i=5|701] [ @i=5|701]   , in the case of the lost clans it may be all that is left of them...

 

Back in Elgea

  The Tinkers in Keppen are gnomes * that have automatons too. They are a clan of mercenaries. Automaton units of theirs: [@i=5|631]  [ @i=5|631] [@i=5|635] [ @i=5|635] and others [@i=5|632]  [ @i=5|632]

[@i=5|633] [ @i=5|633]  [@i=5|634] [ @i=5|634]

Tournament Prizes (?) allegedly originating from Tinkers gnome engineers too: [@i=5|733] [ @i=5|733]                   [ @i=5|734] [@i=5|734]   [@i=5|735] [ @i=5|735] and College of Silence seems to have tried similar:  [@i=5|736]   [ @i=5|736]

 

There is one Hobbit hub, it definitely favours dwarven trade: 

  Halflings Keepers of Golden Fields

 

---------------------------------------------------------------------------------------------------

ENVIRONMENT (SEASONS & LUNAR PHASES)
Seasons and Lunar Phases in Illyriad have an ingame effect on various global bonuses and penalties.

The ingame Seasons and the Lunar Phases mirror the Real World clock for the Northern Hemisphere.  


SEASONS
There are 4 Seasons in Illyriad, and they run as follows:

SPRING (March, April, May)
The time of renewal, growth and soil loosened by the rains.
+1%    +5%    +1%    +3%      +1%

SUMMER (June, July, August)
Early crops ripen, and workers prefer escaping the heat, underground.
none     +1%    +5%    +1%      +3%

AUTUMN (September, October, November)
The crops are harvested and the balmy weather pleases most everyone.
+3%     +3%    none    +5%      +5%

WINTER (December, January, February)
Workers collect firewood whilst the ground is frozen.
+5%     none    +3%    none      none


LUNAR PHASES
There are 8 Lunar Phases in Illyriad thoughout the 28-day Lunar month, as follows:

NEW MOON
The supernatural is at lowest ebb, and the rational is triumphant.
+7%    none

WAXING CRESCENT
The first stirrings of chaos begin anew.
+4%    +1%

FIRST QUARTER
Empiricism and the unnatural are balanced evenly.
+2%    +2%

WAXING GIBBOUS
The supernatural spools up to unleash its full potential.
none    +4%

FULL MOON
Unutterable chaos takes full hold over the land.
none    +7%

WANING GIBBOUS
Its force exhausted, the supernatural begins to recede as rationality fights back.
+1%    +4%

LAST QUARTER
Evenly balanced but in swift retreat, the supernatural knows its time will come again.
+2%    +2%

WANING CRESCENT
Order is largely restored and the cycle begins afresh.
+4%    none

-------------------------------------------------------------------------------------------------

 

Tracking Movement

Stationary Unit = No arrows

1 arrow = 1-7 squares per hour

2 arrows = 8-16 squares per hour

3 arrows = 17-25 squares per hour

4 arrows = 26-41 squares per hour

5 arrows = 41+ squares per hour

 

Miner in the area of the legendary Dwarven fortress of Duraz Karag

Underworld Hunter. Contact me if you want to cooperate watching Underworld activity and numbers,  monitor spawn spots and coordinate hunting.    Underworld spawn spots can be found on this map, by selecting 'Hellmouths': Faction Action  Tensmoor color coded three types of Hellmouths : Hellmouth of Anguish, Hellmouth of Sorrow, Hellmouth of Woe. Forum thread: Tracking the Hellmouths    *A disadvantage: Underworld doesn't drop hides*  Underworlders are the source of Hearts of Darkness [@c=267] that are used in a lot of crafted gear (more details to be added> gear based on the ones crafted with the Hearts), and in a number of items (all Essences and Shards) from the Enchantment school of magic.  Imps don't seem to drop anything, they can however do damage. 

Underworld Faction: Kerberos   

Underworlder Units (as opposed to 'Underworld' units in some other factions) : [@i=5|737] [@i=5|738] [@i=5|739] [@i=5|740] [@i=5|741] [@i=5|742] [@i=5|743] [@i=5|744]   

Underworld Unleashed Event

Undead in Illyriad : Undead Bestiary   

Monstrous Factions with 'Underworld' Units (listed on the faction pages, btw Underworld = Undead) :

 

The Order of the New Light mages also employ 'Underworld' units:  New Light 's "Enlightened Warriors"

 

Monsters in Illyriad: Monstrous Bestiary 

Monstrous Factions: 

Monstrous Factions, human units:

Monstrous Faction with monstrous, human and natural units, linked to the Heart of Corruption  (this abomination on the world map here ) :  Melders

The Heart of Corruption (aka Audrey) when beating sends Military units from The Underworld to any town that has sent units to it

 

Just so hostile they don't trade, non monstrous:

 

Human supremacists: Fratri Hominis : they hate everyone else, trade seems possible

Illians and Argiri are the elven counterparts with equally racist views, with the Argiri also being mage supremacist

Barbarians : negative standings in trade for all

 

Now categorized as Mythical, with their own giant eagle units: Eaglesbrood

(human acolytes have moved to the Kanchalka faction)

 

Factions that attack towns and camps: Giantkind, Tenaril, The Tower, Houergerrt

Factions known to perform feints on towns: (no recent data available in my area)

 

Planning to offer hunting services in the future to rid you of Underworld threats near your towns.

For tournament and war, look at other sources for gear.

PvE: working on a list of gear, in random order and randomly updated so far:

some PvE gear     (better ones to be crafted in the future), for ...

Hunting Underworld/Undead

[@c=120]  [ @c=120]    (Underworld classified as Undead according to TooFarGone and Tensmoor)  / Use after midnight: [@c=440]   [ @c=440]     [@c=489]  [ @c=489]   [@c=463]   [ @c=463]   Lady Velindre: [@c=508] [ @c=508] [@c=523]  [ @c=523]  [@c=541]   [ @c=541] / Don't use after midnight:   Greatsword of Dawn, etc.  Illyriad day/night cycle:Day is 7 to 19hrs server time

[@c=464] [ @c=464] [@c=471]  [ @c=471] [@c=441]  [ @c=441] [@c=448]  [ @c=448] [@c=490] [ @c=490]     [@c=494] [ @c=494] [@c=509] [ @c=509] [@c=512]  [ @c=512] [@c=524]  [ @c=524] [@c=530]  [ @c=530]

[@c=542]  [ @c=542] [@c=548]  [ @c=548]

Hunting animals

[ @c=133]   [@c=133]  [ @c=120]   [@c=120]

Hunting Monstrous

[@c=72]   [ @c=72]

[@c=464]  [ @c=464] [@c=471]  [ @c=471] [@c=441]  [ @c=441] [@c=448]  [ @c=448] [@c=490]  [ @c=490]   

[@c=494] [ @c=494] [@c=509]  [ @c=509] [@c=512] [ @c=512] [@c=524]  [ @c=524] [@c=530]  [ @c=530]

[@c=542] [ @c=542] [@c=548]  [ @c=548]

Hunting Magical Creatures and hostile wielders of magic

 

Night use in general (hunting, and well timed hits I suppose) : [ @c=132]  [@c=132]

 

Terrain Combat Multipliers Overview

 

Offense   Defense
Spear Bow Inf Cav Terrain Type Spear Bow Inf Cav
20 5 40 -50 Buildings 25 15 30 -45
5 -20 30 -15 Large Forest 5 -20 25 -15
0 10 10 -15 Large Hill 10 15 5 -10
0 15 15 -30 Large Mountain 20 30 5 -30
-15 0 0 30 Plains -15 0 0 25
10 -10 30 -10 Small Forest 10 -10 30 -10
0 0 0 0 Small Hill 5 5 5 0
0 10 5 -20 Small Mountain 15 15 5 -15

 

 

NPC group sizes

Description Min Max
Few 1 3
Handful 4 8
Several 9 21
Pack 22 81
Many 82 128
Gathering 129 227
Horde 228 462
Throng 463 815
Host 816 2,500
Legion 2,501 9,999
Myriad 10,000 24,999
Sea 25,000 49,999
Cornucopia 50,000+  
 
 

 

 

 

Attack Modifiers (! for hunting/breaking sieges)

Terrain Cavalry Spears Infantry Ranged
Buildings -50% +20% +40% +5%
Large Forest -15% +5% +30% -20%
Large Hill -15% 0% +10% +10%
Large Mountain -30% 0% +15% +15%
Plains +30% -15% 0% 0%
Small Forest -10% +10% +30% -10%
Small Hill 0% 0% 0% 0%
Small Mountain -20% 0% +5% +10%

 

Defense Modifiers (! for city (and surrounding squares) and defending your sieges)

Terrain Cavalry Spears Infantry Ranged
Buildings -45% +25% +30% +15%
Large Forest -15% +5% +25% -20%
Large Hill -10% +10% +5% +15%
Large Mountain -30% +20% +5% +30%
Plains +25% -15% 0% 0%
Small Forest -10% +10% +30% -10%
Small Hill 0% +5% +5% +5%
Small Mountain -15% +15% +5% +15%

 

 

Hunting and commanders info: #/Player/Profile/369859

Commanders info (needs renewing images) : http://forum.illyriad.co.uk/everything-you-need-to-know-about-commanders_topic2742.html

Military stuff (links are dead so part of the info is gone) : https://illyorcs.forumotion.com/t27-military-advice-from-shul-nak

Troop refresh rates, attack and defense per hour #/Player/Profile/359187

 

Level XP needed 43 18,070
1 10 44 18,930
2 30 45 19,810
3 70 46 20,710
4 130 47 21,630
5 210 48 22,570
6 310 49 23,530
7 430 50 24,510
8 570 51 25,510
9 730 52 26,530
10 910 53 27,570
11 1,110 54 28,630
12 1,330 55 29,710
13 1,570 56 30,810
14 1,830 57 31,930
15 2,110 58 33,070
16 2,410 59 34,230
17 2,730 60 35,410
18 3,070 61 36,610
19 3,430 62 37,830
20 3,810 63 39,070
21 4,210 64 40,330
22 4,630 65 41,610
23 5,070 66 42,910
24 5,530 67 44,230
25 6,010 68 45,570
26 6,510 69 46,930
27 7,030 70 48,310
28 7,570 71 49,710
29 8,130 72 51,130
30 8,710 73 52,570
31 9,310 74 54,050
32 9,930 75 55,600
33 10,570 76 57,250
34 11,230 77 59,050
35 11,910 78 61,050
36 12,610 79 63,250
37 13,330 80 65,650
38 14,070 81 68,250
39 14,830 82 71,050
40 15,610 83 74,050
41 16,410 84 77,250
42 17,230 85 80,650

 

 

 

 

Resource Ratio for Unit Focused Cities:

Infantry City:  5/3/5/5/7                                       Thief City:    5/5/5/3/7

Cavalry City:  5/5/5/3/7                                       Scout City:  5/5/5/3/7

Archer City:  5/5/5/3/7                                        Spy City:     5/5/3/5/7

Spear City:   5/5/5/3/7

 

Town Buildings and Population at Maximum Level (20)

    0: Wall 0
    1: Cottage 4
    2: Flourmill 16
    3: Barracks 37
    4: Clay Pit 37
    5: Farmyard 37
    6: Iron Mine 37
    7: Library 37
    8: Lumberjack 37
    9: Marketplace 37
    10: Quarry 37
    11: Storehouse 37
    12: Vault 37
    13: Arctic Warfare College 40
    14: Brewery 40
    15: Desert Warfare College 40
    16: Jungle Warfare College 40
    17: Architects' Office 328
    18: Warehouse 370
    19: Chancery of Estates 449
    20: Assassins Abode 898
    21: Foreign Office 898
    22: Geomancers Retreat 898
    23: Runemasters Grounding 898
    24: Saboteurs Sanctuary 898
    25: Scouts Lookout 898
    26: Spies Hideout 898
    27: Thieves Den 898
    28: Blacksmith 1497
    29: Book Binder 1497
    30: Bowyer 1497
    31: Carpentry 1497
    32: Chain Armourer 1497
    33: Common Ground 1497
    34: Consulate 1497
    35: Fletcher 1497
    36: Forge 1497
    37: Foundry 1497
    38: Herbalists Guild 1497
    39: Horse Trainer 1497
    40: Kiln 1497
    41: Leather Armourer 1497
    42: Mage Tower 1497
    43: Miners Guild 1497
    44: Paddock 1497
    45: Plate Armourer 1497
    46: Saddlemaker 1497
    47: Siege Workshop 1497  

    48: Skinners Guild 1497
    49: Spearmaker 1497
    50: Spearsmith 1497
    51: Stonemason 1497
    52: Swordsmith 1497
    53: Tannery 1497
    54: Tavern 1497
    55: Archers Field 1796
    56: Cavalry Parade Ground 1796
    57: Infantry Quarters 1796
    58: Spearmens Billets 1796
    59: Merchants Guild 1510
    60: Trade Office 2000

 

 

 

 

 

 

 

 

 

 

Level Medal Name Required    Total    

Slayer
of
Kerberos
I

Token of
Kerberos
1 1
Slayer
of
Kerberos
II
Token of
Sorrow
2 3
Slayer
of
Kerberos
III
Token of
Woe
3 6
Slayer
of
Kerberos
IV
Token of
Anguish
5 11
Slayer
of
Kerberos
V
Token of
Annihilation
8 19
Punisher
of
Kerberos
I
Mark of
Kerberos
13 32
Punisher
of
Kerberos
II
Mark of
Sorrow
21 53
Punisher
of
Kerberos
III
Mark of
Woe
34 87
Punisher
of
Kerberos
IV
Mark of
Anguish
55 142
Punisher
of
Kerberos
V
Mark of
Annihilation
89 231
Queller
of
Kerberos
I
Sigil of
Kerberos
144 375
Queller
of
Kerberos
II
Sigil of
Sorrow
233 608
Queller
of
Kerberos
III
Sigil of
Woe
377 985
Queller
of
Kerberos
IV
Sigil of
Anguish
610 1,595
Queller
of
Kerberos
V
Sigil of
Annihilation
987 2,582
Vanquisher
of
Kerberos
I
Signet of
Kerberos
1,597 4,179
Vanquisher
of
Kerberos
II
Signet of
Sorrow
2,584 6,763
Vanquisher
of
Kerberos
III
Signet of
Woe
4,181 10,944
Vanquisher
of
Kerberos
IV
Signet of
Anguish
6,765 17,709
Vanquisher
of
Kerberos
V
Signet of
Annihilation
10,946 28,655
Dominator
of
Kerberos
I
Emblem of
Kerberos
17,711 46,366
Dominator
of
Kerberos
II
Emblem of
Sorrow
28,657 75,023
Dominator
of
Kerberos
III
Emblem of
Woe
46,368 121,391
Dominator
of
Kerberos
IV
Emblem of
Anguish
75,025 196,416
Dominator
of
Kerberos
V
Emblem of
Annihilation
121,393 317,809
Annihilator
of
Kerberos
I
Medal of
Kerberos
196,418 514,227
Annihilator
of
Kerberos
II
Medal of
Sorrow
317,811 832,038
Annihilator
of
Kerberos
III
Medal of
Woe
514,229 1,346,267
Annihilator
of
Kerberos
IV
Medal of
Anguish
832,040 2,178,307
Annihilator
of
Kerberos
V
Medal of
Annihilation
1,346,269 3,524,576

 

Hourly cost at level 20:

[@c=17]

[@c=19]

[@c=21]

[@c=23]

[@c=25]

Archers' Field 2,700 - 1,100 - 1,796
Cavalry Parade Ground 1,100 2,700 - - 1,796
Infantry's Quarters - - 1,100 2,700 1,796
Spearmen's Billets - 2,700 1,100 - 1,796
Arctic Warfare College - - 1,000 2,300 40
Desert Warfare College - 2,300 - 1,000 40
Jungle Warfare College 2,300 1,000 - - 40
Foreign Office - 400 800 1,600 898
Assassins' Abode - - 3,100 1,900 898
Saboteurs' Sanctuary 2,700 1,500 - - 898
Scouts' Lookout 700 1,500 - - 898
Spies' Hideout 700 1,100 - 1,100 898
Thieves' Den 1,700 1,100 1,700 - 898
Trade Office 2,800 690 - 1,580 2,000
Geomancers' Retreat 700 2,300 - 1,500 898
Runemasters' Grounding - 900 - 1,700 898
Chancery of Estates 800 3,200 - 1,600 449

 

 

Global Chat Philosophy

*Ordo looks for exorcist manual

IKnights> The last who attempted such a feat, became Eowan.

Do not dare this, I warn you.

kelbabe> real career or just a made up one

Skorg> no brain no pain Orc male smile, :)

kitten.> if anyone is looking at me and thinking "what a cute kitten I should send her presents" that's sweet, but I'm a terra and I'll be dead in 5 days

Dwemora> Have you considered insuring your thieves, they'll probably die at least once in their lives

Skorg> everybody poops

Dwemora> I am doing swell today      <Skorg> the swelling will go down

Gruumsh> That is where Rwdnyll has the advantage over  all of us, no vitals, no extranious parts that can be stabbed ><Skorg> some downsides to that

Fluffeh> all me cookies are safe, except the ones that arent cookies, but you'd know before eating it

Wheels> I think he was saying some people are stupid
Skorg> some?  <Wheels> LOL fair enough
TOE> Stupid is everywhere Wheels especially when we think we are smarter than everyone else
Smoking GNU> Dunning-Kruger syndrome
DarkArrow> What really baffles me is people just doing things bad or good, and have no clue as to why stuff happens to them. <Smoking GNU> consequences are for other people, in their minds

Cybergeek> Illy is a sport > Ordo> It can kill you if you overdo it, so yeah, it's a sport. > Cardenia Wu> lol, isn't that true of everything though?

scottalex> But worry works; 90% of the things that we worry about never happen.

Grumpy Old Drunk> lack of cheap immigrant labour to pick food hitting xx too

 

Profiles:

Bableeon: I hadn't looked at the Hanging Gardens yet the way this orc does... fixed his numbering and put some order in the highest population buildings list

 

Kerberos Units [ @i=5|737] [ @i=5|738] [ @i=5|739] [ @i=5|740] [ @i=5|741] [ @i=5|742] [ @i=5|743] [ @i=5|744]   Divisions:  A Brood of Worms from the Underworld ; A Division of Nightmares from the Underworld ; A Division of Abominations from the Underworld ; A Band of Kerberos Shocktroopers from the Underworld ; Harbingers of Woe from the Underworld ; The Eyes of Anguish from the Underworld ; Harbingers of Sorrow from the Underworld ; A Division of Corpsereavers from the Underworld ;  Division: The Voice of Kerberos from the UnderworldDivision: Judgement of Woe from the UnderworldA Division of Fleshrenders from the Underworld ;  Division: Judgement of Anguish from the Underworld (thanks Beard, BC and C for the info)

 

Ingredients/Recipes

  [@c=200] >> [@c=464] > [@c=471] [@c=441] > [@c=448] [@c=490] > [@c=494] [@c=509] > [@c=512]

[@c=524] > [@c=530] [@c=542] > [@c=548]

 

Illyriad The Movie

Saron> Has anyone heard anymore about Illyriad the movie yet?
Elvis da Pelvis> ur having a laugh
Ordo> Got a source on that Saron?
Ordo> So Saron, who says there's going to be an Illyriad movie?
Saron> nobody, I made it up...why?
Saron> but spread the word
Saron> If anyone asks I heard Illyriad was making a movie from you Ordo
Elvis da Pelvis> hmm illy pawn movie , i need to ponder the characters
Elvis da Pelvis> eowan is the delivery guy
Elvis da Pelvis> who is the hotness and the big meat dude?
Elvis da Pelvis> microme is the hotness and i really dont want to think him as anything but a hero - helmsman is the rescuer
runelord> ewok the crap stirrer is the role he got in the film

runelord> wasnt difficult as he does it rather well ......
LadyLuvs> Who got that role? Sounds awful lol

 

 

Danger Russ> i think we should have naked friday at work
Picky Princess> sounds like a bad porn plot DR
Urp the Hand Some> I work with like six forty year old dudes DR.
Daroso> Umm .. hard pass DR

Danger Russ> i want to go to the naked grocery store
Danger Russ> um yes miss can you point me to the ripest melons

Danger Russ> i need someone to shave my back still
Danger Russ> or apply some nair
Daroso> Will you purr like a walrus?
Urp the Hand Some> It's a strong no dude.

 

Elvis da Pelvis> let me contact wifey , give me her details so i can check
Elvis da Pelvis> did u commit murder for her ?
Willd> I think you would be lost with out her Rune...
Elvis da Pelvis> does this come under dorf pawn
runelord> haha nope... she actually making me lunch as stripped dining room for decorating this morn... fecked!
Elvis da Pelvis> does she play illy or just strips and makes u food
Elvis da Pelvis> she seems like the ideal wife
runelord> i stripped it
Elvis da Pelvis> does she have a sister
Elvis da Pelvis> meh but runey the stripper might be a tag

 

Quasi Omnipresent Russ: Hajra> its for all of our sakes to be guarded by random russ

 

Proper Eowans  <Eoqan The Orc> well, I'll make the next eowan a proper eowan

 might even go back to being a shortarse

 

 

SOME WORDS OF WISDOM

Dorcish MEMO> Beer never helps

BETTER EVEN would have been the realization: Don't burn all your bridges when you live under one

>Offense is never given only taken - various sources

Deborahhe> but the 'hurt' is all in the head of the person hearing it

 or, as momma used to say, 'The word water don't get you wet.'

Gruumsh> Everyone needs clay, lots of it, those were the exact orders

Via Rill> "A boy is building sandcastles on a beach. You go and kick down his castle. You could say that it only reflects how you play with sandcastles. Others may think it reflects who you are." - Anderrent

Life isn’t about getting and having, it’s about giving and being. - Kevin Kruse (no idea who he is btw)

Rhondalark> Who would you be if you stopped being everything you aren't?

 

 

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