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Summary

TROUT [TROUT]

Founded By:Manannan Founded On:05SEP12 23:34

 

The Regiment Of Unified Traders

About Us 

This is an alliance of players who want to enjoy every aspect to the game be it crafting, diplomacy, military, mystery hunting or anything else that takes their fancy. Every member is expected to be active and support new players by sharing basic resources, knowledge and game experience.  

Our members are free to live as they choose and express their opinions freely provided these choices do not endanger their Alliance comrades, violate the TROUT Alliance Charter or infringe upon the rights of any other Illyrians either in Elgea or in the Broken Lands. 

Advice from our members regarding game mechanics can be gained either through Global Chat, Private Chat or In Game Mail.  

Recruitment 

All races are accepted… We do not discriminate. New members are expected to be active, well-spoken, honest, cooperative and supportive. All applicants are required to read and accept the terms of the Alliance Charter before an invitation will be sent.  

Newer players are encouraged to take advantage of the experience and knowledge of any veteran players. Experienced applicants will be awarded additional Alliance privileges and members showing outstanding service in the alliance will also be rewarded. 

All members should help each other grow and be available to aid other alliance members or allies in distress. Most of all members should have fun… It is only a game after all! 

TROUT is not a safe house for those who cause problems. If you bring baggage you must declare it in your application. Failure to do so will result in expulsion from the alliance if discovered after membership is granted with the possibility of hostile action being taken by TROUT as well. 

If your application to join is refused for any reason please do not pester us in any way as this will lead to hostile action being taken against you. 

We do not poach players from other alliances and ask for the same consideration from others. 

All membership enquiries should currently be directed to Manannan 

Policies 

Settlement: In regards to city location TROUT adheres to the widely accepted 10 square rule. To avoid unnecessary conflict players who wish to move a city or settle new ones within 10 squares of an existing city in the Alliance should contact the owner of said city prior to the move/settlement. We are willing to discuss settlement in close proximity to an existing settlement but the owners decision will be binding. The goal is to ensure the towns can coexist peacefully without interfering with the growth, development or activity of either player. Any player who does not acquire the necessary permission in advance may be subject to having the encroaching city removed by force. The alliance does not recognize the use of troops to mark spots for city locations due mostly to the number of troops occupations after NPC kills. If you can get an army there you can get a city there! 

Resources: In light of the release of crafting and rare resources TROUT will resolutely defend any resource plot within a 5 square radius of an Alliance town or on any land claimed on sovereignty belonging to an alliance member. We view sovereignty as a 100% ownership claim upon them by the player. Any military or diplomatic action taken on against alliance troops or harvesters deployed on these squares will be deemed a hostile action. If anyone wishes to harvest resources on a sovereignty square owned by a member of TROUT you are advised to seek permission first. We reserve the right to respond in force without notice to any abuse of or trespass upon TROUT sovereignty. TROUT members are free to defend resources within a 10 square radius of their town assuming that in doing so it does not encroach on another players territorial rights. 

PvE: The alliance considers all NPC’s fair game for attack unless they are parked on players sovereignty in which case it becomes their property. If you find a member harvesting an NPC kill of yours outside the 5 square radius then apologies but you need to mark it with an occupying army so that it is known that it is claimed and not to be harvested. We will respect the territorial and harvesting rights of others but in turn we expect the same consideration. 

PvP: The alliance allows PvP contests with our members as long as both parties are willing without the interference from other members. The terms of any contests must be agreed beforehand and abided by at all times. If players seek to engage our members in PvP without a proper agreement it will be deemed a hostile act against TROUT and responded to as deemed appropriate by the leadership. 

Abandoned or inactive accounts: Those still in this alliance belong to us. If without prior approval from TROUT leadership you attempt to thieve or siege an abandoned or inactive account it will be deemed as a hostile act and further action will be taken. 

Diplomacy 

We prefer to seek diplomatic solutions before undertaking direct action as TROUT aims to be fair and reasonable in its dealings wherever possible and foster goodwill with any who do the same. We do not condone actions against active neutral players especially smaller new ones. Unprovoked attacks against any TROUT member shall face the retaliation of the whole alliance. Attacks may be military or diplomatic in nature and all diplomatic missions (including scouting) are regarded as hostile behavior. If you have a grievance against TROUT or some of its members please first attempt to resolve through communication. We hope that by doing so will be a swift and amicable resolution wherever possible. 

If you are wanting TROUT to mediate any dispute both parties must be willing to use us to bring about a settlement. Be warned that we do not like having our time wasted so if you are unwilling to work towards or even accept a fair judgment in a dispute you can potentially make another enemy and create further problems for yourself. 

Diplomatic treaties will be rejected out of hand if sent blindly. Please contact Manannan if you wish to open relations for a NAP or Confederation with your proposal as treaties are meaningful and have to be considered. Agreements in place they may not be listed on the Alliance diplomatic page. 

Queries/complaints can currently be directed to Manannan. 

Alliance Oath (slightly plagiarised) 

 

What man is a man who does not make the world better? 

Be without fear in the face of your enemies. 

Be brave and upright, that all may love thee. 

Speak the truth always, even if it leads to your death. 

Safeguard the helpless and do no wrong; that is your oath. 

[Manannan slaps you around a little with a large trout] 

And that is so you remember it! 

 

How to tell if you we are right for you 

 

“This wise old whiskery fish swims up to three young fish and goes, 'Morning, boys, how's the water?' and swims away; and the three young fish watch him swim away and look at each other and go, 'What the hell is water?' and swim away.” 

 

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