illyriad
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DArtagnan

Human Male
Not affiliated with an Alliance
Human Male Character Portrait

      

 

        This guy does REALLY big Bumps

  

that is Halitosis

  Please respect a no harvest policy within 5 squares of anyone's town(s). Please IGM for exceptions. No exception will be given to harvesters immediately adjacent to our town(s) or on any of our sov squares; should you try to do so, your Harvesters will be killed without notice or compassion multiple trespasses will be dealt with in a very aggressive manner; you've been warned!!

 Any Kill made within 5 Squares of our Cities; by anyone not part of our Alliance or Confed can expect us to Occupy that kill!!!

Anyone wanting to make/take a town within 10 squares of any of ours  needs our permission to do so ANYONE!!! ... chances are pretty slim that you'll get it.

We will honor the same for all other's towns.

In the immortal words of someone ... "When in battle... Kill them all and let God sort them out!!!"

All that Standard Legalese said... let's learn and have some fun

 

Words of Wisdom:

" Just because you can.....Doesn't mean you should"... many  an ill decision was rooted in haste; choose your actions wisely

Troop Sizes:

Size Min Max
A Few 1 3
A Handful 4 8
Several 9 21
A Pack 22 81
Many 82 128
A Gathering 129 227
A Horde 228 462
A Throng 463 815
A Host 816 2,500
A Legion 2,501 9,999
A Myriad 10,000 24,999
A Sea 25,000 49,999
A Cornucopia 50,000+

 

 

 

Elite Divisions

Spears

200

Swords

150

Archers

100

Cavalry

60

 

 

Terrain Modifiers

ATTACKING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -50 20 40 5
Large Forest -15 5 30 -20
Large Hill -15 0 10 10
Large Mountain -30 0 15 15
Plains 30 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 0 0 0
Small Mountain -20 0 5 10

 

DEFENDING %AGE MODIFIER
Terrain Type Cavalry Spears Infantry Ranged
Buildings -45 25 30 15
Large Forest -15 5 25 -20
Large Hill -10 10 5 15
Large Mountain -30 20 5 30
Plains 25 -15 0 0
Small Forest -10 10 30 -10
Small Hill 0 5 5 5
Small Mountain -15 15 5 15

Tracking Movement

Stationary Unit = No arrows

1 arrow = 1-7 squares per hour

2 arrows = 8-16 squares per hour

3 arrows = 17-25 squares per hour

4 arrows = 26-41 squares per hour

5 arrows = 41+ squares per hour

Heroic Human Statue

Scribe-Name Location 1 Location 2 Scribe-Name Location 1 Location 2
1. Aldelbrecht -312|717 - 11. Keldar 356|498 -
2. Asmorn -608|-189 - 12. Lambercht -157|-298 -
3. Bjander-Thegn 910|-507 - 13. Lindricht 471|228 -711|674
4. Braynard -102|1 949|-379 14. Oddric 232|345 -
5. Burkhardt 429|-931 - 15. Osgaut 761|-892 -39|-973
6. Eberekt 516|505 - 16. Raedborth -194|-687 -
7. Ferhonanth -485|-736 669|794 17. Regindalt 719|365 -
8. Fridholt 652|-265 -843|-310 18. Rikert 22|-85 -
9. Gunthar -4|10 - 19. Tormand -569|-91 136|855
10. Haestin -377|-104 - 20. Ulvelaik 399|-431 -

Send spies to all locations above and you will receive as reward a Scribe of Allembine for each spied location (6 Scribes require to spied 2 locations, do the first locations before the 2nd ones) .... Scribe of Allembine is a spy unit with low upkeep (2 gold p/h) but high defensive value (120) ..... When a town collect all 20 scribes, that town gain discovery Allembine Research Techniques, which grants +5 research points hourly per Library level. 

SEASONS
There are 4 Seasons in Illyriad, and they run as follows:

SPRING (March, April, May)
The time of renewal, growth and soil loosened by the rains.
+1%    +5%    +1%    +3%      +1%

SUMMER (June, July, August)
Early crops ripen, and workers prefer escaping the heat, underground.
none     +1%    +5%    +1%      +3%

AUTUMN (September, October, November)
The crops are harvested and the balmy weather pleases most everyone.
+3%     +3%    none    +5%      +5%

WINTER (December, January, February)
Workers collect firewood whilst the ground is frozen.
+5%     none    +3%    none      none


LUNAR PHASES
There are 8 Lunar Phases in Illyriad thoughout the 28-day Lunar month, as follows:

NEW MOON
The supernatural is at lowest ebb, and the rational is triumphant.
+7%    none

WAXING CRESCENT
The first stirrings of chaos begin anew.
+4%    +1%

FIRST QUARTER
Empiricism and the unnatural are balanced evenly.
+2%    +2%

WAXING GIBBOUS
The supernatural spools up to unleash its full potential.
none    +4%

FULL MOON
Unutterable chaos takes full hold over the land.
none    +7%

WANING GIBBOUS
Its force exhausted, the supernatural begins to recede as rationality fights back.
+1%    +4%

LAST QUARTER
Evenly balanced but in swift retreat, the supernatural knows its time will come again.
+2%    +2%

WANING CRESCENT
Order is largely restored and the cycle begins afresh.
+4%    none

Interesting spots on the map

Duraz Karag

Fortress of Shadows

Heart of Corruption

Misted Lands

The Rift

Steamtastic Brewery

Temple of Reason

this is interesting.....   

https://docs.google.com/spreadsheet/ccc?key=0Ashx1jjra-hfdFVkREFoWUVGdk55U2NoUXhiSURXaXc&pli=1#gid=0

Stolen blatantly from Lisseline without permission!!!

Welcome!

Useful tips for new Illy players:

http://forum.illyriad.co.uk/newbie-guide-part-1_topic3820.html

http://forum.illyriad.co.uk/newbie-guide-part-2_topic3821.html

http://forum.illyriad.co.uk/starting-illyriad-an-alternative-newbie-guide_topic4896.html

http://forum.illyriad.co.uk/basic-self-defense-for-new-players_topic2368.html

http://forum.illyriad.co.uk/possible-paths-in-illyriad_topic260.html

http://humbledilly.wordpress.com/

City Settlement and Sovereignty:

http://forum.illyriad.co.uk/where-do-i-put-my-city-a-guide-to-real-estate_topic3623.html

http://forum.illyriad.co.uk/teleport-vs-exodus_topic3620.html

http://forum.illyriad.co.uk/8-moving-your-capital-city_topic1306.html

http://forum.illyriad.co.uk/guide-to-exodus_topic3593.html

http://forum.illyriad.co.uk/step-by-step-guide-to-claiming-sovereignty_topic2659.html

Gathering, Crafting, and Trade:

http://forum.illyriad.co.uk/10-gathering_topic4014.html%20=

http://forum.illyriad.co.uk/gathering-the-basics_topic3951.html

http://www.puzzleslogic.com/illy/illy_crafting.html

http://forum.illyriad.co.uk/11-crafting_topic4093.html

http://forum.illyriad.co.uk/so-you-want-to-learn-to-craft_topic4848.html

http://forum.illyriad.co.uk/9-trade_topic3989.html

Armies and NPC Combat:

http://forum.illyriad.co.uk/4-armies-in-illyriad_topic50.html

http://forum.illyriad.co.uk/everything-you-need-to-know-about-commanders_topic2742.html

http://forum.illyriad.co.uk/5-combat_topic71.html

http://www.illyriad.co.uk/GameInformation/Bestiary

https://docs.google.com/spreadsheet/ccc?key=0AumwLJzwY-

1pdDRZZUx3Z2pEeHlzTENZb1pTbWVjcGc&pli=1#gid=8

Helpful Stuff..

Troop Equivolants

Race Troop Cost Time Atck Defense
Spear Bow Sword Cav
Elves Protectors 1 5.17 6 11 4 10 13
Phalanxes 2 7.67 15 15 10 15 30
Wardens 2 6.58 21 14 12 14 14
Wardancers 3 7.50 33 19 19 20 20
Sentinels 2 6.25 20 23 24 23 16
Trueshots 3 10.00 32 36 36 34 25
Swiftsteeds 3 11.67 36 13 13 20 21
Marshals 4 13.33 59 19 18 27 28
Humans Militiaman 1 5.00 7 11 4 11 13
Pikeman 2 7.50 16 17 11 17 29
Swordsman 2 6.42 22 13 10 15 14
Man-at-Arms 3 7.50 35 20 18 21 19
Archer 2 6.25 16 21 22 20 13
Longbowman 3 10.00 24 33 32 32 20
Charioteer 3 11.67 37 15 16 20 21
Knight 4 13.33 65 20 19 28 28
Dwarves Yeoman 1 5.67 7 12 4 13 13
Halbardier 2 7.33 16 17 13 17 29
Axman 2 6.50 27 14 11 17 14
Stalwart 3 8.00 42 20 18 21 17
Slinger 2 6.50 15 21 22 20 13
Crossbowman 3 10.00 26 32 31 30 21
Packsman 3 11.67 32 15 15 10 23
Runerider 4 13.33 57 21 20 26 29
Orcs Kobold Cohort 1 3.08 9 12 6 12 13
Clan Guardsman 2 7.42 19 18 11 18 33
Fang 2 4.25 22 14 11 15 14
Fist 3 7.00 36 18 17 18 19
Clanguard 2 6.33 17 19 21 20 12
Death Dealer 3 10.00 26 31 30 30 20
Wolfrider 3 11.67 34 14 14 20 24
Death Pack 4 13.33 59 21 19 28

29

 

Population Requirements

Town Total Pop Avg Pop per Town
2 450 450
3 2,000 1,000
4 5,000 1,667
5 10,000 2,500
6 20,000 4,000
7 40,000 6,667
8 75,000 10,715
9 130,000 16,250
10 233,550 25,950
11 263,550 26,355
12 294,550 26,778
13 326,550 27,213
14 359,550 27,658
15 393,550 28,111
16 428,550 28,570
17 464,550 29,035
18 501,550 29,503
19 539,550 29,975
20 578,550 30,450
21 618,550 30,928
22 659,550 31,408
23 701,550 31,889
24 744,550 32,372
25 788,550 32,857
26 833,550 33,342
27 879,550 33,829
28 926,550 34,317
29 974,550 34,806
30 1,023,550 35,295
31 1,073,550 35,785
32 1,124,550 36,276
33 1,176,550 36,768
34 1,229,550 37,260
35 1,283,550 37,752
36 1,338,550 38,245
37 1,394,550 38,738
38 1,451,550 39,232
39 1,509,550 39,725
40 1,568,550 40,220
41 1,628,550 40,714
42 1,689,550 41,209

Kingdom Setup

Highest population Buildings:

Archers Field 1796
Blacksmith 1497
Book Binder 1497
Cavalry Parade Grounds 1796
Carpentry 1497
Common Ground 1497
Consulate 1497
Fletcher 1497
Forge 1497
Foundry 1497
Kiln 1497
Mage Tower 1497
Paddock 1497
Saddle Maker 1497
Siege Workshop 1497
Spearmaker 1497
Stonemason 1497
Tannery 1497
Tavern 1497

Trade Office 2000

 

 

Stats