illyriad
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Summary

Love And Freedom [Laugh]

Founded By:Zolvon Founded On:16MAY10 23:53

 

  Love And Freedom - Laugh 

                                              This alliance is based on equality.

                                                  Equality implies no hierarchy.

                                                  No hierarchy means no rules.

                                                           Founded by a kiwi.

                                               "Forged in solidarity" (Mag 2010).

                                                   LOVE is the only law to obey.

                                                   Believers in personal freedom.

                                                                          8th Oldest alliance in Illy.

                                                                        Contact any member to join.

                                                             Founded on the 16th of May 2010 23:5314

                                                                        We believe in free play in Illyriad.

                                                             We respect land-claimers right to make claims.

                                     But may not respect members of LC alliances whom dwell outside of their claim.

                                                                        Love And Freedom has had many names,

                                originaly it was BroNZ Kiwi and was most well known as LWO due to a war that broke out. .

                                                  Now we Laugh, the first alliance to be without rules and still we remain.

                                                                                                ~ Zolvon ~

  • "Few": Less than 4 units
  • "Handful": 5 to 8
  • "Several": 9 to 21
  • "Pack": 22 to 81
  • "Many": 82 to 128
  • "Gathering": 129 to 227
  • "Horde": 228 to 462
  • "Throng": 463 to 815
  • "Host": 816 to 2,500
  • "Legion": 2,501 to 9,999
  • "Myriad": 10,000 to 25,000
  • "Sea": 25,001 to 49,999
  • "Cornucopia": 50,000 or more
  • ATTACKING %AGE MODIFIER
  • Terrain Type
  •     Cavalry
  •   Spears
  •   Infantry
  •   Ranged
  • Buildings
  •     -50
  •   20
  •     40
  •     5
  • Large Forest
  •     -15
  •   5
  •     30
  •     -20
  • Large Hill
  •     -15
  •   0
  •     10
  •     10
  • Large Mountain
  •     -30
  •   0
  •     15
  •     15
  • Plains
  •     30
  •   -15
  •     0
  •     0
  • Small Forest
  •     -10
  •   10
  •     30
  •     -10
  • Small Hill
  •     0
  •   0
  •     0
  •     0
  • Small Mountain
  •     -20
  •   0
  •     5
  •     10
  • DEFENDING %AGE MODIFIER
  • Terrain Type
  •     Cavalry  
  • Spears
  •   Infantry  
  • Ranged
  • Buildings
  •     -45
  •    25
  •    30
  •    15
  • Large Forest
  •     -15
  •     5
  •    25
  •    -20
  • Large Hill
  •     -10
  •   10
  •    5
  •    15
  • Large Mountain
  •     -30
  •    20 
  •    5
  •    30
  • Plains
  •      25
  •   -15
  •    0  
  •     0
  • Small Forest
  •     -10
  •    10
  •    30
  •   -10
  • Small Hill
  •     0
  •    5
  •    5
  •    5
  • Small Mountain
  •     -15
  •    15
  •    5
  •    15
  • Thief Unit Speeds and Capacities
  •  
  • Basic Thieves
  • Advanced Thieves
  • Carrying Capacity
  • Tiles per Hour
  • Tiles per Hour
  • Dwarf
  • 57
  • 14
  • 60
  • 16
  • Elf
  • 50
  • 19
  • 54
  • 25
  • Human
  • 59
  • 15
  • 64
  • 22
  • Orc
  • 71
  • 17
  • 76
  • 20

Resource Management

Food Plots Wood Plots Clay Plots Iron Plots Stone Plots What To Build At This Location
7 5 5 3 5 cavalry, scout, spy, trade, geomancer, runemaster
7 5 5 5 3 cavalry, archers, spearmen, scout, thief
7 5 3 5 5 archers, infantry, assassin
7 3 5 5 5 spearmen, infantry, assassin, runemaster

 

Tracking Movement 

Stationary Unit = No arrows

1 arrow = 1-7 squares per hour

2 arrows = 8-16 squares per hour

3 arrows = 17-25 squares per hour

4 arrows = 26-41 squares per hour

5 arrows = 41+ squares per hour

Unit Type Illyriad Un-Mounted Units Race Unit Tier Original Movement Speed New Movement Speed Percentage Change

Infantry

Swordsmen Human T1 7 8 14.29%
Men-at-Arms Human T2 5 6 20.00%
Warden Elf T1 6 7 16.67%
Wardancers Elf T2 8 10 25.00%
Axmen Dwarf T1 9 11 22.22%
Stalwarts Dwarf T2 7 8 14.29%
Fang Orc T1 7 8 14.29%
Fist Orc T2 5 6 20.00%

Ranged

Archer Human T1 7 9 28.57%
Longbowman Human T2 9 11 22.22%
Sentinel Elf T1 10 13 30.00%
Trueshot Elf T2 8 10 25.00%
Slinger Dwarf T1 9 11 22.22%
Crossbowman Dwarf T2 7 9 28.57%
Clanguard Orc T1 9 11 22.22%
Death Dealer Orc T2 7 9 28.57%

Spears

Militiamen Human T1 8 10 25.00%
Pikeman Human T2 6 8 33.33%
Protector Elf T1 9 11 22.22%
Phalanx Elf T2 7 9 28.57%
Yeoman Dwarf T1 8 10 25.00%
Halbardier Dwarf T2 6 8 33.33%
Kobold Cohort Orc T1 8 10 25.00%
Clan Guardsmen Orc T2 6 8 33.33%

 

Stats