Caprican Republic [C,R,A]
| Founded By: | SLomax | Founded On: | 24SEP10 08:44 |
The Caprican Republic Alliance (CRA)

The Caprican Republic Alliance or C,R,A is a military and trade alliance that aims to unite as many as possible under a banner of peace and mutual support, however the republic is more than willing to fight for its self and will not stand for any hostile actions taken against it.
Members can expect to enjoy good trade with other members and can be provided with raw materials in times of need, they can also expect military support in times of war if they are lacking or in danger. However; members are expected to, where possible, provide the same support to other members and the alliance its self.
Members will also be given tasks by the alliance leadership, these tasks vary depending on the abilities of the member but will enable rewards and raises in rank within the alliance.
The alliance foreign policy is to try to absorb or Allie with anyone it comes across. We aim to try and solve any disputes or incidents with diplomacy but are more than wiling to use force if democracy fails.
The rules of the alliance are simple:
*do no harm to other members
*provide as much assistance to other members in times of need as you possibly can
*serve the alliance well; accept the tasks given and complete them to a good standard, do this and you will go far very quickly.
*bring up any concerns or complaints about other members with the alliance leadership, keep us apprised of all on going transactions and situations.
However; do not expect the alliance to come and save you if you are directly responsible for starting a conflict, we will not fight wars unless they are wars we wish to fight also expect harsh punishments for failing to do you duty when called upon.
Ranking (this is the order of rank for the alliance from lowest to greatest)
1. New Member - the intraductary stage of membership
2. Govanor - the first real stage of membership, from this level you will be given tasks by the alliance
3. Counciler - befoe this stage you will have already been made either a trader, senator (diplomat), Commander (military leader), or Mage (magical specialist) These will determine your ultimate path in the alliance leadership. Counciler sees you into the second stage of specialist in which you will do less tasks around that role but instead give orders to others of the same level (commanders become war councilers and order other commanders around).
4. High counciler - you have reached the highest point in the alliance and shown that you are the best at your speciality, you will take yoru place on the council of six which includes a head Mage, Supreme Commander, Ambbasador adn Chief Econamist. with the Chareman of the council and myself, the Chancellor, you will lead the seperate parts of the alliance and advise me on what is best and not best for the whole alliance.
