Corum (Abandoned)
http://illyriad.bestmagicbears.com/battle/ https://www.digioso.org/dilly_tools/illy_distance.pl
https://forum.illyriad.co.uk/complete-hunting-guide_topic10602.html
Coalition Member...If you are not a friend or in my Alliance you should not be within 5 of my towns, it seems some do not want to take this seriously, so I will kill on sight. If you have a problem with that I no longer care.
Terrain Modifiers:
ATTACK | ||||
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Terrain Type | Cavalry | Spears | Infantry | Ranged |
Buildings | -50 | 20 | 40 | 5 |
Large Forest | -15 | 5 | 30 | -20 |
Large Hill | -15 | 0 | 10 | 10 |
Large Mountain | -30 | 0 | 15 | 15 |
Plains | 30 | -15 | 0 | 0 |
Small Forest | -10 | 10 | 30 | -10 |
Small Hill | 0 | 0 | 0 | 0 |
Small Mountain | -20 | 0 | 5 | 10 |
DEFENSE | ||||
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Terrain Type | Cavalry | Spears | Infantry | Ranged |
Buildings | -45 | 25 | 30 | 15 |
Large Forest | -15 | 5 | 25 | -20 |
Large Hill | -10 | 10 | 5 | 15 |
Large Mountain | -30 | 20 | 5 | 30 |
Plains | 25 | -15 | 0 | 0 |
Small Forest | -10 | 10 | 30 | -10 |
Small Hill | 0 | 5 | 5 | 5 |
Small Mountain | -15 | 15 | 5 | 15 |
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http://forum.illyriad.co.uk/newbies-guide-to-your-first-assisted-siege_topic6885.html
http://forum.illyriad.co.uk/quick-guide-to-sieges_topic6413.html
http://illywarmonger.blogspot.com/2015/10/siege-101.html
- Population needed to make your next city (courtesy Glit)
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Rare Herb Tile Locations Ancient Forest: Ironstem Root, Brascan Seeds Wooded Glade: Larken Wood, Brascan Seeds, Queen's Hair, Furizion Seedpods, Sharproot Blessed Oak: Ancient Oak Thick Forest: Larken Wood, Vistrok Flowers Dense Forest: Larken Wood, Brascan Seeds, Suntree Haft, Vistrok Flowers, Furizion Seedpods, Sharproot, Brownback Moss Light Woods: Larken Wood, Brascan Seeds, Brownback Moss, Vistrok Flowers, Sharproot, Queen's Hair Wooded Land: Larken Wood, Brascan Seeds, Brownback Moss, Vistrok Flowers, Sharproot Forested Hilltop: Larken Wood, Brascan Seeds, Suntree Haft, Furizion Seedpods, Silverthorn, Rockweed Root Swamp, Mire, March, Bog: Toadcap Fungus Abandoned Mineshaft: Miner's Bane Light Tropical Cover: Queen's Hair, |Jungle| Giant Palm Leaves Tropical Foliage: Giant Palm Leaves Tropical Hilltop: Queen's Hair Dense Foliage: Giant Palm Leaves, Dyallom Gall Rainforest: Giant Palm Leaves, Queen's Hair, Furizion Seedpods, Dyallom Gall Fisherman's Hut: Ancient Oak Abundant Clay, Exposed Clay, Turned Clay, Plains: Warpwood Shoot Oasis: Rahan Palm Wood, Spidertree Leaves Weeping Willow: Queen's Hair Palm Trees: Rahan Palm Wood, Giant Palm Leaves, Ebony Wood Dark Forest: Brascan Seeds Forbidden: Ancient Oak Architects Office 328 Chancery of Estates 449 Spies Hideout 898 Foreign Office 898 Geomancers Retreat 898 Assassins Abode 898 Sabatours Sancturary 898 Scouts Lookout 898 Blacksmith 1497 Book Binder 1497 Carpentry 1497 Common Ground 1497 Consulate 1497 Fletcher 1497 Forge 1497 Foundry 1497 Kiln 1497 Mage Tower 1497 Paddock 1497 Saddle Maker 1497 Siege Workshop 1497 Spearmaker 1497 Stonemason 1497 Tannery 1497 Tavern 1497 Herbalist Guild 1497 Miner Guild 1497 Skinner Guild 1497 Calvary Parade Grounds 1796 Archers Field 1796 InfantryQuarters 1796 Merchants Guild 1510 Trade Office How to unlock the discovery.
Allembine Research Techniques.To put it simply, we need to send 1 spy to certain locations around elgea, 26 in total, to learn 20 names of Order of Allembine ancestors. There's no requirements order on which name to learn first but some name needs 2 locations to be spied and those 2 have to be spied in correct order. Here is the list :
No. Name First Coordinate. Second Coordinate. 1 Aldelbrecht -312|717 - 2 Asmorn -608|- 189 - 3 Bjandar-Thegn 910|-507 - 4 Braynard -102|1 949|-379 5 Burkhardt 429|-931 - 6 Eberekt 516|505 - 7 Ferhonanth -485|- 736 669|794 8 Fridholt 652|-265 -843|- 310 9 Gunthar -4|10 - 10 Haestin -377|- 104 - 11 Keldar 356|498 - 12 Lambercht -157|- 298 - 13 Lindricht 471|228 -711|674 14 Oddric 232|345 - 15 Osgaut 761|-892 -39|-973 16 Raedborth -194|- 687 - 17 Regindalt 719|365 - 18 Rikert 22|-85 - 19 Tormand -569|-91 136|855 20 Ulvelaik 399|-431 - - Archers' Field: 2700 wood + 1100 iron
- Cavalry Parade Ground: 1100 wood + 2700 clay
- Infantry Quarters: 1100 iron + 2700 stone
- Spearmen's Billets: 2700 clay + 1100 iron
- Geomancers' Retreat: 700 wood + 2300 clay + 1500 stone
- Trade Office: 2800 wood + 690 clay + 1580 stone
- Thieves Den: 1700 wood + 1100 clay + 1700 iron https://forum.illyriad.co.uk/the-code_topic10679.html https://forum.illyriad.co.uk/harvesting-on-the-impassable_topic10720_post106406.html#106406